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Fixed README

pull/46/head
Anairkoen Schno 4 years ago
parent
commit
d8ca91ce69
2 changed files with 7 additions and 9 deletions
  1. +2
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      README.md
  2. +5
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      docs/index.md

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README.md View File

@ -74,10 +74,10 @@ Changes to this file will likely be ovewritten when beatsaber updates or if loca
C:/Program Files (x86)/Steam/steamapps/common/Beat Saber/
```
3. Open `BSIPA.sln` in Visual Studio.
4. Choose the configuration `x64`
4. Choose the configuration `x64-Net4`
5. Rebuild all.
When you make a change somewhere in BSIPA itself, right click on `BSIPA-Net4-Meta` and click `Build` or `Rebuild`. This sets up the output in `path/to/solution/BSIPA-Net4-Meta/bin/<Configuration>` to be what
When you make a change somewhere in BSIPA itself, right click on `BSIPA-Meta` and click `Build` or `Rebuild`. This sets up the output in `path/to/solution/BSIPA-Meta/bin/<Configuration>` to be what
should be copied to the game directory.
When making a change to the Mod List, you only need to build the mod list. Install by copying everything in `path/to/solution/BSIPA-ModList/bin/<Configuration>` to your game


+ 5
- 7
docs/index.md View File

@ -69,21 +69,19 @@ Changes to this file will likely be ovewritten when the game updates or if local
1. Clone with `git clone https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded.git --recursive`
2. Create a file, `bsinstalldir.txt` in the solution root. Do NOT create this in Visual Studio; VS adds a BOM at the begginning of the file that the tools used cannot read.
It should contain the path to your Beat Saber installation, using forward slashes with a trailing slash. e.g.
It should contain the path to your Beat Saber installation, using forward slashes with a trailing slash. e.g.
```
C:/Program Files (x86)/Steam/steamapps/common/Beat Saber/
```
3. Open `BSIPA.sln` in Visual Studio.
4. Choose the configuration `x64`
5. Rebuild all.
4. Choose the configuration `x64-Net4`
5. Rebuild all.
When you make a change somewhere in BSIPA itself, right click on `BSIPA-Net4-Meta` and click `Build` or `Rebuild`. This sets up the output in `path/to/solution/BSIPA-Net4-Meta/bin/<Configuration>` to be what
When you make a change somewhere in BSIPA itself, right click on `BSIPA-Meta` and click `Build` or `Rebuild`. This sets up the output in `path/to/solution/BSIPA-Meta/bin/<Configuration>` to be what
should be copied to the game directory.
When making a change to the Mod List, you only need to build the mod list. Install by copying everything in `path/to/solution/BSIPA-ModList/bin/<Configuration>` to your game
directory.
When building a Debug build, all referenced assemblies from Beat Saber will be copied from the install directory provided in `bsinstalldir.txt` into `Refs/`. Any new references
When building a Debug build, all referenced assemblies from Beat Saber will be copied from the install directory provided in `bsinstalldir.txt` into `Refs/`. Any new references
should reference the copy in there. When building for Release, it just uses the files already in `Refs/`

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