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Fixed ModList to reference the right file

pull/46/head
Anairkoen Schno 5 years ago
parent
commit
43fa6cdfc8
1 changed files with 2 additions and 2 deletions
  1. +2
    -2
      BSIPA-ModList/BSIPA-ModList.csproj

+ 2
- 2
BSIPA-ModList/BSIPA-ModList.csproj View File

@ -52,13 +52,13 @@
<HintPath>..\Refs\Unity.TextMeshPro.dll</HintPath> <HintPath>..\Refs\Unity.TextMeshPro.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine"> <Reference Include="UnityEngine">
<HintPath>..\Refs\UnityEngine.dll</HintPath>
<HintPath>..\Refs\UnityEngine.Net4.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AssetBundleModule"> <Reference Include="UnityEngine.AssetBundleModule">
<HintPath>..\Refs\UnityEngine.AssetBundleModule.dll</HintPath> <HintPath>..\Refs\UnityEngine.AssetBundleModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.CoreModule"> <Reference Include="UnityEngine.CoreModule">
<HintPath>..\Refs\UnityEngine.CoreModule.dll</HintPath>
<HintPath>..\Refs\UnityEngine.CoreModule.Net4.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="UnityEngine.TextRenderingModule"> <Reference Include="UnityEngine.TextRenderingModule">


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