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@ -37,7 +37,18 @@ namespace IPA.Injector |
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EnsureUserData(); |
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EnsureUserData(); |
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//log.Debug("Initializing logger");
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// this is weird, but it prevents Mono from having issues loading the type.
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// IMPORTANT: NO CALLS TO ANY LOGGER CAN HAPPEN BEFORE THIS
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var unused = StandardLogger.PrintFilter; |
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#region // Above hack explaination
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/* |
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* Due to an unknown bug in the version of Mono that Unity 2018.1.8 uses, if the first access to StandardLogger |
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* is a call to a constructor, then Mono fails to load the type correctly. However, if the first access is to |
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* the above static property (or maybe any, but I don't really know) it behaves as expected and works fine. |
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*/ |
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#endregion
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log.Debug("Initializing logger"); |
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SelfConfig.Set(); |
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SelfConfig.Set(); |
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