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- #import "UnityAds.h"
-
- NS_ASSUME_NONNULL_BEGIN
- @protocol UnityAdsExtendedDelegate <UnityAdsDelegate>
- /**
- * Called when a click event happens.
- *
- * @param placementId The ID of the placement that was clicked.
- */
- - (void)unityAdsDidClick:(NSString *)placementId;
-
- /**
- * Called when a placement changes state.
- *
- * @param placementId The ID of the placement that changed state.
- * @param oldState The state before the change.
- * @param newState The state after the change.
- */
- - (void)unityAdsPlacementStateChanged:(NSString *)placementId oldState:(UnityAdsPlacementState)oldState newState:(UnityAdsPlacementState)newState;
- @end
- NS_ASSUME_NONNULL_END
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