A modded EditSaber for making beat saber maps.
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "Kismet/BlueprintFunctionLibrary.h"
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#include "Updater.generated.h"
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/**
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*
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*/
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UCLASS()
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class MEDIOCREMAPPER_API UUpdater : public UBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintCallable, meta = (DisplayName = "UpdateUpdater"), Category = "updaterUpdater")
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static bool updateUpdater();
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};
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