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@ -131,7 +131,11 @@ namespace BSIPA_ModList.UI.ViewControllers |
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pup_rt.anchoredPosition = new Vector2(pup_xoff, pup_rt.anchoredPosition.y); |
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var pup_bg_rt = pup_rt.Find("BG") as RectTransform; |
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pup_bg_rt.sizeDelta = new Vector2(pup_bg_rt.sizeDelta.y, pup_bg_rt.sizeDelta.y); |
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//Destroy(pageUp.GetComponent<Touchable>()); // destroy Touchable component to fix hitboxes
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// fix hitbox
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pup_rt.anchorMin = new Vector2(.5f, pup_rt.anchorMin.y); |
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pup_rt.anchorMax = new Vector2(.5f, pup_rt.anchorMax.y); |
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pup_rt.sizeDelta = new Vector2(pup_rt.sizeDelta.y, pup_rt.sizeDelta.y); |
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} |
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{ |
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var pdn_rt = pageDown.transform as RectTransform; |
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@ -140,7 +144,11 @@ namespace BSIPA_ModList.UI.ViewControllers |
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pdn_rt.anchoredPosition = new Vector2(pdn_xoff, pdn_rt.anchoredPosition.y); |
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var pdn_bg_rt = pdn_rt.Find("BG") as RectTransform; |
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pdn_bg_rt.sizeDelta = new Vector2(pdn_bg_rt.sizeDelta.y, pdn_bg_rt.sizeDelta.y); |
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//Destroy(pageDown.GetComponent<Touchable>()); // destroy Touchable component to fix hitboxes
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// fix hitbox
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pdn_rt.anchorMin = new Vector2(.5f, pdn_rt.anchorMin.y); |
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pdn_rt.anchorMax = new Vector2(.5f, pdn_rt.anchorMax.y); |
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pdn_rt.sizeDelta = new Vector2(pdn_rt.sizeDelta.y, pdn_rt.sizeDelta.y); |
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} |
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scrView = gameObject.AddComponent<ScrollView>(); |
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