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Updated README to point to the correct repo

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Anairkoen Schno 5 years ago
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      README.md

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# BSIPA [![Build status](https://ci.appveyor.com/api/projects/status/fql702mky0d5bcky?svg=true)](https://ci.appveyor.com/project/nike4613/beatsaber-ipa-reloaded)
# BSIPA [![Build status](https://ci.appveyor.com/api/projects/status/1ruhnnfeudrrd097?svg=true)](https://ci.appveyor.com/project/nike4613/beatsaber-ipa-reloaded-9smsb)
Beat Saber IPA - The mod injector tailored for Beat Saber
## How To Install
1. Download a release (https://github.com/nike4613/BeatSaber-IPA-Reloaded/releases)
1. Download a release (https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/releases)
2. Extract the contents into the game folder
3. Run **IPA.exe**
4. Start the game as usual
@ -37,7 +37,7 @@ Unconsumed arguments will be passed on to the game in case of `--launch`.
3. Implement `IBeatSaberPlugin` or `IEnhancedBeatSaberPlugin`
4. Build the project and copy the DLL into the Plugins folder of the game.
See [Developing](https://github.com/nike4613/BeatSaber-IPA-Reloaded/wiki/Developing) for more information.
See [Developing](https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/wiki/Developing) for more information.
## How To Keep The Game Patched
@ -53,7 +53,7 @@ BSIPA will automatically repatch the game when it updates, as long as `winhttp.d
### Building
1. Clone with `git clone https://github.com/nike4613/BeatSaber-IPA-Reloaded.git --recursive`
1. Clone with `git clone https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded.git --recursive`
2. Create a file, `bsinstalldir.txt` in the solution root. Do NOT create this in Visual Studio; VS adds a BOM at the begginning of the file that the tools used cannot read. It should contain the path to your Beat Saber installation, using forward slashes with a trailing slash. e.g.
```
C:/Program Files (x86)/Steam/steamapps/common/Beat Saber/


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