A modded EditSaber for making beat saber maps.
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#pragma once
#include "SevenZipException.h"
#include "CompressionFormat.h"
namespace SevenZip
{
class SevenZipLibrary
{
private:
typedef UINT32 (WINAPI * CreateObjectFunc)( const GUID* clsID, const GUID* interfaceID, void** outObject );
HMODULE m_dll;
CreateObjectFunc m_func;
public:
SevenZipLibrary();
~SevenZipLibrary();
bool Load();
bool Load( const TString& libraryPath );
void Free();
bool CreateObject( const GUID& clsID, const GUID& interfaceID, void** outObject ) const;
};
}