Browse Source

Loader now checks for manifest before plugin class

pull/46/head
Anairkoen Schno 4 years ago
parent
commit
7344366e98
3 changed files with 31 additions and 30 deletions
  1. +31
    -30
      IPA.Loader/Loader/PluginLoader.cs
  2. BIN
      Refs/Unity.TextMeshPro.dll
  3. BIN
      Refs/UnityEngine.CoreModule.Net4.dll

+ 31
- 30
IPA.Loader/Loader/PluginLoader.cs View File

@ -184,38 +184,15 @@ namespace IPA.Loader
AssemblyResolver = new CecilLibLoader()
}).MainModule;
foreach (var type in pluginModule.Types)
{
foreach (var inter in type.Interfaces)
{
var ifType = inter.InterfaceType;
if (typeof(IBeatSaberPlugin).FullName == ifType.FullName)
{
metadata.PluginType = type;
break;
}
}
if (metadata.PluginType != null) break;
}
if (metadata.PluginType == null)
{
Logger.loader.Notice(
#if DIRE_LOADER_WARNINGS
$"Could not find plugin type for {Path.GetFileName(plugin)}"
#else
$"New plugin type not present in {Path.GetFileName(plugin)}; maybe an old plugin?"
#endif
);
continue;
}
string pluginNs = "";
foreach (var resource in pluginModule.Resources)
{
const string manifestSuffix = ".manifest.json";
if (!(resource is EmbeddedResource embedded) ||
embedded.Name != $"{metadata.PluginType.Namespace}.manifest.json") continue;
!embedded.Name.EndsWith(manifestSuffix)) continue;
pluginNs = embedded.Name.Substring(0, embedded.Name.Length - manifestSuffix.Length);
string manifest;
using (var manifestReader = new StreamReader(embedded.GetResourceStream()))
@ -227,8 +204,32 @@ namespace IPA.Loader
if (metadata.Manifest == null)
{
Logger.loader.Error("Could not find manifest.json in namespace " +
$"{metadata.PluginType.Namespace} for {Path.GetFileName(plugin)}");
#if DIRE_LOADER_WARNINGS
Logger.loader.Error($"Could not find manifest.json for {Path.GetFileName(plugin)}");
#else
Logger.loader.Notice($"No manifest.json in {Path.GetFileName(plugin)}");
#endif
continue;
}
foreach (var type in pluginModule.Types)
{
if (type.Namespace != pluginNs) continue;
foreach (var inter in type.Interfaces)
{
if (typeof(IBeatSaberPlugin).FullName == inter.InterfaceType.FullName)
{
metadata.PluginType = type;
goto type_loop_done; // break out of both loops
}
}
}
type_loop_done:
if (metadata.PluginType == null)
{
Logger.loader.Error($"No plugin found in the manifest namespace ({pluginNs}) in {Path.GetFileName(plugin)}");
continue;
}


BIN
Refs/Unity.TextMeshPro.dll View File


BIN
Refs/UnityEngine.CoreModule.Net4.dll View File


Loading…
Cancel
Save