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refactor
Michael Guedko 6 years ago
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@ -23,7 +23,8 @@ To verify it worked, start the game with the `--verbose` flag. If a new console
2. Download a release and add **IllusionPlugin.dll** to your references 2. Download a release and add **IllusionPlugin.dll** to your references
3. Implement `IPlugin` or `IEnhancedPlugin` 3. Implement `IPlugin` or `IEnhancedPlugin`
4. Build the project and copy the DLL into the Plugins folder of the game 4. Build the project and copy the DLL into the Plugins folder of the game
Note: You can use Console.Write() with the --verbose flag for debugging your plugins.
Note: You can use Console.Write() with the --verbose flag for debugging your plugins.
## How To Keep The Game Patched ## How To Keep The Game Patched
When patching, IPA automatically creates a shortcut that keeps everything up-to-date. This simply makes sure that your DLLs remain patched even after an update. When patching, IPA automatically creates a shortcut that keeps everything up-to-date. This simply makes sure that your DLLs remain patched even after an update.


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