A modded EditSaber for making beat saber maps.
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#pragma once
#include "SevenZipLibrary.h"
#include "SevenZipArchive.h"
#include "CompressionFormat.h"
#include "ProgressCallback.h"
namespace SevenZip
{
class SevenZipExtractor : public SevenZipArchive
{
public:
SevenZipExtractor( const SevenZipLibrary& library, const TString& archivePath );
virtual ~SevenZipExtractor();
virtual bool ExtractArchive(const TString& directory, ProgressCallback* callback);
virtual bool ExtractFilesFromArchive(const unsigned int* fileIndices, const unsigned int numberFiles, const TString& directory, ProgressCallback* callback);
private:
bool ExtractFilesFromArchive(const CComPtr< IStream >& archiveStream, const unsigned int* fileIndices, const unsigned int numberFiles, const TString& directory, ProgressCallback* callback);
};
}