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Default to Info.dat, don't yeet unknown environments, ignore blank custom platform

master
Thomas Cheyney 4 years ago
parent
commit
95493d2403
5 changed files with 1 additions and 1 deletions
  1. +1
    -1
      Config/DefaultGame.ini
  2. BIN
      Content/Blueprints/BP_controller.uasset
  3. BIN
      Content/Blueprints/WidgetSongInfos.uasset
  4. BIN
      Content/Blueprints/WidgetSongeConverter.uasset
  5. BIN
      Content/Levels/Level_Startup.umap

+ 1
- 1
Config/DefaultGame.ini View File

@ -3,7 +3,7 @@ ProjectID=F5529D354BF9DDA5B4BC06BB62D10933
bShouldWindowPreserveAspectRatio=False bShouldWindowPreserveAspectRatio=False
ProjectName=MediocreMapAssistant2 ProjectName=MediocreMapAssistant2
ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "A4F171D24A09E6B0C435A39031D526F5", "Mediocre Map Assistant 2") ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "A4F171D24A09E6B0C435A39031D526F5", "Mediocre Map Assistant 2")
ProjectVersion=4.3.2.0
ProjectVersion=4.3.4.0
[/Script/UnrealEd.ProjectPackagingSettings] [/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode Build=IfProjectHasCode


BIN
Content/Blueprints/BP_controller.uasset View File


BIN
Content/Blueprints/WidgetSongInfos.uasset View File


BIN
Content/Blueprints/WidgetSongeConverter.uasset View File


BIN
Content/Levels/Level_Startup.umap View File


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