A modded EditSaber for making beat saber maps.
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  1. // Fill out your copyright notice in the Description page of Project Settings.
  2. #pragma once
  3. #include "CoreMinimal.h"
  4. #include "Kismet/BlueprintFunctionLibrary.h"
  5. #include "Updater.generated.h"
  6. /**
  7. *
  8. */
  9. UCLASS()
  10. class MEDIOCREMAPPER_API UUpdater : public UBlueprintFunctionLibrary
  11. {
  12. GENERATED_BODY()
  13. public:
  14. UFUNCTION(BlueprintCallable, meta = (DisplayName = "UpdateUpdater"), Category = "updaterUpdater")
  15. static bool updateUpdater();
  16. };