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- # Visual Studio 2015 user specific files
- .vs/
-
- # Visual Studio 2015 database file
- *.VC.db
-
- # Compiled Object files
- *.slo
- *.lo
- *.o
- *.obj
-
- # Precompiled Headers
- *.gch
- *.pch
-
- # Compiled Dynamic libraries
- *.so
- *.dylib
- *.dll
-
- # Fortran module files
- *.mod
-
- # Compiled Static libraries
- *.lai
- *.la
- *.a
- *.lib
-
- # Executables
- *.exe
- *.out
- *.app
- *.ipa
-
- # These project files can be generated by the engine
- *.xcodeproj
- *.xcworkspace
- *.sln
- *.suo
- *.opensdf
- *.sdf
- *.VC.db
- *.VC.opendb
-
- # Precompiled Assets
- SourceArt/**/*.png
- SourceArt/**/*.tga
-
- # Binary Files
- Binaries/*
-
- # Builds
- Build/*
-
- # Whitelist PakBlacklist-<BuildConfiguration>.txt files
- !Build/*/
- Build/*/**
- !Build/*/PakBlacklist*.txt
-
- # Don't ignore icon files in Build
- !Build/**/*.ico
-
- # Built data for maps
- *_BuiltData.uasset
-
- # Configuration files generated by the Editor
- Saved/*
-
- # Compiled source files for the engine to use
- Intermediate
-
- # Packaged exe
- Packaging/*
-
- # Releases
- Releases/*
-
- # Cache files for the editor to use
- DerivedDataCache/*
-
- # Whitelist pre-compilied plugin oddities
- !Plugins/ZipUtility-ue4/ThirdParty/*/*/**
- !Plugins/ZipUtility-ue4/ThirdParty/*/**
- !Plugins/discordrpc/Source/ThirdParty/*/*/**
- !Plugins/discordrpc/SourceThirdParty/*/**
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