Browse Source

Exposed more manifest fields to the world

pull/44/head
Anairkoen Schno 4 years ago
parent
commit
5ee4f6040f
1 changed files with 29 additions and 1 deletions
  1. +29
    -1
      IPA.Loader/Loader/PluginMetadata.cs

+ 29
- 1
IPA.Loader/Loader/PluginMetadata.cs View File

@ -1,6 +1,7 @@
using IPA.Loader.Features;
using IPA.Utilities;
using Mono.Cecil;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@ -46,7 +47,7 @@ namespace IPA.Loader
/// The name of the author that wrote this plugin.
/// </summary>
/// <value>the name of the plugin's author</value>
public string Author { get; internal set; }
public string Author { get; private set; }
/// <summary>
/// The version of the plugin.
@ -75,6 +76,29 @@ namespace IPA.Loader
/// <value>a list of associated files</value>
public IReadOnlyList<FileInfo> AssociatedFiles { get; private set; } = new List<FileInfo>();
/// <summary>
/// The name of the resource in the plugin assembly containing the plugin's icon.
/// </summary>
/// <value>the name of the plugin's icon</value>
public string IconName { get; private set; }
/// <summary>
/// A link to this plugin's home page, if any.
/// </summary>
/// <value>the <see cref="Uri"/> of the plugin's home page</value>
public Uri PluginHomeLink { get; private set; }
/// <summary>
/// A link to this plugin's source code, if avaliable.
/// </summary>
/// <value>the <see cref="Uri"/> of the plugin's source code</value>
public Uri PluginSourceLink { get; private set; }
/// <summary>
/// A link to a donate page for the author of this plugin, if avaliable.
/// </summary>
/// <value>the <see cref="Uri"/> of the author's donate page</value>
public Uri DonateLink { get; private set; }
internal bool IsSelf;
/// <summary>
@ -97,6 +121,10 @@ namespace IPA.Loader
Version = value.Version;
Id = value.Id;
Author = value.Author;
IconName = value.IconPath;
PluginHomeLink = value.Links.ProjectHome;
PluginSourceLink = value.Links.ProjectSource;
DonateLink = value.Links.Donate;
AssociatedFiles = value.Files
.Select(f => Path.Combine(UnityGame.InstallPath, f))
.Select(p => new FileInfo(p)).ToList();


Loading…
Cancel
Save