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@ -1,219 +0,0 @@ |
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using Mono.Cecil; |
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using Mono.Cecil.Rocks; |
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using System; |
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using System.Collections.Generic; |
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using System.IO; |
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using System.Reflection; |
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namespace IPA.Injector |
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{ |
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internal class VirtualizedModule : IDisposable |
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{ |
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private readonly FileInfo file; |
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private ModuleDefinition module; |
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public static VirtualizedModule Load(string engineFile) |
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{ |
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return new VirtualizedModule(engineFile); |
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} |
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private VirtualizedModule(string assemblyFile) |
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{ |
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file = new FileInfo(assemblyFile); |
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LoadModules(); |
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} |
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private void LoadModules() |
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{ |
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module = ModuleDefinition.ReadModule(file.FullName, new ReaderParameters |
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{ |
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ReadWrite = false, |
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InMemory = true, |
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ReadingMode = ReadingMode.Immediate |
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}); |
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} |
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public void Virtualize(AssemblyName selfName, Action beforeChangeCallback = null) |
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{ |
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var changed = false; |
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var virtualize = true; |
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foreach (var r in module.AssemblyReferences) |
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{ |
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if (r.Name == selfName.Name) |
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{ |
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virtualize = false; |
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if (r.Version != selfName.Version) |
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{ |
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r.Version = selfName.Version; |
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changed = true; |
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} |
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} |
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} |
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if (virtualize) |
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{ |
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changed = true; |
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module.AssemblyReferences.Add(new AssemblyNameReference(selfName.Name, selfName.Version)); |
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foreach (var type in module.Types) |
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{ |
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VirtualizeType(type); |
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} |
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} |
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if (changed) |
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{ |
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beforeChangeCallback?.Invoke(); |
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module.Write(file.FullName); |
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} |
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} |
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private TypeReference inModreqRef; |
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// private TypeReference outModreqRef;
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private void VirtualizeType(TypeDefinition type) |
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{ |
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if(type.IsSealed) |
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{ |
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// Unseal
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type.IsSealed = false; |
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} |
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if (type.IsNestedPrivate) |
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{ |
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type.IsNestedPrivate = false; |
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type.IsNestedPublic = true; |
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} |
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if (type.IsInterface) return; |
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if (type.IsAbstract) return; |
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// These two don't seem to work.
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if (type.Name == "SceneControl" || type.Name == "ConfigUI") return; |
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// Take care of sub types
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foreach (var subType in type.NestedTypes) |
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{ |
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VirtualizeType(subType); |
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} |
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foreach (var method in type.Methods) |
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{ |
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if (method.IsManaged |
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&& method.IsIL |
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&& !method.IsStatic |
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&& (!method.IsVirtual || method.IsFinal) |
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&& !method.IsAbstract |
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&& !method.IsAddOn |
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&& !method.IsConstructor |
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&& !method.IsSpecialName |
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&& !method.IsGenericInstance |
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&& !method.HasOverrides) |
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{ |
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// fix In parameters to have the modreqs required by the compiler
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foreach (var param in method.Parameters) |
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{ |
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if (param.IsIn) |
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{ |
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inModreqRef ??= module.ImportReference(typeof(System.Runtime.InteropServices.InAttribute)); |
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param.ParameterType = AddModreqIfNotExist(param.ParameterType, inModreqRef); |
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} |
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// Breaks override methods if modreq is applied to `out` parameters
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//if (param.IsOut)
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//{
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// outModreqRef ??= module.ImportReference(typeof(System.Runtime.InteropServices.OutAttribute));
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// param.ParameterType = AddModreqIfNotExist(param.ParameterType, outModreqRef);
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//}
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} |
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method.IsVirtual = true; |
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method.IsFinal = false; |
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method.IsPublic = true; |
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method.IsPrivate = false; |
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method.IsNewSlot = true; |
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method.IsHideBySig = true; |
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} |
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} |
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foreach (var field in type.Fields) |
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{ |
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if (field.IsPrivate) field.IsFamily = true; |
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} |
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} |
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private TypeReference AddModreqIfNotExist(TypeReference type, TypeReference mod) |
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{ |
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var (element, opt, req) = GetDecomposedModifiers(type); |
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if (!req.Contains(mod)) |
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{ |
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req.Add(mod); |
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} |
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return BuildModifiedType(element, opt, req); |
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} |
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private (TypeReference Element, List<TypeReference> ModOpt, List<TypeReference> ModReq) GetDecomposedModifiers(TypeReference type) |
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{ |
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var opt = new List<TypeReference>(); |
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var req = new List<TypeReference>(); |
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while (type is IModifierType modif) |
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{ |
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if (type.IsOptionalModifier) |
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opt.Add(modif.ModifierType); |
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if (type.IsRequiredModifier) |
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req.Add(modif.ModifierType); |
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type = modif.ElementType; |
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} |
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return (type, opt, req); |
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} |
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private TypeReference BuildModifiedType(TypeReference type, IEnumerable<TypeReference> opt, IEnumerable<TypeReference> req) |
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{ |
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foreach (var mod in req) |
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{ |
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type = type.MakeRequiredModifierType(mod); |
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} |
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foreach (var mod in opt) |
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{ |
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type = type.MakeOptionalModifierType(mod); |
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} |
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return type; |
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} |
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#region IDisposable Support
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private bool disposedValue = false; // To detect redundant calls
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protected virtual void Dispose(bool disposing) |
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{ |
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if (!disposedValue) |
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{ |
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if (disposing) |
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{ |
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module.Dispose(); |
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} |
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disposedValue = true; |
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} |
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} |
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~VirtualizedModule() |
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{ |
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// Do not change this code. Put cleanup code in Dispose(bool disposing) above.
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Dispose(false); |
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} |
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// This code added to correctly implement the disposable pattern.
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public void Dispose() |
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{ |
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// Do not change this code. Put cleanup code in Dispose(bool disposing) above.
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Dispose(true); |
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GC.SuppressFinalize(this); |
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} |
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#endregion
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} |
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} |