569 Commits (1ba8148ca5deed1aa5abd0f08ae46ef9efff9e3d)

Author SHA1 Message Date
  Anairkoen Schno c2fee7e997 Removed all backwards compatability 5 years ago
  Anairkoen Schno 05aa7dd160 Added remaining using directives to LibLoader to make it compile for Net3 5 years ago
  Anairkoen Schno 82c335d9fc Added Net3 proxy to LibLoader so that it compiles against .NET 3 5 years ago
  Anairkoen Schno ac1cbd8c42 Added a level of indirection in the injector for safety loading shipped libraries 5 years ago
  Anairkoen Schno 15fbd45e18 First pass on migrating to new plugin interface 5 years ago
  Anairkoen Schno f5b036dd09 Updated version numbers 5 years ago
  Anairkoen Schno 66e8319a6d Minor code quality changes in PluginInitInjector 5 years ago
  Anairkoen Schno 7e6a69e267 Loader now explicityl adds the game _Data/Plugins directory to the DLL search path 5 years ago
  Anairkoen Schno 0c833993fe Added new BSIPA iconography 5 years ago
  Anairkoen Schno f3321e66e5 Fixed #20 5 years ago
  Anairkoen Schno b7128ae754 Bumped version 5 years ago
  Anairkoen Schno d905fab1de Added protection from Harmony 5 years ago
  Anairkoen Schno b7fb95104c Added documentation 5 years ago
  Anairkoen Schno 8a5700fd16 Re-fixed logger 5 years ago
  Anairkoen Schno d6ec4570a8 Fixed trace checking 5 years ago
  Anairkoen Schno 0dda45d526 Added trace log level 5 years ago
  Anairkoen Schno 19a899ae9b Bumped version 5 years ago
  Anairkoen Schno dd48e662d5 Now explicitly adds PATH dirs to DLL search path 5 years ago
  Anairkoen Schno ab9245ebd1 Added some deeper hooks for CriticalSection 5 years ago
  Anairkoen Schno 386456672f Fixed some of the list for new uupdate 5 years ago
  Anairkoen Schno 72dc6ebc0e Documented CriticalSection class 5 years ago
  Anairkoen Schno 3a06936f3f Added GC critical sections 5 years ago
  Anairkoen Schno 2f7975ac01 Added execution critical section handler to injector file modifications 5 years ago
  Anairkoen Schno 789b1495fb Added early game version detection to code path 5 years ago
  Anairkoen Schno b4c23fb1dc Fixed a load of me fucking up 5 years ago
  Anairkoen Schno 1ba1e99953 Simplified AlmostVersion null check 5 years ago
  Anairkoen Schno 7a540362f4 Reordered game argument order to make a bit more sense 5 years ago
  Anairkoen Schno 6d67921eea Added some command line options 5 years ago
  Anairkoen Schno 0556d5355f Added config option to reduce number of log files created 5 years ago
  Anairkoen Schno 3fa7e6588c Added command line override values to config 5 years ago
  Anairkoen Schno c2c9edbeab Updated config and doc generation script to ignore invalid lines 5 years ago
  Anairkoen Schno ecbfc6377a Added config flag to disable mod yeeting 5 years ago
  Anairkoen Schno 7344366e98 Loader now checks for manifest before plugin class 5 years ago
  Anairkoen Schno bb2ec71bad Removed arbitrary reference import from plugin name lookup 5 years ago
  Anairkoen Schno fc41ebc83a Lib loader now sets up DLL search paths 5 years ago
  Anairkoen Schno 794f0d0b96 Bumped version 5 years ago
  Anairkoen Schno 3c6e57aada Formatting 5 years ago
  Anairkoen Schno 756c9e85e4 Updated CecilLibLoader to reflect newer main lib loader 5 years ago
  Anairkoen Schno ec3353efd3 Fixed some whitespace 5 years ago
  Anairkoen Schno b42ff1425b Removed TODO that doesn't need to be done 5 years ago
  Anairkoen Schno 112c7ef4e3 AsyncBridge package now non-conditional 5 years ago
  Anairkoen Schno ba38c12394 Lots of adjustments to work on .NET 3 5 years ago
  Anairkoen Schno ab29c45df9 Added Net4 correct StrJP 5 years ago
  Anairkoen Schno 2f7fdc1859 Finished backport to Net3 5 years ago
  Anairkoen Schno 1b35bf3de4 Added most of the Net3 proxy 5 years ago
  Anairkoen Schno 5fdd21765c Started on work to generate documentation for config file 5 years ago
  Anairkoen Schno 6cf243075c Fixed infinite recursion 5 years ago
  Anairkoen Schno 3fc6bc4bb8 Changed where things are in projects 5 years ago
  Anairkoen Schno 6ddf5950aa Added check for CI to make builds more sane 5 years ago
  Anairkoen Schno cf3bb991fd Added check for BuildingInsideVisualStudio to define TargetFrameworks so VS doesn't throw a fit 5 years ago