Browse Source

Add beatmap editor to the list of default game assemblies

pull/96/head
Meivyn 9 months ago
parent
commit
2f3430b8eb
No known key found for this signature in database GPG Key ID: 8BDD3E48158B2F71
1 changed files with 3 additions and 3 deletions
  1. +3
    -3
      IPA.Loader/Config/SelfConfig.cs

+ 3
- 3
IPA.Loader/Config/SelfConfig.cs View File

@ -75,7 +75,7 @@ namespace IPA.Config
internal const string IPAName = "Beat Saber IPA";
internal const string IPAVersion = "4.1.7.0";
// uses Updates.AutoUpdate, Updates.AutoCheckUpdates, YeetMods, Debug.ShowCallSource, Debug.ShowDebug,
// uses Updates.AutoUpdate, Updates.AutoCheckUpdates, YeetMods, Debug.ShowCallSource, Debug.ShowDebug,
// Debug.CondenseModLogs
internal static SelfConfig CommandLineValues = new();
@ -162,8 +162,8 @@ namespace IPA.Config
{
// LINE: ignore 5
#if BeatSaber // provide these defaults only for Beat Saber builds
"Main.dll", "Core.dll", "HMLib.dll", "HMUI.dll", "HMRendering.dll", "VRUI.dll",
"BeatmapCore.dll", "GameplayCore.dll","HMLibAttributes.dll",
"Main.dll", "Core.dll", "HMLib.dll", "HMUI.dll", "HMRendering.dll", "VRUI.dll",
"BeatmapCore.dll", "GameplayCore.dll", "HMLibAttributes.dll", "BeatmapEditor3D.dll"
#else // otherwise specify Assembly-CSharp.dll
"Assembly-CSharp.dll"
// LINE: ignore


Loading…
Cancel
Save