A modded EditSaber for making beat saber maps.
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#pragma once
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#include "SevenZipException.h"
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#include "CompressionFormat.h"
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namespace SevenZip
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{
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class SevenZipLibrary
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{
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private:
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typedef UINT32 (WINAPI * CreateObjectFunc)( const GUID* clsID, const GUID* interfaceID, void** outObject );
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HMODULE m_dll;
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CreateObjectFunc m_func;
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public:
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SevenZipLibrary();
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~SevenZipLibrary();
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bool Load();
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bool Load( const TString& libraryPath );
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void Free();
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bool CreateObject( const GUID& clsID, const GUID& interfaceID, void** outObject ) const;
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};
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}
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