Browse Source

update to reflect changes in logging

refactor
artman41 6 years ago
committed by GitHub
parent
commit
139c9c585d
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 3 additions and 1 deletions
  1. +3
    -1
      README.md

+ 3
- 1
README.md View File

@ -24,7 +24,9 @@ To verify it worked, start the game with the `--verbose` flag. If a new console
3. Implement `IPlugin` or `IEnhancedPlugin`
4. Build the project and copy the DLL into the Plugins folder of the game
Note: You can use `Console.Write()` with the `--verbose` flag for debugging your plugins.
Note: You can use the `Logger` class to debug your plugins. Either retrieve an instance using `this.GetLogger()` in your Plugin class or use `new Logger("Mod Name")`.
Use the `--verbose` flag to access the console.
## How To Keep The Game Patched


Loading…
Cancel
Save