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Updated Readme.md to reflect new changes

refactor
Anairkoen Schno 6 years ago
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@ -19,14 +19,12 @@ To verify it worked, start the game with the `--verbose` flag. If a new console
## How To Develop ## How To Develop
1. Create a new **Class Library** C# project (.NET 2.0 to 3.5 (for LINQ))
1. Create a new **Class Library** C# project (.NET 4.6)
2. Download a release and add **IllusionPlugin.dll** to your references 2. Download a release and add **IllusionPlugin.dll** to your references
3. Implement `IPlugin` or `IEnhancedPlugin`
4. Build the project and copy the DLL into the Plugins folder of the game
3. Implement `IBeatSaberPlugin` or `IEnhancedBeatSaberPlugin`
4. Build the project and copy the DLL into the Plugins folder of the gam
Note: You can use the `Logger` class to debug your plugins. Either retrieve an instance using `this.GetLogger()` in your Plugin class or use `new Logger("Mod Name")`.
Use the `--verbose` flag to access the console.
See [Developing](https://github.com/nike4613/IPA-Reloaded/wiki/Developing) for more information.
## How To Keep The Game Patched ## How To Keep The Game Patched


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