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Anairkoen Schno 569cc5bd14
Dependency loops now don't kill everything
3 years ago
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Composite Switched entirely over to attribute based system 4 years ago
Features Fix errors in Feature 3 years ago
CannotRuntimeDisableException.cs Changed disable logic to only disable if all dependents could be disabled 4 years ago
DependencyResolutionLoopException.cs Dependency loops now don't kill everything 3 years ago
DisabledConfig.cs Added check to DisabledConfig reload for first load 4 years ago
HarmonyProtector.cs Added BindingFlags to get PatchProcessor patch target 4 years ago
LibLoader.cs Library loader now scans libraries before loading them 3 years ago
PluginComponent.cs Disabled BeatMods updater 3 years ago
PluginExecutor.cs Fixed bare manifests 4 years ago
PluginInitInjector.cs Add IAntiMalware to InitInjector 3 years ago
PluginLoader.cs Dependency loops now don't kill everything 3 years ago
PluginManager.cs Added stopwatch timing for certain sections of initialization 3 years ago
PluginManifest.cs Implement dependency resolution part of new loader part 3 years ago
PluginMetadata.cs Implement dependency resolution part of new loader part 3 years ago
StateTransitionTransaction.cs Transaction commit now correctly clones the transaction when scheduling processing on the Unity main thread 4 years ago
description.md PluginMetadata now forwards to the manifest for appropriate properties 4 years ago
manifest.json Add trace logging to new loader for debugging issues 3 years ago