// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "WFUFolderWatchInterface.generated.h"
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UINTERFACE(MinimalAPI)
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class UWFUFolderWatchInterface : public UInterface
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{
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GENERATED_UINTERFACE_BODY()
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};
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class WINDOWSFILEUTILITY_API IWFUFolderWatchInterface
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{
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GENERATED_IINTERFACE_BODY()
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public:
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/**
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* Called when a file inside the folder has changed
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* @param FilePath Path of the file that has changed
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*/
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UFUNCTION(BlueprintNativeEvent, Category = FolderWatchEvent)
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void OnFileChanged(const FString& FileName, const FString& FilePath);
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/**
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* Called when a directory inside the folder has changed
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* @param FilePath Path of the file that has changed
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*/
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UFUNCTION(BlueprintNativeEvent, Category = FolderWatchEvent)
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void OnDirectoryChanged(const FString& DirectoryName, const FString& DirectoryPath);
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};
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