A modded EditSaber for making beat saber maps.
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  1. #pragma once
  2. #include "SevenZipLibrary.h"
  3. #include "CompressionFormat.h"
  4. namespace SevenZip
  5. {
  6. class ListCallback
  7. {
  8. public:
  9. /*
  10. Called for each file found in the archive. Size in bytes.
  11. */
  12. virtual void OnFileFound(const TString& archivePath, const TString& filePath, int size) {}
  13. /*
  14. Called when all the files have been listed
  15. */
  16. virtual void OnListingDone(const TString& archivePath) {}
  17. };
  18. }