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Added a level of indirection in the injector for safety loading shipped libraries

pull/46/head
Anairkoen Schno 5 years ago
parent
commit
ac1cbd8c42
3 changed files with 10 additions and 5 deletions
  1. +7
    -1
      IPA.Injector/Injector.cs
  2. +3
    -3
      IPA.Loader/Loader/LibLoader.cs
  3. +0
    -1
      IPA/obj/Debug/IPA.csproj.CoreCompileInputs.cache

+ 7
- 1
IPA.Injector/Injector.cs View File

@ -96,7 +96,7 @@ namespace IPA.Injector
GameVersionEarly.Load(); GameVersionEarly.Load();
HarmonyProtector><span class="p">.Protect();
InstallHarmonyProtections();
pluginAsyncLoadTask = PluginLoader.LoadTask(); pluginAsyncLoadTask = PluginLoader.LoadTask();
permissionFixTask = PermissionFix.FixPermissions(new DirectoryInfo(Environment.CurrentDirectory)); permissionFixTask = PermissionFix.FixPermissions(new DirectoryInfo(Environment.CurrentDirectory));
@ -104,6 +104,7 @@ namespace IPA.Injector
catch (Exception e) catch (Exception e)
{ {
Console.WriteLine(e); Console.WriteLine(e);
throw;
} }
} }
@ -123,6 +124,11 @@ namespace IPA.Injector
LibLoader.Configure(); LibLoader.Configure();
} }
private static void InstallHarmonyProtections()
{ // proxy function to delay resolution
HarmonyProtector.Protect();
}
private static void InstallBootstrapPatch() private static void InstallBootstrapPatch()
{ {
var cAsmName = Assembly.GetExecutingAssembly().GetName(); var cAsmName = Assembly.GetExecutingAssembly().GetName();


+ 3
- 3
IPA.Loader/Loader/LibLoader.cs View File

@ -47,9 +47,9 @@ namespace IPA.Loader
internal static void Configure() internal static void Configure()
{ {
SetupAssemblyFilenames(true);
AppDomain.CurrentDomain.AssemblyResolve -= AssemblyLibLoader; AppDomain.CurrentDomain.AssemblyResolve -= AssemblyLibLoader;
AppDomain.CurrentDomain.AssemblyResolve += AssemblyLibLoader; AppDomain.CurrentDomain.AssemblyResolve += AssemblyLibLoader;
SetupAssemblyFilenames(true);
} }
internal static void SetupAssemblyFilenames(bool force = false) internal static void SetupAssemblyFilenames(bool force = false)
@ -93,8 +93,8 @@ namespace IPA.Loader
}).All(f => true); // force it to iterate all }).All(f => true); // force it to iterate all
} }
var unityData = Directory.EnumerateDirectories(Environment.CurrentDirectory, "*_Data").First();
AddDir(Path.Combine(unityData, "Plugins"));
//var unityData = Directory.EnumerateDirectories(Environment.CurrentDirectory, "*_Data").First();
//AddDir(Path.Combine(unityData, "Plugins"));
foreach (var dir in Environment.GetEnvironmentVariable("path").Split(Path.PathSeparator)) foreach (var dir in Environment.GetEnvironmentVariable("path").Split(Path.PathSeparator))
AddDir(dir); AddDir(dir);


+ 0
- 1
IPA/obj/Debug/IPA.csproj.CoreCompileInputs.cache View File

@ -1 +0,0 @@
cc86aa342ebce00fb3a7de08cdd743019e060632

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