A modded EditSaber for making beat saber maps.
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  1. # Fork of a fork of a 3D beatsaber song editor
  2. ![alt text](https://i.imgur.com/zimA0I6.png)
  3. This is a fork of [EditSaberEnhanced by permissionBRICK](https://github.com/permissionBRICK/EditSaberEnhanced) which is a fork of [EditSaber by Ikeiwa](https://github.com/Ikeiwa/EditSaber). Previously assisting with EditSaberEnhanced, I made this mediocre thing as a set of feature additions on EditSaberEnanced.
  4. ## Next up:
  5. * Multiplayer
  6. * BPM/Offset Tapper
  7. * Metronome
  8. ## Update Mk2Rev1:
  9. * Custom Events fixed
  10. * Mirror Fixed
  11. * Temporary/read only song loading added
  12. * Copy-crash fixed
  13. * note sorting fixed
  14. * some other bugs fixed probably
  15. * buggy bookmarks
  16. * new bugs added
  17. ## Update Mk2:
  18. * Performance update: Number of notes/events/length of song no longer/lightly plays a role in performance
  19. * Ctrl + click selection overhauled to box select
  20. * Alt + scroll to adjust wall length
  21. * Walls now extend lower to show there is no accommodation for mid-level notes on crouch walls.
  22. * Slice sound timing adjusted(sorry quack mappers, not yet)
  23. * Sort songs by Name/Time
  24. * Search bar for song selection
  25. * Autoupdater
  26. * Companion plugin "MediocreLoader" to start songs within Beat Saber. Automatically installed from within editor.
  27. * Strobe lighting placement
  28. * RGB events added for ChromaToggle, consult in-editor manual for keybinds
  29. * More modes for ChromaToggle
  30. * Ctrl+F now correctly listed as fake walls hotkey
  31. * Editor scale works again
  32. * Nice Environment looks like Nice Environment
  33. * Esc opens menu in editor
  34. * a bunch of other bug fixes, i don't keep a good log of this stuff so it's hard to remember. it's like a game, an easter egg hunt, go find stuff i forgot to say here.
  35. ## Features not included from EditSaberEnhanced
  36. * Preview event on \[V]
  37. * Drag select with \[N]/\[L]
  38. * Option to disabled ghost event block
  39. ## Big changes and stuff that doesn't really fit too well with the below stuff. In otherwords, things I wanted to be at the top.
  40. * Editor supports ChromaToggle. A mod by Skykiwi, which offers up to 5 colors to be used in a map. [Discord Link for further details](https://discord.gg/xwrWzfj)
  41. * Settings are now persistent and are saved between editor closing/new map loading.
  42. * Variable BPM support with 3 decimals of accuracy. This is not compatible with the the "ModdedEditSaber" Variable BPM Editor.
  43. * Vision block detector now built into editor. If vision block exceeds 5% of the map, the editor will begin complaining.
  44. * Editor will complain upon placement of 2-wide center walls, or 3 wide walls.
  45. * Audio is no longer muted on window focus lost
  46. * Discord Rich Presence support.
  47. ## Map Selection Menu Changes
  48. * Songs from in-game-downloader are now filtered out.
  49. * Map selection screen now offers configuration for autosaves
  50. * Favorites added to Map Selection screen. Favorite maps are indicated by a cat and are automatically put at the top. Newly created songs are automatically favorited.
  51. * Guide by Awfulnaut now linked on the map selection page for starting mappers.
  52. * Reset song folder button now changed to clear settings.
  53. * One Saber Mode option now present in menu.
  54. * Note jump speed now editable from menu.
  55. * Map copying to other difficulties.
  56. ## Editing Menu Changes
  57. * Song and Note volume sliders on menu
  58. * New lighting panel on the right side \[Still uses tab to open]
  59. * Old lighting panel replaced with Error Checker \[Open with shift+tab]
  60. * Statistics panel added and opened from Error Checker
  61. * Timestamp added in top right, showing position in song.
  62. * Progress Timer in bottom right, showing approximate total time spent on song.
  63. ## Error Checker
  64. Min Time and Max Time specifies time of effect from a note.
  65. * Double Same direction checker (Intended for streams)
  66. * Time to look for a double same direction hit after each hit.
  67. * Vision Block Detector
  68. * Time vision blocks are detected after an eye-height level block.
  69. ## Hotkey additions and control changes
  70. * WASDF for lighting controls
  71. * Alt + WASD to edit hovered events
  72. * Alt + scrollwheel to change hovered laser speeds
  73. * Ctrl + Z for undo (undoes anything)
  74. * Walls are now placed with two left clicks
  75. * Shift + scroll for direction changes removed
  76. * **use WASDF or numpad to rotate notes**
  77. * shift + middle click to quick delete
  78. * Delete deletes all selected blocks
  79. * Arrow keys can move events
  80. * Notes now take priority over walls when deleting
  81. * Ctrl + click to select large sections
  82. * Middle mouse swaps red/blue for events
  83. * Ctrl + F to swap between normal, negative width and negative length walls
  84. ## ChromaToggle Controls
  85. * 1 - Red
  86. * 2 - Blue
  87. * Q - Magenta
  88. * E - Green
  89. * R - Grey
  90. ## Statistics Panel
  91. Offers the following data about your map, with defining tooltips and value suggestions
  92. * Note Count
  93. * Notes Per Second
  94. * Bomb Count
  95. * Wall Count
  96. * Lighting Count
  97. * Red/Blue Ratio
  98. * Vision Block Percentage
  99. * Aggressive Vision Block Percentage
  100. * % usage of each row.
  101. and uhhh some other stuff I probably forgot. I can't wait to make 50 commits to the repo just to update this h\*cking readme.
  102. ## Future plans
  103. * Overhaul box select.
  104. * Metronome
  105. * Hitsounds only on one color
  106. * Bad pattern detection
  107. * Timing Track
  108. * Lightmap Integration
  109. * Bookmarks for collaborations