@ -12,6 +12,7 @@ using System.Reflection;
using UnityEngine.EventSystems ;
using System.Diagnostics ;
using System.Collections ;
using System.IO ;
namespace BSIPA_ModList.UI.ViewControllers
{
@ -86,39 +87,73 @@ namespace BSIPA_ModList.UI.ViewControllers
return uri . Substring ( 3 ) ;
}
private static Stream ConsolasAssetBundleFontStream = > Assembly . GetExecutingAssembly ( ) . GetManifestResourceStream ( "BSIPA_ModList.Bundles.consolas.font" ) ;
private static AssetBundleCreateRequest _bundleRequest ;
private static AssetBundle _bundle ;
private static AssetBundle Bundle
{
get
{
if ( _bundle = = null & & _bundleRequest ! = null )
throw new InvalidOperationException ( "Asset bundle is being loaded asynchronously; please wait for that to complete" ) ;
if ( _bundle = = null )
_bundle = AssetBundle . LoadFromStream ( Assembly . GetExecutingAssembly ( ) . GetManifestResourceStream ( "BSIPA_ModList.Bundles.consolas.font" ) ) ;
_bundle = AssetBundle . LoadFromStream ( ConsolasAssetBundleFontStream ) ;
return _bundle ;
}
}
private static AssetBundleRequest _consolasRequest ;
private static TMP_FontAsset _unsetConsolas ;
private static TMP_FontAsset _consolas ;
private static TMP_FontAsset Consolas
{
get
{
if ( _consolas = = null )
{
_consolas = Bundle ? . LoadAsset < TMP_FontAsset > ( "CONSOLAS" ) ;
if ( _consolas ! = null )
{
var originalFont = Resources . FindObjectsOfTypeAll < TMP_FontAsset > ( ) . Last ( f = > f . name = = "Teko-Medium SDF No Glow" ) ;
var matCopy = Instantiate ( originalFont . material ) ;
matCopy . mainTexture = _consolas . material . mainTexture ;
matCopy . mainTextureOffset = _consolas . material . mainTextureOffset ;
matCopy . mainTextureScale = _consolas . material . mainTextureScale ;
_consolas . material = matCopy ;
MaterialReferenceManager . AddFontAsset ( _consolas ) ;
}
}
if ( _unsetConsolas = = null & & _consolasRequest ! = null )
throw new InvalidOperationException ( "Asset is being loaded asynchronously; please wait for that to complete" ) ;
if ( _unsetConsolas = = null )
_unsetConsolas = Bundle ? . LoadAsset < TMP_FontAsset > ( "CONSOLAS" ) ;
if ( _consolas = = null & & _unsetConsolas ! = null )
_consolas = SetupFont ( _unsetConsolas ) ;
return _consolas ;
}
}
private static TMP_FontAsset SetupFont ( TMP_FontAsset f )
{
var originalFont = Resources . FindObjectsOfTypeAll < TMP_FontAsset > ( ) . Last ( f2 = > f2 . name = = "Teko-Medium SDF No Glow" ) ;
var matCopy = Instantiate ( originalFont . material ) ;
matCopy . mainTexture = f . material . mainTexture ;
matCopy . mainTextureOffset = f . material . mainTextureOffset ;
matCopy . mainTextureScale = f . material . mainTextureScale ;
f . material = matCopy ;
f = Instantiate ( f ) ;
MaterialReferenceManager . AddFontAsset ( f ) ;
return f ;
}
internal static void StartLoadResourcesAsync ( )
{
SharedCoroutineStarter . instance . StartCoroutine ( LoadResourcesAsync ( ) ) ;
}
private static IEnumerator LoadResourcesAsync ( )
{
Logger . md . Debug ( "Starting to load resources" ) ;
_bundleRequest = AssetBundle . LoadFromStreamAsync ( ConsolasAssetBundleFontStream ) ;
yield return _bundleRequest ;
_bundle = _bundleRequest . assetBundle ;
Logger . md . Debug ( "Bundle loaded" ) ;
_consolasRequest = _bundle . LoadAssetAsync < TMP_FontAsset > ( "CONSOLAS" ) ;
yield return _consolasRequest ;
_unsetConsolas = _consolasRequest . asset as TMP_FontAsset ;
Logger . md . Debug ( "Font loaded" ) ;
}
protected void Awake ( )
{
if ( Consolas = = null )