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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "Http.h"
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#include "FileDownloader.generated.h"
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/**
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* Possible results from a download request.
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*/
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UENUM(BlueprintType, Category = "HTTP")
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enum class EDownloadResult : uint8
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{
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Success,
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DownloadFailed,
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SaveFailed,
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DirectoryCreationFailed
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};
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnResult, const EDownloadResult, Result);
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnProgress, const int32, BytesSent, const int32, BytesReceived, const int32, ContentLength);
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/**
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* Download a file from a URL and save it locally.
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*/
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UCLASS(BlueprintType, Category = "HTTP")
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class MEDIOCREMAPPER_API UFileDownloader : public UObject
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{
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GENERATED_BODY()
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public:
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/**
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* Bind to know when the download is complete (even if it fails).
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*/
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UPROPERTY(BlueprintAssignable, Category = "HTTP")
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FOnResult OnResult;
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/**
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* Bind to know when the download is complete (even if it fails).
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*/
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UPROPERTY(BlueprintAssignable, Category = "HTTP")
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FOnProgress OnProgress;
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/**
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* The URL used to start this download.
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*/
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UPROPERTY(BlueprintReadOnly, Category = "HTTP")
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FString FileUrl;
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/**
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* The path set to save the downloaded file.
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*/
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UPROPERTY(BlueprintReadOnly, Category = "HTTP")
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FString FileSavePath;
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UFileDownloader();
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~UFileDownloader();
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/**
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* Instantiates a FileDownloader object, starts downloading and saves it when done.
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*
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* @return The FileDownloader object. Bind to it's OnResult event to know when it's done downloading.
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*/
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UFUNCTION(BlueprintCallable, Meta = (DisplayName = "Create Downloader"), Category = "HTTP")
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static UFileDownloader* MakeDownloader();
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/**
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* Starts downloading a file and saves it when done. Bind to the OnResult
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* event to know when the download is done (preferrably, before calling this function).
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*
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* @param Url The file Url to be downloaded.
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* @param SavePath The absolute path and file name to save the downloaded file.
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* @return Returns itself.
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*/
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UFUNCTION(BlueprintCallable, Category = "HTTP")
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UFileDownloader* DownloadFile(const FString& Url, FString SavePath);
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private:
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void OnReady(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful);
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void OnProgress_Internal(FHttpRequestPtr Request, int32 BytesSent, int32 BytesReceived);
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};
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