A modded EditSaber for making beat saber maps.
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1.3 KiB

5 years ago
  1. [/Script/EngineSettings.GeneralProjectSettings]
  2. ProjectID=F5529D354BF9DDA5B4BC06BB62D10933
  3. bShouldWindowPreserveAspectRatio=False
  4. ProjectName=MediocreMapAssistant2
  5. ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "A4F171D24A09E6B0C435A39031D526F5", "Mediocre Map Assistant 2")
  6. ProjectVersion=4.3.0.0
  7. [/Script/UnrealEd.ProjectPackagingSettings]
  8. Build=IfProjectHasCode
  9. BuildConfiguration=PPBC_Shipping
  10. StagingDirectory=(Path="E:\\Documents\\Unreal Projects\\MediocreMapper")
  11. FullRebuild=False
  12. ForDistribution=True
  13. IncludeDebugFiles=False
  14. BlueprintNativizationMethod=Disabled
  15. bIncludeNativizedAssetsInProjectGeneration=False
  16. UsePakFile=True
  17. bGenerateChunks=False
  18. bGenerateNoChunks=False
  19. bChunkHardReferencesOnly=False
  20. bBuildHttpChunkInstallData=False
  21. HttpChunkInstallDataDirectory=(Path="")
  22. HttpChunkInstallDataVersion=
  23. IncludePrerequisites=False
  24. IncludeAppLocalPrerequisites=False
  25. bShareMaterialShaderCode=False
  26. bSharedMaterialNativeLibraries=False
  27. ApplocalPrerequisitesDirectory=(Path="")
  28. IncludeCrashReporter=False
  29. InternationalizationPreset=English
  30. -CulturesToStage=en
  31. +CulturesToStage=en
  32. bCookAll=False
  33. bCookMapsOnly=False
  34. bCompressed=False
  35. bEncryptIniFiles=False
  36. bEncryptPakIndex=False
  37. bSkipEditorContent=True
  38. +MapsToCook=(FilePath="/Game/Levels/Level_Startup")
  39. bNativizeBlueprintAssets=False
  40. bNativizeOnlySelectedBlueprints=False