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Merge pull request #86 from Atemu/linux-docs

Improve Linux installation docs
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nike4613 2 years ago
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      docs/articles/start-user.md

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@ -77,11 +77,14 @@ uid: articles.start.user
Many plugins will come in a zip such that the root of the zip represents the game install directory, so all you may have to
do is extract the plugin into the game installation folder.
> [!NOTE]
> [!NOTE] For Linux users
>
> By default, WINE loads DLLs differently to Windows, causing issues with the injection. To make BSIPA's injection work
> with Wine, `winhttp` has to have a DLL override set to `native,builtin`. This is best achieved by putting
> `WINEDLLOVERRIDES="winhttp=native,builtin" %command%` in Beat Saber's launch options in Steam.
>
> For some reason, by default, Wine does not load DLLs in quite the same way that Windows does, causing issues with the injection.
> To make the injection work with Wine, `winhttp` has to have a DLL override set to `native,builtin`. This can be set either through
> Protontricks, or with the following `.reg` file.
> Alternatively, this can be set either through Protontricks, or using the following
> `.reg` file:
>
> ```reg
> REGEDIT4
@ -89,8 +92,9 @@ uid: articles.start.user
> "winhttp"="native,builtin"
> ```
>
> For Steam there's a per-game Wine prefix under `compatdata`. In this case `SteamLibrary/steamapps/compatdata/620980/pfx/user.reg`.
> Changes to this file will likely be ovewritten when the game updates or if local files are validated through Steam.
> For Steam, each game's Wine prefix is located under `compatdata`; in Beat Saber's case `SteamLibrary/steamapps/compatdata/620980/pfx/user.reg`.
> Changes to this file might be ovewritten when the game or Proton are updated however, so the launch options method is
> recommended.
Thats really all you have to do! The installation should persist across game updates for as long as `winhttp.dll` is present in
the game directory, though your plugins will be moved to a different folder when it does update so things don't break horribly.


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