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@ -1,266 +1,266 @@ |
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using System; |
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using System.Globalization; |
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using System.IO; |
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using IPA.Loader; |
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#if NET3
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using Path = Net3_Proxy.Path; |
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#endif
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namespace IPA.Config |
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{ |
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/// <summary>
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/// Allows to get and set preferences for your mod.
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/// </summary>
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[Obsolete("Uses IniFile, which uses 16 bit system calls. Use BS Utils INI system for now.")] |
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public interface IModPrefs |
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{ |
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/// <summary>
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/// Gets a string from the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="defaultValue">Value that should be used when no value is found.</param>
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/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
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/// <returns></returns>
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string GetString(string section, string name, string defaultValue = "", bool autoSave = false); |
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/// <summary>
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/// Gets an int from the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="defaultValue">Value that should be used when no value is found.</param>
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/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
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/// <returns></returns>
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int GetInt(string section, string name, int defaultValue = 0, bool autoSave = false); |
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/// <summary>
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/// Gets a float from the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="defaultValue">Value that should be used when no value is found.</param>
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/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
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/// <returns></returns>
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float GetFloat(string section, string name, float defaultValue = 0f, bool autoSave = false); |
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/// <summary>
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/// Gets a bool from the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="defaultValue">Value that should be used when no value is found.</param>
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/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
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/// <returns></returns>
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bool GetBool(string section, string name, bool defaultValue = false, bool autoSave = false); |
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/// <summary>
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/// Checks whether or not a key exists in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <returns></returns>
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bool HasKey(string section, string name); |
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/// <summary>
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/// Sets a float in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="value">Value that should be written.</param>
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void SetFloat(string section, string name, float value); |
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/// <summary>
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/// Sets an int in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="value">Value that should be written.</param>
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void SetInt(string section, string name, int value); |
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/// <summary>
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/// Sets a string in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="value">Value that should be written.</param>
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void SetString(string section, string name, string value); |
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/// <summary>
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/// Sets a bool in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="value">Value that should be written.</param>
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void SetBool(string section, string name, bool value); |
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} |
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/// <inheritdoc />
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/// <summary>
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/// Allows to get and set preferences for your mod.
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/// </summary>
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[Obsolete("Uses IniFile, which uses 16 bit system calls. Use BS Utils INI system for now.")] |
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public class ModPrefs : IModPrefs |
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{ |
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private static ModPrefs _staticInstance; |
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private static IModPrefs StaticInstance => _staticInstance ?? (_staticInstance = new ModPrefs()); |
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private readonly IniFile _instance; |
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/// <summary>
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/// Constructs a ModPrefs object for the provide plugin.
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/// </summary>
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/// <param name="plugin">the plugin to get the preferences file for</param>
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public ModPrefs(PluginLoader.PluginMetadata plugin) { |
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_instance = new IniFile(Path.Combine(Environment.CurrentDirectory, "UserData", "ModPrefs", |
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$"{plugin.Name}.ini")); |
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} |
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private ModPrefs() |
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{ |
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_instance = new IniFile(Path.Combine(Environment.CurrentDirectory, "UserData", "modprefs.ini")); |
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} |
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string IModPrefs.GetString(string section, string name, string defaultValue, bool autoSave) |
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{ |
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var value = _instance.IniReadValue(section, name); |
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if (value != "") |
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return value; |
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else if (autoSave) |
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(this as IModPrefs).SetString(section, name, defaultValue); |
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return defaultValue; |
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} |
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/// <summary>
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/// Gets a string from the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="defaultValue">Value that should be used when no value is found.</param>
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/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
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/// <returns></returns>
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public static string GetString(string section, string name, string defaultValue = "", bool autoSave = false) |
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=> StaticInstance.GetString(section, name, defaultValue, autoSave); |
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int IModPrefs.GetInt(string section, string name, int defaultValue, bool autoSave) |
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{ |
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if (int.TryParse(_instance.IniReadValue(section, name), out var value)) |
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return value; |
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else if (autoSave) |
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(this as IModPrefs).SetInt(section, name, defaultValue); |
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return defaultValue; |
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} |
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/// <summary>
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/// Gets an int from the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="defaultValue">Value that should be used when no value is found.</param>
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/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
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/// <returns></returns>
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public static int GetInt(string section, string name, int defaultValue = 0, bool autoSave = false) |
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=> StaticInstance.GetInt(section, name, defaultValue, autoSave); |
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float IModPrefs.GetFloat(string section, string name, float defaultValue, bool autoSave) |
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{ |
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if (float.TryParse(_instance.IniReadValue(section, name), out var value)) |
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return value; |
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else if (autoSave) |
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(this as IModPrefs).SetFloat(section, name, defaultValue); |
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return defaultValue; |
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} |
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/// <summary>
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/// Gets a float from the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="defaultValue">Value that should be used when no value is found.</param>
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/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
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/// <returns></returns>
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public static float GetFloat(string section, string name, float defaultValue = 0f, bool autoSave = false) |
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=> StaticInstance.GetFloat(section, name, defaultValue, autoSave); |
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bool IModPrefs.GetBool(string section, string name, bool defaultValue, bool autoSave) |
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{ |
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string sVal = GetString(section, name, null); |
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if (sVal == "1" || sVal == "0") |
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{ |
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return sVal == "1"; |
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} |
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else if (autoSave) |
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{ |
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(this as IModPrefs).SetBool(section, name, defaultValue); |
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} |
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return defaultValue; |
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} |
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/// <summary>
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/// Gets a bool from the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="defaultValue">Value that should be used when no value is found.</param>
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/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
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/// <returns></returns>
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public static bool GetBool(string section, string name, bool defaultValue = false, bool autoSave = false) |
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=> StaticInstance.GetBool(section, name, defaultValue, autoSave); |
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bool IModPrefs.HasKey(string section, string name) |
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{ |
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return _instance.IniReadValue(section, name) != null; |
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} |
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/// <summary>
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/// Checks whether or not a key exists in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <returns></returns>
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public static bool HasKey(string section, string name) => StaticInstance.HasKey(section, name); |
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void IModPrefs.SetFloat(string section, string name, float value) |
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{ |
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_instance.IniWriteValue(section, name, value.ToString(CultureInfo.InvariantCulture)); |
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} |
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/// <summary>
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/// Sets a float in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="value">Value that should be written.</param>
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public static void SetFloat(string section, string name, float value) |
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=> StaticInstance.SetFloat(section, name, value); |
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void IModPrefs.SetInt(string section, string name, int value) |
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{ |
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_instance.IniWriteValue(section, name, value.ToString()); |
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} |
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/// <summary>
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/// Sets an int in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="value">Value that should be written.</param>
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public static void SetInt(string section, string name, int value) |
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=> StaticInstance.SetInt(section, name, value); |
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void IModPrefs.SetString(string section, string name, string value) |
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{ |
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_instance.IniWriteValue(section, name, value); |
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} |
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/// <summary>
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/// Sets a string in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="value">Value that should be written.</param>
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public static void SetString(string section, string name, string value) |
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=> StaticInstance.SetString(section, name, value); |
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void IModPrefs.SetBool(string section, string name, bool value) |
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{ |
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_instance.IniWriteValue(section, name, value ? "1" : "0"); |
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} |
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/// <summary>
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/// Sets a bool in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="value">Value that should be written.</param>
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public static void SetBool(string section, string name, bool value) |
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=> StaticInstance.SetBool(section, name, value); |
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} |
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} |
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using System; |
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using System.Globalization; |
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using System.IO; |
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using IPA.Loader; |
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#if NET3
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using Path = Net3_Proxy.Path; |
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#endif
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namespace IPA.Config |
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{ |
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/// <summary>
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/// Allows to get and set preferences for your mod.
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/// </summary>
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[Obsolete("Uses IniFile, which uses 16 bit system calls. Use BS Utils INI system for now.")] |
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public interface IModPrefs |
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{ |
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/// <summary>
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/// Gets a string from the ini.
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/// </summary>
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|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="defaultValue">Value that should be used when no value is found.</param>
|
|
|
|
|
|
/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
|
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
|
string GetString(string section, string name, string defaultValue = "", bool autoSave = false); |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Gets an int from the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="defaultValue">Value that should be used when no value is found.</param>
|
|
|
|
|
|
/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
|
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
|
int GetInt(string section, string name, int defaultValue = 0, bool autoSave = false); |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Gets a float from the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="defaultValue">Value that should be used when no value is found.</param>
|
|
|
|
|
|
/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
|
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
|
float GetFloat(string section, string name, float defaultValue = 0f, bool autoSave = false); |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Gets a bool from the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="defaultValue">Value that should be used when no value is found.</param>
|
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|
|
|
|
/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
|
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
|
bool GetBool(string section, string name, bool defaultValue = false, bool autoSave = false); |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Checks whether or not a key exists in the ini.
|
|
|
|
|
|
/// </summary>
|
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|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
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|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <returns></returns>
|
|
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|
|
|
bool HasKey(string section, string name); |
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|
|
/// <summary>
|
|
|
|
|
|
/// Sets a float in the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="value">Value that should be written.</param>
|
|
|
|
|
|
void SetFloat(string section, string name, float value); |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Sets an int in the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="value">Value that should be written.</param>
|
|
|
|
|
|
void SetInt(string section, string name, int value); |
|
|
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|
|
/// <summary>
|
|
|
|
|
|
/// Sets a string in the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="value">Value that should be written.</param>
|
|
|
|
|
|
void SetString(string section, string name, string value); |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Sets a bool in the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="value">Value that should be written.</param>
|
|
|
|
|
|
void SetBool(string section, string name, bool value); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
/// <inheritdoc />
|
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|
|
|
/// <summary>
|
|
|
|
|
|
/// Allows to get and set preferences for your mod.
|
|
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|
|
|
/// </summary>
|
|
|
|
|
|
[Obsolete("Uses IniFile, which uses 16 bit system calls. Use BS Utils INI system for now.")] |
|
|
|
|
|
public class ModPrefs : IModPrefs |
|
|
|
|
|
{ |
|
|
|
|
|
private static ModPrefs _staticInstance; |
|
|
|
|
|
private static IModPrefs StaticInstance => _staticInstance ?? (_staticInstance = new ModPrefs()); |
|
|
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|
|
|
|
|
|
|
private readonly IniFile _instance; |
|
|
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|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Constructs a ModPrefs object for the provide plugin.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="plugin">the plugin to get the preferences file for</param>
|
|
|
|
|
|
public ModPrefs(PluginLoader.PluginMetadata plugin) { |
|
|
|
|
|
_instance = new IniFile(Path.Combine(Environment.CurrentDirectory, "UserData", "ModPrefs", |
|
|
|
|
|
$"{plugin.Name}.ini")); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
private ModPrefs() |
|
|
|
|
|
{ |
|
|
|
|
|
_instance = new IniFile(Path.Combine(Environment.CurrentDirectory, "UserData", "modprefs.ini")); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
string IModPrefs.GetString(string section, string name, string defaultValue, bool autoSave) |
|
|
|
|
|
{ |
|
|
|
|
|
var value = _instance.IniReadValue(section, name); |
|
|
|
|
|
if (value != "") |
|
|
|
|
|
return value; |
|
|
|
|
|
else if (autoSave) |
|
|
|
|
|
(this as IModPrefs).SetString(section, name, defaultValue); |
|
|
|
|
|
|
|
|
|
|
|
return defaultValue; |
|
|
|
|
|
} |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Gets a string from the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="defaultValue">Value that should be used when no value is found.</param>
|
|
|
|
|
|
/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
|
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
|
public static string GetString(string section, string name, string defaultValue = "", bool autoSave = false) |
|
|
|
|
|
=> StaticInstance.GetString(section, name, defaultValue, autoSave); |
|
|
|
|
|
|
|
|
|
|
|
int IModPrefs.GetInt(string section, string name, int defaultValue, bool autoSave) |
|
|
|
|
|
{ |
|
|
|
|
|
if (int.TryParse(_instance.IniReadValue(section, name), out var value)) |
|
|
|
|
|
return value; |
|
|
|
|
|
else if (autoSave) |
|
|
|
|
|
(this as IModPrefs).SetInt(section, name, defaultValue); |
|
|
|
|
|
|
|
|
|
|
|
return defaultValue; |
|
|
|
|
|
} |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Gets an int from the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="defaultValue">Value that should be used when no value is found.</param>
|
|
|
|
|
|
/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
|
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
|
public static int GetInt(string section, string name, int defaultValue = 0, bool autoSave = false) |
|
|
|
|
|
=> StaticInstance.GetInt(section, name, defaultValue, autoSave); |
|
|
|
|
|
|
|
|
|
|
|
float IModPrefs.GetFloat(string section, string name, float defaultValue, bool autoSave) |
|
|
|
|
|
{ |
|
|
|
|
|
if (float.TryParse(_instance.IniReadValue(section, name), out var value)) |
|
|
|
|
|
return value; |
|
|
|
|
|
else if (autoSave) |
|
|
|
|
|
(this as IModPrefs).SetFloat(section, name, defaultValue); |
|
|
|
|
|
|
|
|
|
|
|
return defaultValue; |
|
|
|
|
|
} |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Gets a float from the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="defaultValue">Value that should be used when no value is found.</param>
|
|
|
|
|
|
/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
|
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
|
public static float GetFloat(string section, string name, float defaultValue = 0f, bool autoSave = false) |
|
|
|
|
|
=> StaticInstance.GetFloat(section, name, defaultValue, autoSave); |
|
|
|
|
|
|
|
|
|
|
|
bool IModPrefs.GetBool(string section, string name, bool defaultValue, bool autoSave) |
|
|
|
|
|
{ |
|
|
|
|
|
string sVal = GetString(section, name, null); |
|
|
|
|
|
if (sVal == "1" || sVal == "0") |
|
|
|
|
|
{ |
|
|
|
|
|
return sVal == "1"; |
|
|
|
|
|
} |
|
|
|
|
|
else if (autoSave) |
|
|
|
|
|
{ |
|
|
|
|
|
(this as IModPrefs).SetBool(section, name, defaultValue); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
return defaultValue; |
|
|
|
|
|
} |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Gets a bool from the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="defaultValue">Value that should be used when no value is found.</param>
|
|
|
|
|
|
/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
|
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
|
public static bool GetBool(string section, string name, bool defaultValue = false, bool autoSave = false) |
|
|
|
|
|
=> StaticInstance.GetBool(section, name, defaultValue, autoSave); |
|
|
|
|
|
|
|
|
|
|
|
bool IModPrefs.HasKey(string section, string name) |
|
|
|
|
|
{ |
|
|
|
|
|
return (_instance.IniReadValue(section, name)?.Length ?? 0) > 0; |
|
|
|
|
|
} |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Checks whether or not a key exists in the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <returns></returns>
|
|
|
|
|
|
public static bool HasKey(string section, string name) => StaticInstance.HasKey(section, name); |
|
|
|
|
|
|
|
|
|
|
|
void IModPrefs.SetFloat(string section, string name, float value) |
|
|
|
|
|
{ |
|
|
|
|
|
_instance.IniWriteValue(section, name, value.ToString(CultureInfo.InvariantCulture)); |
|
|
|
|
|
} |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Sets a float in the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="value">Value that should be written.</param>
|
|
|
|
|
|
public static void SetFloat(string section, string name, float value) |
|
|
|
|
|
=> StaticInstance.SetFloat(section, name, value); |
|
|
|
|
|
|
|
|
|
|
|
void IModPrefs.SetInt(string section, string name, int value) |
|
|
|
|
|
{ |
|
|
|
|
|
_instance.IniWriteValue(section, name, value.ToString()); |
|
|
|
|
|
} |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Sets an int in the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="value">Value that should be written.</param>
|
|
|
|
|
|
public static void SetInt(string section, string name, int value) |
|
|
|
|
|
=> StaticInstance.SetInt(section, name, value); |
|
|
|
|
|
|
|
|
|
|
|
void IModPrefs.SetString(string section, string name, string value) |
|
|
|
|
|
{ |
|
|
|
|
|
_instance.IniWriteValue(section, name, value); |
|
|
|
|
|
} |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Sets a string in the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="value">Value that should be written.</param>
|
|
|
|
|
|
public static void SetString(string section, string name, string value) |
|
|
|
|
|
=> StaticInstance.SetString(section, name, value); |
|
|
|
|
|
|
|
|
|
|
|
void IModPrefs.SetBool(string section, string name, bool value) |
|
|
|
|
|
{ |
|
|
|
|
|
_instance.IniWriteValue(section, name, value ? "1" : "0"); |
|
|
|
|
|
} |
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Sets a bool in the ini.
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="section">Section of the key.</param>
|
|
|
|
|
|
/// <param name="name">Name of the key.</param>
|
|
|
|
|
|
/// <param name="value">Value that should be written.</param>
|
|
|
|
|
|
public static void SetBool(string section, string name, bool value) |
|
|
|
|
|
=> StaticInstance.SetBool(section, name, value); |
|
|
|
|
|
} |
|
|
|
|
|
} |