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Lib loader now sets up DLL search paths

pull/32/head
Anairkoen Schno 4 years ago
parent
commit
2876df2524
2 changed files with 73 additions and 18 deletions
  1. +1
    -2
      IPA.Injector/Injector.cs
  2. +72
    -16
      IPA.Loader/Loader/LibLoader.cs

+ 1
- 2
IPA.Injector/Injector.cs View File

@ -109,8 +109,7 @@ namespace IPA.Injector
{
if (loadingDone) return;
loadingDone = true;
AppDomain.CurrentDomain.AssemblyResolve += LibLoader.AssemblyLibLoader;
LibLoader.SetupAssemblyFilenames(true);
LibLoader.Configure();
}
private static void InstallBootstrapPatch()


+ 72
- 16
IPA.Loader/Loader/LibLoader.cs View File

@ -1,7 +1,11 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Linq;
using IPA.Logging;
using Mono.Cecil;
@ -34,6 +38,13 @@ namespace IPA.Loader
internal static string NativeLibraryPath => Path.Combine(LibraryPath, "Native");
internal static Dictionary<string, string> FilenameLocations;
internal static void Configure()
{
AppDomain.CurrentDomain.AssemblyResolve -= AssemblyLibLoader;
AppDomain.CurrentDomain.AssemblyResolve += AssemblyLibLoader;
SetupAssemblyFilenames(true);
}
internal static void SetupAssemblyFilenames(bool force = false)
{
if (FilenameLocations == null || force)
@ -44,6 +55,36 @@ namespace IPA.Loader
if (FilenameLocations.ContainsKey(fn.Name))
Log(Logger.Level.Critical, $"Multiple instances of {fn.Name} exist in Libs! Ignoring {fn.FullName}");
else FilenameLocations.Add(fn.Name, fn.FullName);
if (!SetDefaultDllDirectories(LoadLibraryFlags.LOAD_LIBRARY_SEARCH_USER_DIRS | LoadLibraryFlags.LOAD_LIBRARY_SEARCH_SYSTEM32
| LoadLibraryFlags.LOAD_LIBRARY_SEARCH_DEFAULT_DIRS | LoadLibraryFlags.LOAD_LIBRARY_SEARCH_APPLICATION_DIR))
{
var err = new Win32Exception();
Log(Logger.Level.Critical, $"Error configuring DLL search path");
Log(Logger.Level.Critical, err);
return;
}
void AddDir(string path)
{
var retPtr = AddDllDirectory(path);
if (retPtr == IntPtr.Zero)
{
var err = new Win32Exception();
Log(Logger.Level.Warning, $"Could not add DLL directory");
Log(Logger.Level.Warning, err);
}
}
if (Directory.Exists(NativeLibraryPath))
{
AddDir(NativeLibraryPath);
TraverseTree(NativeLibraryPath, dir =>
{ // this is a terrible hack for iterating directories
AddDir(dir); return true;
}).All(f => true); // force it to iterate all
}
}
}
@ -92,8 +133,17 @@ namespace IPA.Loader
if (((byte)lvl & (byte)StandardLogger.PrintFilter) != 0)
Console.WriteLine($"[{lvl}] {message}");
}
internal static void Log(Logger.Level lvl, Exception message)
{ // multiple proxy methods to delay loading of assemblies until it's done
if (Logger.LogCreated)
AssemblyLibLoaderCallLogger(lvl, message);
else
if (((byte)lvl & (byte)StandardLogger.PrintFilter) != 0)
Console.WriteLine($"[{lvl}] {message}");
}
private static void AssemblyLibLoaderCallLogger(Logger.Level lvl, string message) => Logger.libLoader.Log(lvl, message);
private static void AssemblyLibLoaderCallLogger(Logger.Level lvl, Exception message) => Logger.libLoader.Log(lvl, message);
// https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/file-system/how-to-iterate-through-a-directory-tree
private static IEnumerable<FileInfo> TraverseTree(string root, Func<string, bool> dirValidator = null)
@ -115,13 +165,9 @@ namespace IPA.Loader
subDirs = Directory.GetDirectories(currentDir);
}
catch (UnauthorizedAccessException)
{
continue;
}
{ continue; }
catch (DirectoryNotFoundException)
{
continue;
}
{ continue; }
string[] files;
try
@ -129,13 +175,9 @@ namespace IPA.Loader
files = Directory.GetFiles(currentDir);
}
catch (UnauthorizedAccessException)
{
continue;
}
{ continue; }
catch (DirectoryNotFoundException)
{
continue;
}
{ continue; }
foreach (string str in subDirs)
if (dirValidator(str)) dirs.Push(str);
@ -148,15 +190,29 @@ namespace IPA.Loader
nextValue = new FileInfo(file);
}
catch (FileNotFoundException)
{
continue;
}
{ continue; }
yield return nextValue;
}
}
}
[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
private static extern IntPtr AddDllDirectory(string lpPathName);
[Flags]
[SuppressMessage("ReSharper", "InconsistentNaming")]
[SuppressMessage("ReSharper", "UnusedMember.Local")]
private enum LoadLibraryFlags : uint
{
None = 0,
LOAD_LIBRARY_SEARCH_APPLICATION_DIR = 0x00000200,
LOAD_LIBRARY_SEARCH_DEFAULT_DIRS = 0x00001000,
LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800,
LOAD_LIBRARY_SEARCH_USER_DIRS = 0x00000400,
}
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool SetDefaultDllDirectories(LoadLibraryFlags dwFlags);
}
}

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