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-
- #pragma once
-
- #include "ModuleManager.h"
-
-
- /**
- * The public interface to this module. In most cases, this interface is only public to sibling modules
- * within this plugin.
- */
- class IWindowsFileUtility : public IModuleInterface
- {
-
- public:
-
- /**
- * Singleton-like access to this module's interface. This is just for convenience!
- * Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.
- *
- * @return Returns singleton instance, loading the module on demand if needed
- */
- static inline IWindowsFileUtility& Get()
- {
- return FModuleManager::LoadModuleChecked< IWindowsFileUtility >("WindowsFileUtility");
- }
-
- /**
- * Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true.
- *
- * @return True if the module is loaded and ready to use
- */
- static inline bool IsAvailable()
- {
- return FModuleManager::Get().IsModuleLoaded("WindowsFileUtility");
- }
- };
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