@ -0,0 +1,7 @@ | |||||
{ | |||||
"BuildId": "3944462", | |||||
"Modules": | |||||
{ | |||||
"VictoryUMG": "UE4Editor-VictoryUMG.dll" | |||||
} | |||||
} |
@ -0,0 +1,195 @@ | |||||
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. | |||||
/*=========================================================================== | |||||
Generated code exported from UnrealHeaderTool. | |||||
DO NOT modify this manually! Edit the corresponding .h files instead! | |||||
===========================================================================*/ | |||||
#include "GeneratedCppIncludes.h" | |||||
#include "Private/VictoryUMGPrivatePCH.h" | |||||
#include "Public/JoyColorWheel.h" | |||||
#ifdef _MSC_VER | |||||
#pragma warning (push) | |||||
#pragma warning (disable : 4883) | |||||
#endif | |||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS | |||||
void EmptyLinkFunctionForGeneratedCodeJoyColorWheel() {} | |||||
// Cross Module References | |||||
VICTORYUMG_API UFunction* Z_Construct_UDelegateFunction_VictoryUMG_OnJoyColorChangedEvent__DelegateSignature(); | |||||
UPackage* Z_Construct_UPackage__Script_VictoryUMG(); | |||||
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor(); | |||||
VICTORYUMG_API UClass* Z_Construct_UClass_UJoyColorWheel_NoRegister(); | |||||
VICTORYUMG_API UClass* Z_Construct_UClass_UJoyColorWheel(); | |||||
UMG_API UClass* Z_Construct_UClass_UWidget(); | |||||
VICTORYUMG_API UFunction* Z_Construct_UFunction_UJoyColorWheel_GetColor(); | |||||
VICTORYUMG_API UFunction* Z_Construct_UFunction_UJoyColorWheel_SetColor(); | |||||
// End Cross Module References | |||||
UFunction* Z_Construct_UDelegateFunction_VictoryUMG_OnJoyColorChangedEvent__DelegateSignature() | |||||
{ | |||||
struct _Script_VictoryUMG_eventOnJoyColorChangedEvent_Parms | |||||
{ | |||||
FLinearColor NewColor; | |||||
}; | |||||
static UFunction* ReturnFunction = nullptr; | |||||
if (!ReturnFunction) | |||||
{ | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NewColor_MetaData[] = { | |||||
{ "NativeConst", "" }, | |||||
}; | |||||
#endif | |||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewColor = { UE4CodeGen_Private::EPropertyClass::Struct, "NewColor", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000008000182, 1, nullptr, STRUCT_OFFSET(_Script_VictoryUMG_eventOnJoyColorChangedEvent_Parms, NewColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(NewProp_NewColor_MetaData, ARRAY_COUNT(NewProp_NewColor_MetaData)) }; | |||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[] = { | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_NewColor, | |||||
}; | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
}; | |||||
#endif | |||||
static const UE4CodeGen_Private::FFunctionParams FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_VictoryUMG, "OnJoyColorChangedEvent__DelegateSignature", RF_Public|RF_Transient|RF_MarkAsNative, nullptr, (EFunctionFlags)0x00130000, sizeof(_Script_VictoryUMG_eventOnJoyColorChangedEvent_Parms), PropPointers, ARRAY_COUNT(PropPointers), 0, 0, METADATA_PARAMS(Function_MetaDataParams, ARRAY_COUNT(Function_MetaDataParams)) }; | |||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, FuncParams); | |||||
} | |||||
return ReturnFunction; | |||||
} | |||||
void UJoyColorWheel::StaticRegisterNativesUJoyColorWheel() | |||||
{ | |||||
UClass* Class = UJoyColorWheel::StaticClass(); | |||||
static const FNameNativePtrPair Funcs[] = { | |||||
{ "GetColor", &UJoyColorWheel::execGetColor }, | |||||
{ "SetColor", &UJoyColorWheel::execSetColor }, | |||||
}; | |||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, ARRAY_COUNT(Funcs)); | |||||
} | |||||
UFunction* Z_Construct_UFunction_UJoyColorWheel_GetColor() | |||||
{ | |||||
struct JoyColorWheel_eventGetColor_Parms | |||||
{ | |||||
FLinearColor ReturnValue; | |||||
}; | |||||
static UFunction* ReturnFunction = nullptr; | |||||
if (!ReturnFunction) | |||||
{ | |||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue = { UE4CodeGen_Private::EPropertyClass::Struct, "ReturnValue", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000000000580, 1, nullptr, STRUCT_OFFSET(JoyColorWheel_eventGetColor_Parms, ReturnValue), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(nullptr, 0) }; | |||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[] = { | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_ReturnValue, | |||||
}; | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { | |||||
{ "Category", "Joy Color Wheel" }, | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
{ "ToolTip", "Get Color!" }, | |||||
}; | |||||
#endif | |||||
static const UE4CodeGen_Private::FFunctionParams FuncParams = { (UObject*(*)())Z_Construct_UClass_UJoyColorWheel, "GetColor", RF_Public|RF_Transient|RF_MarkAsNative, nullptr, (EFunctionFlags)0x14820401, sizeof(JoyColorWheel_eventGetColor_Parms), PropPointers, ARRAY_COUNT(PropPointers), 0, 0, METADATA_PARAMS(Function_MetaDataParams, ARRAY_COUNT(Function_MetaDataParams)) }; | |||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, FuncParams); | |||||
} | |||||
return ReturnFunction; | |||||
} | |||||
UFunction* Z_Construct_UFunction_UJoyColorWheel_SetColor() | |||||
{ | |||||
struct JoyColorWheel_eventSetColor_Parms | |||||
{ | |||||
FLinearColor NewColor; | |||||
bool SkipAnimation; | |||||
}; | |||||
static UFunction* ReturnFunction = nullptr; | |||||
if (!ReturnFunction) | |||||
{ | |||||
auto NewProp_SkipAnimation_SetBit = [](void* Obj){ ((JoyColorWheel_eventSetColor_Parms*)Obj)->SkipAnimation = 1; }; | |||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_SkipAnimation = { UE4CodeGen_Private::EPropertyClass::Bool, "SkipAnimation", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000000000080, 1, nullptr, sizeof(bool), UE4CodeGen_Private::ENativeBool::Native, sizeof(JoyColorWheel_eventSetColor_Parms), &UE4CodeGen_Private::TBoolSetBitWrapper<decltype(NewProp_SkipAnimation_SetBit)>::SetBit, METADATA_PARAMS(nullptr, 0) }; | |||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewColor = { UE4CodeGen_Private::EPropertyClass::Struct, "NewColor", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000000000080, 1, nullptr, STRUCT_OFFSET(JoyColorWheel_eventSetColor_Parms, NewColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(nullptr, 0) }; | |||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[] = { | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_SkipAnimation, | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_NewColor, | |||||
}; | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { | |||||
{ "Category", "Joy Color Wheel" }, | |||||
{ "CPP_Default_SkipAnimation", "false" }, | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
{ "ToolTip", "Set Color Picker's Color!" }, | |||||
}; | |||||
#endif | |||||
static const UE4CodeGen_Private::FFunctionParams FuncParams = { (UObject*(*)())Z_Construct_UClass_UJoyColorWheel, "SetColor", RF_Public|RF_Transient|RF_MarkAsNative, nullptr, (EFunctionFlags)0x04820401, sizeof(JoyColorWheel_eventSetColor_Parms), PropPointers, ARRAY_COUNT(PropPointers), 0, 0, METADATA_PARAMS(Function_MetaDataParams, ARRAY_COUNT(Function_MetaDataParams)) }; | |||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, FuncParams); | |||||
} | |||||
return ReturnFunction; | |||||
} | |||||
UClass* Z_Construct_UClass_UJoyColorWheel_NoRegister() | |||||
{ | |||||
return UJoyColorWheel::StaticClass(); | |||||
} | |||||
UClass* Z_Construct_UClass_UJoyColorWheel() | |||||
{ | |||||
static UClass* OuterClass = nullptr; | |||||
if (!OuterClass) | |||||
{ | |||||
static UObject* (*const DependentSingletons[])() = { | |||||
(UObject* (*)())Z_Construct_UClass_UWidget, | |||||
(UObject* (*)())Z_Construct_UPackage__Script_VictoryUMG, | |||||
}; | |||||
static const FClassFunctionLinkInfo FuncInfo[] = { | |||||
{ &Z_Construct_UFunction_UJoyColorWheel_GetColor, "GetColor" }, // 1577920794 | |||||
{ &Z_Construct_UFunction_UJoyColorWheel_SetColor, "SetColor" }, // 3661312286 | |||||
}; | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { | |||||
{ "IncludePath", "JoyColorWheel.h" }, | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
}; | |||||
#endif | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnColorChanged_MetaData[] = { | |||||
{ "Category", "Widget Event" }, | |||||
{ "DisplayName", "OnColorChanged (Joy Color Wheel)" }, | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
{ "ToolTip", "Called whenever the color is changed! Yay!" }, | |||||
}; | |||||
#endif | |||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnColorChanged = { UE4CodeGen_Private::EPropertyClass::MulticastDelegate, "OnColorChanged", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000010080000, 1, nullptr, STRUCT_OFFSET(UJoyColorWheel, OnColorChanged), Z_Construct_UDelegateFunction_VictoryUMG_OnJoyColorChangedEvent__DelegateSignature, METADATA_PARAMS(NewProp_OnColorChanged_MetaData, ARRAY_COUNT(NewProp_OnColorChanged_MetaData)) }; | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSkipAnimationOnConstruction_MetaData[] = { | |||||
{ "Category", "Joy Color Wheel" }, | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
{ "ToolTip", "Should the color picker jump instantly to the chosen JoyColor when it is first created?" }, | |||||
}; | |||||
#endif | |||||
auto NewProp_bSkipAnimationOnConstruction_SetBit = [](void* Obj){ ((UJoyColorWheel*)Obj)->bSkipAnimationOnConstruction = 1; }; | |||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSkipAnimationOnConstruction = { UE4CodeGen_Private::EPropertyClass::Bool, "bSkipAnimationOnConstruction", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000000010015, 1, nullptr, sizeof(bool), UE4CodeGen_Private::ENativeBool::Native, sizeof(UJoyColorWheel), &UE4CodeGen_Private::TBoolSetBitWrapper<decltype(NewProp_bSkipAnimationOnConstruction_SetBit)>::SetBit, METADATA_PARAMS(NewProp_bSkipAnimationOnConstruction_MetaData, ARRAY_COUNT(NewProp_bSkipAnimationOnConstruction_MetaData)) }; | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_JoyColor_MetaData[] = { | |||||
{ "Category", "Joy Color Wheel" }, | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
}; | |||||
#endif | |||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_JoyColor = { UE4CodeGen_Private::EPropertyClass::Struct, "JoyColor", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000000010015, 1, nullptr, STRUCT_OFFSET(UJoyColorWheel, JoyColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(NewProp_JoyColor_MetaData, ARRAY_COUNT(NewProp_JoyColor_MetaData)) }; | |||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[] = { | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_OnColorChanged, | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_bSkipAnimationOnConstruction, | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_JoyColor, | |||||
}; | |||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo = { | |||||
TCppClassTypeTraits<UJoyColorWheel>::IsAbstract, | |||||
}; | |||||
static const UE4CodeGen_Private::FClassParams ClassParams = { | |||||
&UJoyColorWheel::StaticClass, | |||||
DependentSingletons, ARRAY_COUNT(DependentSingletons), | |||||
0x00B00080u, | |||||
FuncInfo, ARRAY_COUNT(FuncInfo), | |||||
PropPointers, ARRAY_COUNT(PropPointers), | |||||
nullptr, | |||||
&StaticCppClassTypeInfo, | |||||
nullptr, 0, | |||||
METADATA_PARAMS(Class_MetaDataParams, ARRAY_COUNT(Class_MetaDataParams)) | |||||
}; | |||||
UE4CodeGen_Private::ConstructUClass(OuterClass, ClassParams); | |||||
} | |||||
return OuterClass; | |||||
} | |||||
IMPLEMENT_CLASS(UJoyColorWheel, 2553591289); | |||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UJoyColorWheel(Z_Construct_UClass_UJoyColorWheel, &UJoyColorWheel::StaticClass, TEXT("/Script/VictoryUMG"), TEXT("UJoyColorWheel"), false, nullptr, nullptr, nullptr); | |||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UJoyColorWheel); | |||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS | |||||
#ifdef _MSC_VER | |||||
#pragma warning (pop) | |||||
#endif |
@ -0,0 +1,146 @@ | |||||
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. | |||||
/*=========================================================================== | |||||
Generated code exported from UnrealHeaderTool. | |||||
DO NOT modify this manually! Edit the corresponding .h files instead! | |||||
===========================================================================*/ | |||||
#include "ObjectMacros.h" | |||||
#include "ScriptMacros.h" | |||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS | |||||
struct FLinearColor; | |||||
#ifdef VICTORYUMG_JoyColorWheel_generated_h | |||||
#error "JoyColorWheel.generated.h already included, missing '#pragma once' in JoyColorWheel.h" | |||||
#endif | |||||
#define VICTORYUMG_JoyColorWheel_generated_h | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_16_DELEGATE \ | |||||
struct _Script_VictoryUMG_eventOnJoyColorChangedEvent_Parms \ | |||||
{ \ | |||||
FLinearColor NewColor; \ | |||||
}; \ | |||||
static inline void FOnJoyColorChangedEvent_DelegateWrapper(const FMulticastScriptDelegate& OnJoyColorChangedEvent, FLinearColor const& NewColor) \ | |||||
{ \ | |||||
_Script_VictoryUMG_eventOnJoyColorChangedEvent_Parms Parms; \ | |||||
Parms.NewColor=NewColor; \ | |||||
OnJoyColorChangedEvent.ProcessMulticastDelegate<UObject>(&Parms); \ | |||||
} | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_RPC_WRAPPERS \ | |||||
\ | |||||
DECLARE_FUNCTION(execSetColor) \ | |||||
{ \ | |||||
P_GET_STRUCT(FLinearColor,Z_Param_NewColor); \ | |||||
P_GET_UBOOL(Z_Param_SkipAnimation); \ | |||||
P_FINISH; \ | |||||
P_NATIVE_BEGIN; \ | |||||
P_THIS->SetColor(Z_Param_NewColor,Z_Param_SkipAnimation); \ | |||||
P_NATIVE_END; \ | |||||
} \ | |||||
\ | |||||
DECLARE_FUNCTION(execGetColor) \ | |||||
{ \ | |||||
P_FINISH; \ | |||||
P_NATIVE_BEGIN; \ | |||||
*(FLinearColor*)Z_Param__Result=P_THIS->GetColor(); \ | |||||
P_NATIVE_END; \ | |||||
} | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_RPC_WRAPPERS_NO_PURE_DECLS \ | |||||
\ | |||||
DECLARE_FUNCTION(execSetColor) \ | |||||
{ \ | |||||
P_GET_STRUCT(FLinearColor,Z_Param_NewColor); \ | |||||
P_GET_UBOOL(Z_Param_SkipAnimation); \ | |||||
P_FINISH; \ | |||||
P_NATIVE_BEGIN; \ | |||||
P_THIS->SetColor(Z_Param_NewColor,Z_Param_SkipAnimation); \ | |||||
P_NATIVE_END; \ | |||||
} \ | |||||
\ | |||||
DECLARE_FUNCTION(execGetColor) \ | |||||
{ \ | |||||
P_FINISH; \ | |||||
P_NATIVE_BEGIN; \ | |||||
*(FLinearColor*)Z_Param__Result=P_THIS->GetColor(); \ | |||||
P_NATIVE_END; \ | |||||
} | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_INCLASS_NO_PURE_DECLS \ | |||||
private: \ | |||||
static void StaticRegisterNativesUJoyColorWheel(); \ | |||||
friend VICTORYUMG_API class UClass* Z_Construct_UClass_UJoyColorWheel(); \ | |||||
public: \ | |||||
DECLARE_CLASS(UJoyColorWheel, UWidget, COMPILED_IN_FLAGS(0), 0, TEXT("/Script/VictoryUMG"), NO_API) \ | |||||
DECLARE_SERIALIZER(UJoyColorWheel) \ | |||||
enum {IsIntrinsic=COMPILED_IN_INTRINSIC}; | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_INCLASS \ | |||||
private: \ | |||||
static void StaticRegisterNativesUJoyColorWheel(); \ | |||||
friend VICTORYUMG_API class UClass* Z_Construct_UClass_UJoyColorWheel(); \ | |||||
public: \ | |||||
DECLARE_CLASS(UJoyColorWheel, UWidget, COMPILED_IN_FLAGS(0), 0, TEXT("/Script/VictoryUMG"), NO_API) \ | |||||
DECLARE_SERIALIZER(UJoyColorWheel) \ | |||||
enum {IsIntrinsic=COMPILED_IN_INTRINSIC}; | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_STANDARD_CONSTRUCTORS \ | |||||
/** Standard constructor, called after all reflected properties have been initialized */ \ | |||||
NO_API UJoyColorWheel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ | |||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UJoyColorWheel) \ | |||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UJoyColorWheel); \ | |||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UJoyColorWheel); \ | |||||
private: \ | |||||
/** Private move- and copy-constructors, should never be used */ \ | |||||
NO_API UJoyColorWheel(UJoyColorWheel&&); \ | |||||
NO_API UJoyColorWheel(const UJoyColorWheel&); \ | |||||
public: | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_ENHANCED_CONSTRUCTORS \ | |||||
/** Standard constructor, called after all reflected properties have been initialized */ \ | |||||
NO_API UJoyColorWheel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ | |||||
private: \ | |||||
/** Private move- and copy-constructors, should never be used */ \ | |||||
NO_API UJoyColorWheel(UJoyColorWheel&&); \ | |||||
NO_API UJoyColorWheel(const UJoyColorWheel&); \ | |||||
public: \ | |||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UJoyColorWheel); \ | |||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UJoyColorWheel); \ | |||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UJoyColorWheel) | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_PRIVATE_PROPERTY_OFFSET | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_18_PROLOG | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_GENERATED_BODY_LEGACY \ | |||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \ | |||||
public: \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_PRIVATE_PROPERTY_OFFSET \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_RPC_WRAPPERS \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_INCLASS \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_STANDARD_CONSTRUCTORS \ | |||||
public: \ | |||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_GENERATED_BODY \ | |||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \ | |||||
public: \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_PRIVATE_PROPERTY_OFFSET \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_RPC_WRAPPERS_NO_PURE_DECLS \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_INCLASS_NO_PURE_DECLS \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_ENHANCED_CONSTRUCTORS \ | |||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class JoyColorWheel."); \ | |||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS | |||||
#undef CURRENT_FILE_ID | |||||
#define CURRENT_FILE_ID MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h | |||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS |
@ -0,0 +1 @@ | |||||
E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Public\JoyColorWheel.h |
@ -0,0 +1,39 @@ | |||||
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. | |||||
/*=========================================================================== | |||||
Generated code exported from UnrealHeaderTool. | |||||
DO NOT modify this manually! Edit the corresponding .h files instead! | |||||
===========================================================================*/ | |||||
#include "GeneratedCppIncludes.h" | |||||
#include "Private/VictoryUMGPrivatePCH.h" | |||||
#ifdef _MSC_VER | |||||
#pragma warning (push) | |||||
#pragma warning (disable : 4883) | |||||
#endif | |||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS | |||||
void EmptyLinkFunctionForGeneratedCodeVictoryUMG_init() {} | |||||
VICTORYUMG_API UFunction* Z_Construct_UDelegateFunction_VictoryUMG_OnJoyColorChangedEvent__DelegateSignature(); | |||||
UPackage* Z_Construct_UPackage__Script_VictoryUMG() | |||||
{ | |||||
static UPackage* ReturnPackage = nullptr; | |||||
if (!ReturnPackage) | |||||
{ | |||||
static UObject* (*const SingletonFuncArray[])() = { | |||||
(UObject* (*)())Z_Construct_UDelegateFunction_VictoryUMG_OnJoyColorChangedEvent__DelegateSignature, | |||||
}; | |||||
static const UE4CodeGen_Private::FPackageParams PackageParams = { | |||||
"/Script/VictoryUMG", | |||||
PKG_CompiledIn | 0x00000000, | |||||
0xFFB741E7, | |||||
0xD4AD5175, | |||||
SingletonFuncArray, ARRAY_COUNT(SingletonFuncArray), | |||||
METADATA_PARAMS(nullptr, 0) | |||||
}; | |||||
UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); | |||||
} | |||||
return ReturnPackage; | |||||
} | |||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS | |||||
#ifdef _MSC_VER | |||||
#pragma warning (pop) | |||||
#endif |
@ -0,0 +1,10 @@ | |||||
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. | |||||
/*=========================================================================== | |||||
Generated code exported from UnrealHeaderTool. | |||||
DO NOT modify this manually! Edit the corresponding .h files instead! | |||||
===========================================================================*/ | |||||
#pragma once | |||||
@ -0,0 +1,9 @@ | |||||
/NOLOGO | |||||
/errorReport:prompt | |||||
/MACHINE:x64 | |||||
/SUBSYSTEM:WINDOWS | |||||
/LTCG | |||||
"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4\Shipping\VictoryUMG\Module.VictoryUMG.cpp.obj" | |||||
"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4\Shipping\VictoryUMG\Module.VictoryUMG.gen.cpp.obj" | |||||
"E:\Documents\Unreal Projects\MediocreMapper\Intermediate\Build\Win64\UE4\Shipping\VictoryUMG\PCLaunch.rc.res" | |||||
/OUT:"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Binaries\Win64\UE4-VictoryUMG-Win64-Shipping.lib" |
@ -0,0 +1,3 @@ | |||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files. | |||||
#include "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Private\JoyColorWheel.cpp" | |||||
#include "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Private\VictoryUMGModule.cpp" |
@ -0,0 +1,340 @@ | |||||
/Zc:inline | |||||
/nologo | |||||
/Oi | |||||
/c | |||||
/Gy | |||||
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/wd4819 | |||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 | |||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 | |||||
/source-charset:utf-8 /execution-charset:utf-8 | |||||
/Ox | |||||
/Ot | |||||
/Ob2 | |||||
/errorReport:prompt | |||||
/Z7 | |||||
/MD | |||||
/bigobj | |||||
/fp:fast | |||||
/Zo | |||||
/Zp8 | |||||
/wd4463 | |||||
/wd4838 | |||||
/w44668 | |||||
/I D:\Games\UE_4.19\Engine\Source | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Public" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Private" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Public" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4\Inc\VictoryUMG" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG" | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Internationalization | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Async | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Math | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Misc | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\CoreUObject\Public\Serialization | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\CoreUObject\Public\Serialization\Formatters | |||||
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/I D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4\Inc\CoreUObject | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\AI | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Animation | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Curves | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Internationalization | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Net | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\PacketHandlers | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Physics | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\ApplicationCore\Public\HAL | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\Json\Public\Policies | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Animation | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Application | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Brushes | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Fonts | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Input | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Layout | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Logging | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Rendering | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Sound | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Stats | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Styling | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Textures | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Types | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore\Public\Widgets | |||||
/I D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4\Inc\SlateCore | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\SlateCore | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\InputCore\Public\HAL | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\InputCore\Public\Windows | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Framework\Application | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Framework\Commands | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Framework\Docking | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Framework\Layout | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Framework\MetaData | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Framework\MultiBox | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Framework\Notifications | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Framework\Styling | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Framework\Text | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Framework\Views | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Widgets | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Widgets\Docking | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Widgets\Images | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Widgets\LayerManager | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Widgets\Navigation | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Widgets\Notifications | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Slate\Public\Widgets\Text | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\Messaging | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\MessagingCommon\Public | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\RenderCore\Public | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\UtilityShaders | |||||
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/I D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4\Inc\PacketHandler | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\PacketHandlers\ReliabilityHandlerComponent | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\ClothingSystemRuntimeInterface | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\NetworkReplayStreaming\NetworkReplayStreaming | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\AudioMixer\Classes | |||||
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/DIS_PROGRAM=0 | |||||
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/DWITH_EDITOR=0 | |||||
/DWITH_EDITORONLY_DATA=0 | |||||
/DWITH_SERVER_CODE=1 | |||||
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/DUBT_COMPILED_PLATFORM=Win64 | |||||
/DUBT_COMPILED_TARGET=Game | |||||
/DWIN32=1 | |||||
/D_WIN32_WINNT=0x0601 | |||||
/DWINVER=0x0601 | |||||
/DPLATFORM_WINDOWS=1 | |||||
/DDEPTH_32_BIT_CONVERSION=0 | |||||
/DPROJECT_COPYRIGHT_STRING="Fill out your copyright notice in the Description page of Project Settings." | |||||
/DPROJECT_PRODUCT_NAME=MediocreMapper | |||||
/DPROJECT_PRODUCT_IDENTIFIER=MediocreMapper | |||||
/DNDEBUG=1 | |||||
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/DUE_PROJECT_NAME=MediocreMapper | |||||
/DDEPRECATED_FORGAME=DEPRECATED | |||||
/DVICTORYUMG_API= | |||||
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"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4\Shipping\VictoryUMG\Module.VictoryUMG.cpp" | |||||
/Fo"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4\Shipping\VictoryUMG\Module.VictoryUMG.cpp.obj" | |||||
/TP | |||||
/GR- | |||||
/W4 |
@ -0,0 +1,3 @@ | |||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files. | |||||
#include "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4\Inc\VictoryUMG\JoyColorWheel.gen.cpp" | |||||
#include "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4\Inc\VictoryUMG\VictoryUMG.init.gen.cpp" |
@ -0,0 +1,340 @@ | |||||
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/I D:\Games\UE_4.19\Engine\Source | |||||
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/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Public" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4\Inc\VictoryUMG" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG" | |||||
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"dbghelp.lib" | |||||
"comctl32.lib" | |||||
"Winmm.lib" | |||||
"kernel32.lib" | |||||
"user32.lib" | |||||
"gdi32.lib" | |||||
"winspool.lib" | |||||
"comdlg32.lib" | |||||
"advapi32.lib" | |||||
"shell32.lib" | |||||
"ole32.lib" | |||||
"oleaut32.lib" | |||||
"uuid.lib" | |||||
"odbc32.lib" | |||||
"odbccp32.lib" | |||||
"netapi32.lib" | |||||
"iphlpapi.lib" | |||||
"setupapi.lib" | |||||
"dwmapi.lib" | |||||
"imm32.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Core.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CoreUObject.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Engine.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-InputCore.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-RHI.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-RenderCore.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-UMG.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Slate.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-SlateCore.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-AppFramework.lib" | |||||
/OUT:"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Binaries\Win64\UE4Editor-VictoryUMG-9916.dll" | |||||
/IMPLIB:"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-VictoryUMG-9916.suppressed.lib" | |||||
/PDB:"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Binaries\Win64\UE4Editor-VictoryUMG-9916.pdb" | |||||
/ignore:4078 |
@ -0,0 +1,14 @@ | |||||
/NOLOGO | |||||
/errorReport:prompt | |||||
/MACHINE:x64 | |||||
/SUBSYSTEM:WINDOWS | |||||
/DEF | |||||
/NAME:"UE4Editor-VictoryUMG-9916.dll" | |||||
/IGNORE:4221 | |||||
/NODEFAULTLIB | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.h.obj" | |||||
"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\Module.VictoryUMG.cpp.obj" | |||||
"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\Module.VictoryUMG.gen.cpp.obj" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\PCLaunch.rc.res" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\ModuleVersionResource.rc.inl.res" | |||||
/OUT:"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-VictoryUMG-9916.lib" |
@ -0,0 +1,71 @@ | |||||
/MANIFEST:NO | |||||
/NOLOGO | |||||
/DEBUG | |||||
/errorReport:prompt | |||||
/MACHINE:x64 | |||||
/SUBSYSTEM:WINDOWS | |||||
/FIXED:No | |||||
/NXCOMPAT | |||||
/STACK:5000000 | |||||
/DELAY:UNLOAD | |||||
/DLL | |||||
/PDBALTPATH:%_PDB% | |||||
/OPT:NOREF | |||||
/OPT:NOICF | |||||
/INCREMENTAL:NO | |||||
/ignore:4199 | |||||
/ignore:4099 | |||||
/DELAYLOAD:"d3d12.dll" | |||||
/NODEFAULTLIB:"LIBCMT" | |||||
/NODEFAULTLIB:"LIBCPMT" | |||||
/NODEFAULTLIB:"LIBCMTD" | |||||
/NODEFAULTLIB:"LIBCPMTD" | |||||
/NODEFAULTLIB:"MSVCRTD" | |||||
/NODEFAULTLIB:"MSVCPRTD" | |||||
/NODEFAULTLIB:"LIBC" | |||||
/NODEFAULTLIB:"LIBCP" | |||||
/NODEFAULTLIB:"LIBCD" | |||||
/NODEFAULTLIB:"LIBCPD" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.h.obj" | |||||
"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\Module.VictoryUMG.cpp.obj" | |||||
"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\Module.VictoryUMG.gen.cpp.obj" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\PCLaunch.rc.res" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\ModuleVersionResource.rc.inl.res" | |||||
"delayimp.lib" | |||||
"wininet.lib" | |||||
"rpcrt4.lib" | |||||
"ws2_32.lib" | |||||
"dbghelp.lib" | |||||
"comctl32.lib" | |||||
"Winmm.lib" | |||||
"kernel32.lib" | |||||
"user32.lib" | |||||
"gdi32.lib" | |||||
"winspool.lib" | |||||
"comdlg32.lib" | |||||
"advapi32.lib" | |||||
"shell32.lib" | |||||
"ole32.lib" | |||||
"oleaut32.lib" | |||||
"uuid.lib" | |||||
"odbc32.lib" | |||||
"odbccp32.lib" | |||||
"netapi32.lib" | |||||
"iphlpapi.lib" | |||||
"setupapi.lib" | |||||
"dwmapi.lib" | |||||
"imm32.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Core.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CoreUObject.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Engine.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-InputCore.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-RHI.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-RenderCore.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-UMG.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Slate.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-SlateCore.lib" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-AppFramework.lib" | |||||
/OUT:"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Binaries\Win64\UE4Editor-VictoryUMG.dll" | |||||
/IMPLIB:"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-VictoryUMG.suppressed.lib" | |||||
/PDB:"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Binaries\Win64\UE4Editor-VictoryUMG.pdb" | |||||
/ignore:4078 |
@ -0,0 +1,14 @@ | |||||
/NOLOGO | |||||
/errorReport:prompt | |||||
/MACHINE:x64 | |||||
/SUBSYSTEM:WINDOWS | |||||
/DEF | |||||
/NAME:"UE4Editor-VictoryUMG.dll" | |||||
/IGNORE:4221 | |||||
/NODEFAULTLIB | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.h.obj" | |||||
"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\Module.VictoryUMG.cpp.obj" | |||||
"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\Module.VictoryUMG.gen.cpp.obj" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\PCLaunch.rc.res" | |||||
"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\ModuleVersionResource.rc.inl.res" | |||||
/OUT:"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-VictoryUMG.lib" |
@ -0,0 +1,161 @@ | |||||
#undef VICTORYUMG_API | |||||
#undef UE_IS_ENGINE_MODULE | |||||
#undef DEPRECATED_FORGAME | |||||
#define DEPRECATED_FORGAME DEPRECATED | |||||
#define IS_PROGRAM 0 | |||||
#define UE_EDITOR 1 | |||||
#define ENABLE_PGO_PROFILE 0 | |||||
#define WITH_DEV_AUTOMATION_TESTS 1 | |||||
#define WITH_PERF_AUTOMATION_TESTS 1 | |||||
#define UNICODE 1 | |||||
#define _UNICODE 1 | |||||
#define __UNREAL__ 1 | |||||
#define IS_MONOLITHIC 0 | |||||
#define WITH_ENGINE 1 | |||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1 | |||||
#define WITH_COREUOBJECT 1 | |||||
#define USE_STATS_WITHOUT_ENGINE 0 | |||||
#define WITH_PLUGIN_SUPPORT 0 | |||||
#define WITH_PERFCOUNTERS 1 | |||||
#define USE_LOGGING_IN_SHIPPING 0 | |||||
#define WITH_LOGGING_TO_MEMORY 0 | |||||
#define USE_CACHE_FREED_OS_ALLOCS 1 | |||||
#define USE_CHECKS_IN_SHIPPING 0 | |||||
#define UE_BUILD_MINIMAL 0 | |||||
#define WITH_EDITOR 1 | |||||
#define WITH_SERVER_CODE 1 | |||||
#define WITH_CEF3 1 | |||||
#define WITH_XGE_CONTROLLER 1 | |||||
#define UBT_COMPILED_PLATFORM Win64 | |||||
#define UBT_COMPILED_TARGET Editor | |||||
#define WIN32 1 | |||||
#define _WIN32_WINNT 0x0601 | |||||
#define WINVER 0x0601 | |||||
#define PLATFORM_WINDOWS 1 | |||||
#define DEPTH_32_BIT_CONVERSION 0 | |||||
#define NDEBUG 1 | |||||
#define UE_BUILD_DEVELOPMENT 1 | |||||
#define ORIGINAL_FILE_NAME "UE4Editor-VictoryUMG.dll" | |||||
#define UE_IS_ENGINE_MODULE 0 | |||||
#define UE_BUILD_DEVELOPMENT_WITH_DEBUGGAME 0 | |||||
#define UE_PROJECT_NAME MediocreMapper | |||||
#define DEPRECATED_FORGAME DEPRECATED | |||||
#define VICTORYUMG_API DLLEXPORT | |||||
#define UE_ENABLE_ICU 1 | |||||
#define WITH_VS_PERF_PROFILER 0 | |||||
#define WITH_DIRECTXMATH 0 | |||||
#define CORE_API DLLIMPORT | |||||
#define COREUOBJECT_API DLLIMPORT | |||||
#define WITH_PHYSX 1 | |||||
#define WITH_APEX 1 | |||||
#define WITH_APEX_CLOTHING 1 | |||||
#define WITH_CLOTH_COLLISION_DETECTION 1 | |||||
#define WITH_PHYSX_COOKING 1 | |||||
#define WITH_NVCLOTH 1 | |||||
#define WITH_RECAST 1 | |||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0 | |||||
#define ENGINE_API DLLIMPORT | |||||
#define APPLICATIONCORE_API DLLIMPORT | |||||
#define RHI_API DLLIMPORT | |||||
#define JSON_API DLLIMPORT | |||||
#define SLATE_DEFERRED_DESIRED_SIZE 0 | |||||
#define WITH_FREETYPE 1 | |||||
#define SLATECORE_API DLLIMPORT | |||||
#define INPUTCORE_API DLLIMPORT | |||||
#define SLATE_API DLLIMPORT | |||||
#define WITH_UNREALPNG 1 | |||||
#define WITH_UNREALJPEG 1 | |||||
#define WITH_UNREALEXR 1 | |||||
#define IMAGEWRAPPER_API DLLIMPORT | |||||
#define MESSAGING_API DLLIMPORT | |||||
#define MESSAGINGCOMMON_API DLLIMPORT | |||||
#define RENDERCORE_API DLLIMPORT | |||||
#define SHADERCORE_API DLLIMPORT | |||||
#define UTILITYSHADERS_API DLLIMPORT | |||||
#define ASSETREGISTRY_API DLLIMPORT | |||||
#define ENGINEMESSAGES_API DLLIMPORT | |||||
#define ENGINESETTINGS_API DLLIMPORT | |||||
#define SYNTHBENCHMARK_API DLLIMPORT | |||||
#define RENDERER_API | |||||
#define GAMEPLAYTAGS_API DLLIMPORT | |||||
#define WITH_RECAST 1 | |||||
#define WITH_GAMEPLAY_DEBUGGER 1 | |||||
#define AIMODULE_API DLLIMPORT | |||||
#define GAMEPLAYTASKS_API DLLIMPORT | |||||
#define DATABASESUPPORT_API DLLIMPORT | |||||
#define PACKETHANDLER_API DLLIMPORT | |||||
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT | |||||
#define HARDWARESURVEY_API DLLIMPORT | |||||
#define WITH_PHYSX 1 | |||||
#define WITH_APEX 1 | |||||
#define WITH_APEX_CLOTHING 1 | |||||
#define WITH_CLOTH_COLLISION_DETECTION 1 | |||||
#define WITH_PHYSX_COOKING 1 | |||||
#define WITH_NVCLOTH 1 | |||||
#define WITH_RECAST 1 | |||||
#define UNREALED_API DLLIMPORT | |||||
#define BSPMODE_API DLLIMPORT | |||||
#define DIRECTORYWATCHER_API DLLIMPORT | |||||
#define DOCUMENTATION_API DLLIMPORT | |||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 | |||||
#define PROJECTS_API DLLIMPORT | |||||
#define SANDBOXFILE_API DLLIMPORT | |||||
#define EDITORSTYLE_API DLLIMPORT | |||||
#define SOURCE_CONTROL_WITH_SLATE 1 | |||||
#define SOURCECONTROL_API DLLIMPORT | |||||
#define UNREALEDMESSAGES_API DLLIMPORT | |||||
#define GAMEPLAYDEBUGGER_API DLLIMPORT | |||||
#define BLUEPRINTGRAPH_API DLLIMPORT | |||||
#define HTTP_PACKAGE 1 | |||||
#define CURL_ENABLE_DEBUG_CALLBACK 1 | |||||
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 | |||||
#define HTTP_API DLLIMPORT | |||||
#define UNREALAUDIO_API DLLIMPORT | |||||
#define FUNCTIONALTESTING_API DLLIMPORT | |||||
#define AUTOMATIONCONTROLLER_API DLLIMPORT | |||||
#define LOCALIZATION_API DLLIMPORT | |||||
#define AUDIOEDITOR_API DLLIMPORT | |||||
#define LEVELEDITOR_API DLLIMPORT | |||||
#define SETTINGS_API | |||||
#define INTROTUTORIALS_API | |||||
#define HEADMOUNTEDDISPLAY_API | |||||
#define VREDITOR_API | |||||
#define COMMONMENUEXTENSIONS_API | |||||
#define WITH_PHYSX 1 | |||||
#define WITH_APEX 1 | |||||
#define WITH_APEX_CLOTHING 1 | |||||
#define WITH_CLOTH_COLLISION_DETECTION 1 | |||||
#define WITH_PHYSX_COOKING 1 | |||||
#define WITH_NVCLOTH 1 | |||||
#define LANDSCAPE_API DLLIMPORT | |||||
#define PROPERTYEDITOR_API DLLIMPORT | |||||
#define ACTORPICKERMODE_API DLLIMPORT | |||||
#define SCENEDEPTHPICKERMODE_API DLLIMPORT | |||||
#define DETAILCUSTOMIZATIONS_API DLLIMPORT | |||||
#define CLASSVIEWER_API DLLIMPORT | |||||
#define GRAPHEDITOR_API DLLIMPORT | |||||
#define CONTENTBROWSER_API DLLIMPORT | |||||
#define ENABLE_HTTP_FOR_NFS 1 | |||||
#define NETWORKFILESYSTEM_API DLLIMPORT | |||||
#define SOCKETS_PACKAGE 1 | |||||
#define SOCKETS_API DLLIMPORT | |||||
#define UMG_API DLLIMPORT | |||||
#define MOVIESCENE_API DLLIMPORT | |||||
#define MOVIESCENETRACKS_API DLLIMPORT | |||||
#define WITH_OGGVORBIS 1 | |||||
#define XAUDIO2_API DLLIMPORT | |||||
#define AUDIOMIXERXAUDIO2_API DLLIMPORT | |||||
#define COLLECTIONMANAGER_API | |||||
#define ADDCONTENTDIALOG_API | |||||
#define USE_EMBREE 1 | |||||
#define MESHUTILITIES_API | |||||
#define MESHMERGEUTILITIES_API | |||||
#define HIERARCHICALLODUTILITIES_API | |||||
#define MESHREDUCTIONINTERFACE_API | |||||
#define ASSETTOOLS_API | |||||
#define KISMETCOMPILER_API | |||||
#define KISMET_API DLLIMPORT | |||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT | |||||
#define NETWORKREPLAYSTREAMING_API | |||||
#define AUDIOMIXER_API | |||||
#define APPFRAMEWORK_API DLLIMPORT |
@ -0,0 +1,3 @@ | |||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files. | |||||
#include "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Private\JoyColorWheel.cpp" | |||||
#include "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Private\VictoryUMGModule.cpp" |
@ -0,0 +1,382 @@ | |||||
/Zc:inline | |||||
/nologo | |||||
/Oi | |||||
/c | |||||
/Gy | |||||
/Zm850 | |||||
/wd4819 | |||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 | |||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 | |||||
/D_WINDLL | |||||
/source-charset:utf-8 /execution-charset:utf-8 | |||||
/Ox | |||||
/Ot | |||||
/Ob2 | |||||
/errorReport:prompt | |||||
/EHsc | |||||
/Z7 | |||||
/MD | |||||
/bigobj | |||||
/fp:fast | |||||
/Zo | |||||
/Zp8 | |||||
/wd4463 | |||||
/wd4838 | |||||
/w44668 | |||||
/I D:\Games\UE_4.19\Engine\Source | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Public" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Private" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Public" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Inc\VictoryUMG" | |||||
/I "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG" | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Internationalization | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Async | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Containers | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Delegates | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\GenericPlatform | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\HAL | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Logging | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Math | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Misc | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Modules | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Modules\Boilerplate | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\ProfilingDebugging | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Serialization | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Serialization\Csv | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Stats | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Templates | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\UObject | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core\Public\Windows | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Core | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\CoreUObject\Public | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\CoreUObject\Public\Blueprint | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\CoreUObject\Public\Internationalization | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\CoreUObject\Public\Misc | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\CoreUObject\Public\Serialization | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\CoreUObject\Public\Serialization\Formatters | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\CoreUObject\Public\Templates | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\CoreUObject\Public\UObject | |||||
/I D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\CoreUObject | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Classes | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\AI | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\AI\Navigation | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Animation | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Curves | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\EdGraph | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Internationalization | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Net | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\PacketHandlers | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Performance | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Physics | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\ProfilingDebugging | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Rendering | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Slate | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\Tests | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\Engine\Public\VisualLogger | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\AppFramework | |||||
/FI"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.h" | |||||
/Yu"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.h" | |||||
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"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\Module.VictoryUMG.cpp" | |||||
/FI"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\Definitions.VictoryUMG.h" | |||||
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/TP | |||||
/GR- | |||||
/W4 |
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// This file is automatically generated at compile-time to include some subset of the user-created cpp files. | |||||
#include "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Inc\VictoryUMG\JoyColorWheel.gen.cpp" | |||||
#include "E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Inc\VictoryUMG\VictoryUMG.init.gen.cpp" |
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/I D:\Games\UE_4.19\Engine\Source\Runtime\ClothingSystemRuntimeInterface\Public | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\ClothingSystemRuntimeInterface | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\NetworkReplayStreaming\NetworkReplayStreaming | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\AudioMixer\Classes | |||||
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/I D:\Games\UE_4.19\Engine\Source\Runtime\AudioMixer | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\AppFramework\Public | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\AppFramework\Public\Widgets | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\AppFramework\Public\Widgets\Colors | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\AppFramework\Public\Widgets\Testing | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\AppFramework\Public\Widgets\Views | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\AppFramework\Public\Widgets\Workflow | |||||
/I D:\Games\UE_4.19\Engine\Source\Runtime\AppFramework | |||||
/FI"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.h" | |||||
/Yu"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.h" | |||||
/Fp"D:\Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.h.pch" | |||||
"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\Module.VictoryUMG.gen.cpp" | |||||
/FI"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\Definitions.VictoryUMG.h" | |||||
/Fo"E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Intermediate\Build\Win64\UE4Editor\Development\VictoryUMG\Module.VictoryUMG.gen.cpp.obj" | |||||
/TP | |||||
/GR- | |||||
/W4 |
@ -0,0 +1,195 @@ | |||||
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. | |||||
/*=========================================================================== | |||||
Generated code exported from UnrealHeaderTool. | |||||
DO NOT modify this manually! Edit the corresponding .h files instead! | |||||
===========================================================================*/ | |||||
#include "GeneratedCppIncludes.h" | |||||
#include "Private/VictoryUMGPrivatePCH.h" | |||||
#include "Public/JoyColorWheel.h" | |||||
#ifdef _MSC_VER | |||||
#pragma warning (push) | |||||
#pragma warning (disable : 4883) | |||||
#endif | |||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS | |||||
void EmptyLinkFunctionForGeneratedCodeJoyColorWheel() {} | |||||
// Cross Module References | |||||
VICTORYUMG_API UFunction* Z_Construct_UDelegateFunction_VictoryUMG_OnJoyColorChangedEvent__DelegateSignature(); | |||||
UPackage* Z_Construct_UPackage__Script_VictoryUMG(); | |||||
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor(); | |||||
VICTORYUMG_API UClass* Z_Construct_UClass_UJoyColorWheel_NoRegister(); | |||||
VICTORYUMG_API UClass* Z_Construct_UClass_UJoyColorWheel(); | |||||
UMG_API UClass* Z_Construct_UClass_UWidget(); | |||||
VICTORYUMG_API UFunction* Z_Construct_UFunction_UJoyColorWheel_GetColor(); | |||||
VICTORYUMG_API UFunction* Z_Construct_UFunction_UJoyColorWheel_SetColor(); | |||||
// End Cross Module References | |||||
UFunction* Z_Construct_UDelegateFunction_VictoryUMG_OnJoyColorChangedEvent__DelegateSignature() | |||||
{ | |||||
struct _Script_VictoryUMG_eventOnJoyColorChangedEvent_Parms | |||||
{ | |||||
FLinearColor NewColor; | |||||
}; | |||||
static UFunction* ReturnFunction = nullptr; | |||||
if (!ReturnFunction) | |||||
{ | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_NewColor_MetaData[] = { | |||||
{ "NativeConst", "" }, | |||||
}; | |||||
#endif | |||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewColor = { UE4CodeGen_Private::EPropertyClass::Struct, "NewColor", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000008000182, 1, nullptr, STRUCT_OFFSET(_Script_VictoryUMG_eventOnJoyColorChangedEvent_Parms, NewColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(NewProp_NewColor_MetaData, ARRAY_COUNT(NewProp_NewColor_MetaData)) }; | |||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[] = { | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_NewColor, | |||||
}; | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
}; | |||||
#endif | |||||
static const UE4CodeGen_Private::FFunctionParams FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_VictoryUMG, "OnJoyColorChangedEvent__DelegateSignature", RF_Public|RF_Transient|RF_MarkAsNative, nullptr, (EFunctionFlags)0x00130000, sizeof(_Script_VictoryUMG_eventOnJoyColorChangedEvent_Parms), PropPointers, ARRAY_COUNT(PropPointers), 0, 0, METADATA_PARAMS(Function_MetaDataParams, ARRAY_COUNT(Function_MetaDataParams)) }; | |||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, FuncParams); | |||||
} | |||||
return ReturnFunction; | |||||
} | |||||
void UJoyColorWheel::StaticRegisterNativesUJoyColorWheel() | |||||
{ | |||||
UClass* Class = UJoyColorWheel::StaticClass(); | |||||
static const FNameNativePtrPair Funcs[] = { | |||||
{ "GetColor", &UJoyColorWheel::execGetColor }, | |||||
{ "SetColor", &UJoyColorWheel::execSetColor }, | |||||
}; | |||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, ARRAY_COUNT(Funcs)); | |||||
} | |||||
UFunction* Z_Construct_UFunction_UJoyColorWheel_GetColor() | |||||
{ | |||||
struct JoyColorWheel_eventGetColor_Parms | |||||
{ | |||||
FLinearColor ReturnValue; | |||||
}; | |||||
static UFunction* ReturnFunction = nullptr; | |||||
if (!ReturnFunction) | |||||
{ | |||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_ReturnValue = { UE4CodeGen_Private::EPropertyClass::Struct, "ReturnValue", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000000000580, 1, nullptr, STRUCT_OFFSET(JoyColorWheel_eventGetColor_Parms, ReturnValue), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(nullptr, 0) }; | |||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[] = { | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_ReturnValue, | |||||
}; | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { | |||||
{ "Category", "Joy Color Wheel" }, | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
{ "ToolTip", "Get Color!" }, | |||||
}; | |||||
#endif | |||||
static const UE4CodeGen_Private::FFunctionParams FuncParams = { (UObject*(*)())Z_Construct_UClass_UJoyColorWheel, "GetColor", RF_Public|RF_Transient|RF_MarkAsNative, nullptr, (EFunctionFlags)0x14820401, sizeof(JoyColorWheel_eventGetColor_Parms), PropPointers, ARRAY_COUNT(PropPointers), 0, 0, METADATA_PARAMS(Function_MetaDataParams, ARRAY_COUNT(Function_MetaDataParams)) }; | |||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, FuncParams); | |||||
} | |||||
return ReturnFunction; | |||||
} | |||||
UFunction* Z_Construct_UFunction_UJoyColorWheel_SetColor() | |||||
{ | |||||
struct JoyColorWheel_eventSetColor_Parms | |||||
{ | |||||
FLinearColor NewColor; | |||||
bool SkipAnimation; | |||||
}; | |||||
static UFunction* ReturnFunction = nullptr; | |||||
if (!ReturnFunction) | |||||
{ | |||||
auto NewProp_SkipAnimation_SetBit = [](void* Obj){ ((JoyColorWheel_eventSetColor_Parms*)Obj)->SkipAnimation = 1; }; | |||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_SkipAnimation = { UE4CodeGen_Private::EPropertyClass::Bool, "SkipAnimation", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000000000080, 1, nullptr, sizeof(bool), UE4CodeGen_Private::ENativeBool::Native, sizeof(JoyColorWheel_eventSetColor_Parms), &UE4CodeGen_Private::TBoolSetBitWrapper<decltype(NewProp_SkipAnimation_SetBit)>::SetBit, METADATA_PARAMS(nullptr, 0) }; | |||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_NewColor = { UE4CodeGen_Private::EPropertyClass::Struct, "NewColor", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000000000080, 1, nullptr, STRUCT_OFFSET(JoyColorWheel_eventSetColor_Parms, NewColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(nullptr, 0) }; | |||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[] = { | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_SkipAnimation, | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_NewColor, | |||||
}; | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { | |||||
{ "Category", "Joy Color Wheel" }, | |||||
{ "CPP_Default_SkipAnimation", "false" }, | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
{ "ToolTip", "Set Color Picker's Color!" }, | |||||
}; | |||||
#endif | |||||
static const UE4CodeGen_Private::FFunctionParams FuncParams = { (UObject*(*)())Z_Construct_UClass_UJoyColorWheel, "SetColor", RF_Public|RF_Transient|RF_MarkAsNative, nullptr, (EFunctionFlags)0x04820401, sizeof(JoyColorWheel_eventSetColor_Parms), PropPointers, ARRAY_COUNT(PropPointers), 0, 0, METADATA_PARAMS(Function_MetaDataParams, ARRAY_COUNT(Function_MetaDataParams)) }; | |||||
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, FuncParams); | |||||
} | |||||
return ReturnFunction; | |||||
} | |||||
UClass* Z_Construct_UClass_UJoyColorWheel_NoRegister() | |||||
{ | |||||
return UJoyColorWheel::StaticClass(); | |||||
} | |||||
UClass* Z_Construct_UClass_UJoyColorWheel() | |||||
{ | |||||
static UClass* OuterClass = nullptr; | |||||
if (!OuterClass) | |||||
{ | |||||
static UObject* (*const DependentSingletons[])() = { | |||||
(UObject* (*)())Z_Construct_UClass_UWidget, | |||||
(UObject* (*)())Z_Construct_UPackage__Script_VictoryUMG, | |||||
}; | |||||
static const FClassFunctionLinkInfo FuncInfo[] = { | |||||
{ &Z_Construct_UFunction_UJoyColorWheel_GetColor, "GetColor" }, // 1577920794 | |||||
{ &Z_Construct_UFunction_UJoyColorWheel_SetColor, "SetColor" }, // 3661312286 | |||||
}; | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { | |||||
{ "IncludePath", "JoyColorWheel.h" }, | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
}; | |||||
#endif | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_OnColorChanged_MetaData[] = { | |||||
{ "Category", "Widget Event" }, | |||||
{ "DisplayName", "OnColorChanged (Joy Color Wheel)" }, | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
{ "ToolTip", "Called whenever the color is changed! Yay!" }, | |||||
}; | |||||
#endif | |||||
static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnColorChanged = { UE4CodeGen_Private::EPropertyClass::MulticastDelegate, "OnColorChanged", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000010080000, 1, nullptr, STRUCT_OFFSET(UJoyColorWheel, OnColorChanged), Z_Construct_UDelegateFunction_VictoryUMG_OnJoyColorChangedEvent__DelegateSignature, METADATA_PARAMS(NewProp_OnColorChanged_MetaData, ARRAY_COUNT(NewProp_OnColorChanged_MetaData)) }; | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_bSkipAnimationOnConstruction_MetaData[] = { | |||||
{ "Category", "Joy Color Wheel" }, | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
{ "ToolTip", "Should the color picker jump instantly to the chosen JoyColor when it is first created?" }, | |||||
}; | |||||
#endif | |||||
auto NewProp_bSkipAnimationOnConstruction_SetBit = [](void* Obj){ ((UJoyColorWheel*)Obj)->bSkipAnimationOnConstruction = 1; }; | |||||
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bSkipAnimationOnConstruction = { UE4CodeGen_Private::EPropertyClass::Bool, "bSkipAnimationOnConstruction", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000000010015, 1, nullptr, sizeof(bool), UE4CodeGen_Private::ENativeBool::Native, sizeof(UJoyColorWheel), &UE4CodeGen_Private::TBoolSetBitWrapper<decltype(NewProp_bSkipAnimationOnConstruction_SetBit)>::SetBit, METADATA_PARAMS(NewProp_bSkipAnimationOnConstruction_MetaData, ARRAY_COUNT(NewProp_bSkipAnimationOnConstruction_MetaData)) }; | |||||
#if WITH_METADATA | |||||
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_JoyColor_MetaData[] = { | |||||
{ "Category", "Joy Color Wheel" }, | |||||
{ "ModuleRelativePath", "Public/JoyColorWheel.h" }, | |||||
}; | |||||
#endif | |||||
static const UE4CodeGen_Private::FStructPropertyParams NewProp_JoyColor = { UE4CodeGen_Private::EPropertyClass::Struct, "JoyColor", RF_Public|RF_Transient|RF_MarkAsNative, 0x0010000000010015, 1, nullptr, STRUCT_OFFSET(UJoyColorWheel, JoyColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(NewProp_JoyColor_MetaData, ARRAY_COUNT(NewProp_JoyColor_MetaData)) }; | |||||
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[] = { | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_OnColorChanged, | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_bSkipAnimationOnConstruction, | |||||
(const UE4CodeGen_Private::FPropertyParamsBase*)&NewProp_JoyColor, | |||||
}; | |||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo = { | |||||
TCppClassTypeTraits<UJoyColorWheel>::IsAbstract, | |||||
}; | |||||
static const UE4CodeGen_Private::FClassParams ClassParams = { | |||||
&UJoyColorWheel::StaticClass, | |||||
DependentSingletons, ARRAY_COUNT(DependentSingletons), | |||||
0x00B00080u, | |||||
FuncInfo, ARRAY_COUNT(FuncInfo), | |||||
PropPointers, ARRAY_COUNT(PropPointers), | |||||
nullptr, | |||||
&StaticCppClassTypeInfo, | |||||
nullptr, 0, | |||||
METADATA_PARAMS(Class_MetaDataParams, ARRAY_COUNT(Class_MetaDataParams)) | |||||
}; | |||||
UE4CodeGen_Private::ConstructUClass(OuterClass, ClassParams); | |||||
} | |||||
return OuterClass; | |||||
} | |||||
IMPLEMENT_CLASS(UJoyColorWheel, 2553591289); | |||||
static FCompiledInDefer Z_CompiledInDefer_UClass_UJoyColorWheel(Z_Construct_UClass_UJoyColorWheel, &UJoyColorWheel::StaticClass, TEXT("/Script/VictoryUMG"), TEXT("UJoyColorWheel"), false, nullptr, nullptr, nullptr); | |||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UJoyColorWheel); | |||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS | |||||
#ifdef _MSC_VER | |||||
#pragma warning (pop) | |||||
#endif |
@ -0,0 +1,146 @@ | |||||
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. | |||||
/*=========================================================================== | |||||
Generated code exported from UnrealHeaderTool. | |||||
DO NOT modify this manually! Edit the corresponding .h files instead! | |||||
===========================================================================*/ | |||||
#include "ObjectMacros.h" | |||||
#include "ScriptMacros.h" | |||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS | |||||
struct FLinearColor; | |||||
#ifdef VICTORYUMG_JoyColorWheel_generated_h | |||||
#error "JoyColorWheel.generated.h already included, missing '#pragma once' in JoyColorWheel.h" | |||||
#endif | |||||
#define VICTORYUMG_JoyColorWheel_generated_h | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_16_DELEGATE \ | |||||
struct _Script_VictoryUMG_eventOnJoyColorChangedEvent_Parms \ | |||||
{ \ | |||||
FLinearColor NewColor; \ | |||||
}; \ | |||||
static inline void FOnJoyColorChangedEvent_DelegateWrapper(const FMulticastScriptDelegate& OnJoyColorChangedEvent, FLinearColor const& NewColor) \ | |||||
{ \ | |||||
_Script_VictoryUMG_eventOnJoyColorChangedEvent_Parms Parms; \ | |||||
Parms.NewColor=NewColor; \ | |||||
OnJoyColorChangedEvent.ProcessMulticastDelegate<UObject>(&Parms); \ | |||||
} | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_RPC_WRAPPERS \ | |||||
\ | |||||
DECLARE_FUNCTION(execSetColor) \ | |||||
{ \ | |||||
P_GET_STRUCT(FLinearColor,Z_Param_NewColor); \ | |||||
P_GET_UBOOL(Z_Param_SkipAnimation); \ | |||||
P_FINISH; \ | |||||
P_NATIVE_BEGIN; \ | |||||
P_THIS->SetColor(Z_Param_NewColor,Z_Param_SkipAnimation); \ | |||||
P_NATIVE_END; \ | |||||
} \ | |||||
\ | |||||
DECLARE_FUNCTION(execGetColor) \ | |||||
{ \ | |||||
P_FINISH; \ | |||||
P_NATIVE_BEGIN; \ | |||||
*(FLinearColor*)Z_Param__Result=P_THIS->GetColor(); \ | |||||
P_NATIVE_END; \ | |||||
} | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_RPC_WRAPPERS_NO_PURE_DECLS \ | |||||
\ | |||||
DECLARE_FUNCTION(execSetColor) \ | |||||
{ \ | |||||
P_GET_STRUCT(FLinearColor,Z_Param_NewColor); \ | |||||
P_GET_UBOOL(Z_Param_SkipAnimation); \ | |||||
P_FINISH; \ | |||||
P_NATIVE_BEGIN; \ | |||||
P_THIS->SetColor(Z_Param_NewColor,Z_Param_SkipAnimation); \ | |||||
P_NATIVE_END; \ | |||||
} \ | |||||
\ | |||||
DECLARE_FUNCTION(execGetColor) \ | |||||
{ \ | |||||
P_FINISH; \ | |||||
P_NATIVE_BEGIN; \ | |||||
*(FLinearColor*)Z_Param__Result=P_THIS->GetColor(); \ | |||||
P_NATIVE_END; \ | |||||
} | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_INCLASS_NO_PURE_DECLS \ | |||||
private: \ | |||||
static void StaticRegisterNativesUJoyColorWheel(); \ | |||||
friend VICTORYUMG_API class UClass* Z_Construct_UClass_UJoyColorWheel(); \ | |||||
public: \ | |||||
DECLARE_CLASS(UJoyColorWheel, UWidget, COMPILED_IN_FLAGS(0), 0, TEXT("/Script/VictoryUMG"), NO_API) \ | |||||
DECLARE_SERIALIZER(UJoyColorWheel) \ | |||||
enum {IsIntrinsic=COMPILED_IN_INTRINSIC}; | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_INCLASS \ | |||||
private: \ | |||||
static void StaticRegisterNativesUJoyColorWheel(); \ | |||||
friend VICTORYUMG_API class UClass* Z_Construct_UClass_UJoyColorWheel(); \ | |||||
public: \ | |||||
DECLARE_CLASS(UJoyColorWheel, UWidget, COMPILED_IN_FLAGS(0), 0, TEXT("/Script/VictoryUMG"), NO_API) \ | |||||
DECLARE_SERIALIZER(UJoyColorWheel) \ | |||||
enum {IsIntrinsic=COMPILED_IN_INTRINSIC}; | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_STANDARD_CONSTRUCTORS \ | |||||
/** Standard constructor, called after all reflected properties have been initialized */ \ | |||||
NO_API UJoyColorWheel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ | |||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UJoyColorWheel) \ | |||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UJoyColorWheel); \ | |||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UJoyColorWheel); \ | |||||
private: \ | |||||
/** Private move- and copy-constructors, should never be used */ \ | |||||
NO_API UJoyColorWheel(UJoyColorWheel&&); \ | |||||
NO_API UJoyColorWheel(const UJoyColorWheel&); \ | |||||
public: | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_ENHANCED_CONSTRUCTORS \ | |||||
/** Standard constructor, called after all reflected properties have been initialized */ \ | |||||
NO_API UJoyColorWheel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ | |||||
private: \ | |||||
/** Private move- and copy-constructors, should never be used */ \ | |||||
NO_API UJoyColorWheel(UJoyColorWheel&&); \ | |||||
NO_API UJoyColorWheel(const UJoyColorWheel&); \ | |||||
public: \ | |||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UJoyColorWheel); \ | |||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UJoyColorWheel); \ | |||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UJoyColorWheel) | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_PRIVATE_PROPERTY_OFFSET | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_18_PROLOG | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_GENERATED_BODY_LEGACY \ | |||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \ | |||||
public: \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_PRIVATE_PROPERTY_OFFSET \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_RPC_WRAPPERS \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_INCLASS \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_STANDARD_CONSTRUCTORS \ | |||||
public: \ | |||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS | |||||
#define MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_GENERATED_BODY \ | |||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \ | |||||
public: \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_PRIVATE_PROPERTY_OFFSET \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_RPC_WRAPPERS_NO_PURE_DECLS \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_INCLASS_NO_PURE_DECLS \ | |||||
MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h_21_ENHANCED_CONSTRUCTORS \ | |||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class JoyColorWheel."); \ | |||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS | |||||
#undef CURRENT_FILE_ID | |||||
#define CURRENT_FILE_ID MediocreMapper_Plugins_PluginPackaged_Source_VictoryUMG_Public_JoyColorWheel_h | |||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS |
@ -0,0 +1 @@ | |||||
E:\Documents\Unreal Projects\MediocreMapper\Plugins\PluginPackaged\Source\VictoryUMG\Public\JoyColorWheel.h |
@ -0,0 +1,39 @@ | |||||
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. | |||||
/*=========================================================================== | |||||
Generated code exported from UnrealHeaderTool. | |||||
DO NOT modify this manually! Edit the corresponding .h files instead! | |||||
===========================================================================*/ | |||||
#include "GeneratedCppIncludes.h" | |||||
#include "Private/VictoryUMGPrivatePCH.h" | |||||
#ifdef _MSC_VER | |||||
#pragma warning (push) | |||||
#pragma warning (disable : 4883) | |||||
#endif | |||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS | |||||
void EmptyLinkFunctionForGeneratedCodeVictoryUMG_init() {} | |||||
VICTORYUMG_API UFunction* Z_Construct_UDelegateFunction_VictoryUMG_OnJoyColorChangedEvent__DelegateSignature(); | |||||
UPackage* Z_Construct_UPackage__Script_VictoryUMG() | |||||
{ | |||||
static UPackage* ReturnPackage = nullptr; | |||||
if (!ReturnPackage) | |||||
{ | |||||
static UObject* (*const SingletonFuncArray[])() = { | |||||
(UObject* (*)())Z_Construct_UDelegateFunction_VictoryUMG_OnJoyColorChangedEvent__DelegateSignature, | |||||
}; | |||||
static const UE4CodeGen_Private::FPackageParams PackageParams = { | |||||
"/Script/VictoryUMG", | |||||
PKG_CompiledIn | 0x00000000, | |||||
0xFFB741E7, | |||||
0xD4AD5175, | |||||
SingletonFuncArray, ARRAY_COUNT(SingletonFuncArray), | |||||
METADATA_PARAMS(nullptr, 0) | |||||
}; | |||||
UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); | |||||
} | |||||
return ReturnPackage; | |||||
} | |||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS | |||||
#ifdef _MSC_VER | |||||
#pragma warning (pop) | |||||
#endif |
@ -0,0 +1,10 @@ | |||||
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. | |||||
/*=========================================================================== | |||||
Generated code exported from UnrealHeaderTool. | |||||
DO NOT modify this manually! Edit the corresponding .h files instead! | |||||
===========================================================================*/ | |||||
#pragma once | |||||