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@ -64,68 +64,68 @@ namespace IPA.Config |
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// END: section ignore
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// END: section ignore
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public bool Regenerate = true; |
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public virtual bool Regenerate { get; set; } = true; |
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public class Updates_ |
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public class Updates_ |
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{ |
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{ |
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public bool AutoUpdate = true; |
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public virtual bool AutoUpdate { get; set; } = true; |
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// LINE: ignore 2
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// LINE: ignore 2
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public static bool AutoUpdate_ => (Instance?.Updates?.AutoUpdate ?? true) |
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public static bool AutoUpdate_ => (Instance?.Updates?.AutoUpdate ?? true) |
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&& CommandLineValues.Updates.AutoUpdate; |
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&& CommandLineValues.Updates.AutoUpdate; |
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public bool AutoCheckUpdates = true; |
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public virtual bool AutoCheckUpdates { get; set; } = true; |
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// LINE: ignore 2
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// LINE: ignore 2
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public static bool AutoCheckUpdates_ => (Instance?.Updates?.AutoCheckUpdates ?? true) |
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public static bool AutoCheckUpdates_ => (Instance?.Updates?.AutoCheckUpdates ?? true) |
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&& CommandLineValues.Updates.AutoCheckUpdates; |
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&& CommandLineValues.Updates.AutoCheckUpdates; |
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} |
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} |
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public Updates_ Updates = new Updates_(); |
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public virtual Updates_ Updates { get; set; } = new Updates_(); |
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public class Debug_ |
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public class Debug_ |
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{ |
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{ |
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public bool ShowCallSource = false; |
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public virtual bool ShowCallSource { get; set; } = false; |
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// LINE: ignore 2
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// LINE: ignore 2
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public static bool ShowCallSource_ => (Instance?.Debug?.ShowCallSource ?? false) |
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public static bool ShowCallSource_ => (Instance?.Debug?.ShowCallSource ?? false) |
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|| CommandLineValues.Debug.ShowCallSource; |
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|| CommandLineValues.Debug.ShowCallSource; |
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public bool ShowDebug = false; |
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public virtual bool ShowDebug { get; set; } = false; |
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// LINE: ignore 2
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// LINE: ignore 2
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public static bool ShowDebug_ => (Instance?.Debug?.ShowDebug ?? false) |
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public static bool ShowDebug_ => (Instance?.Debug?.ShowDebug ?? false) |
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|| CommandLineValues.Debug.ShowDebug; |
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|| CommandLineValues.Debug.ShowDebug; |
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// This option only takes effect after a full game restart, unless new logs are created again
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// This option only takes effect after a full game restart, unless new logs are created again
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public bool CondenseModLogs = false; |
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public virtual bool CondenseModLogs { get; set; } = false; |
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// LINE: ignore 2
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// LINE: ignore 2
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public static bool CondenseModLogs_ => (Instance?.Debug?.CondenseModLogs ?? false) |
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public static bool CondenseModLogs_ => (Instance?.Debug?.CondenseModLogs ?? false) |
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|| CommandLineValues.Debug.CondenseModLogs; |
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|| CommandLineValues.Debug.CondenseModLogs; |
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public bool ShowHandledErrorStackTraces = false; |
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public virtual bool ShowHandledErrorStackTraces { get; set; } = false; |
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// LINE: ignore
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// LINE: ignore
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public static bool ShowHandledErrorStackTraces_ => Instance?.Debug?.ShowHandledErrorStackTraces ?? false; |
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public static bool ShowHandledErrorStackTraces_ => Instance?.Debug?.ShowHandledErrorStackTraces ?? false; |
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public bool HideMessagesForPerformance = true; |
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public virtual bool HideMessagesForPerformance { get; set; } = true; |
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// LINE: ignore
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// LINE: ignore
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public static bool HideMessagesForPerformance_ => Instance?.Debug?.HideMessagesForPerformance ?? true; |
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public static bool HideMessagesForPerformance_ => Instance?.Debug?.HideMessagesForPerformance ?? true; |
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public int HideLogThreshold = 512; |
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public virtual int HideLogThreshold { get; set; } = 512; |
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// LINE: ignore
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// LINE: ignore
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public static int HideLogThreshold_ => Instance?.Debug?.HideLogThreshold ?? 512; |
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public static int HideLogThreshold_ => Instance?.Debug?.HideLogThreshold ?? 512; |
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public bool ShowTrace = false; |
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public virtual bool ShowTrace { get; set; } = false; |
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// LINE: ignore 2
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// LINE: ignore 2
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public static bool ShowTrace_ => (Instance?.Debug?.ShowTrace ?? false) |
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public static bool ShowTrace_ => (Instance?.Debug?.ShowTrace ?? false) |
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|| CommandLineValues.Debug.ShowTrace; |
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|| CommandLineValues.Debug.ShowTrace; |
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} |
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} |
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public Debug_ Debug = new Debug_(); |
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public virtual Debug_ Debug { get; set; } = new Debug_(); |
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public bool YeetMods = true; |
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public virtual bool YeetMods { get; set; } = true; |
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// LINE: ignore 2
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// LINE: ignore 2
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public static bool YeetMods_ => (Instance?.YeetMods ?? true) |
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public static bool YeetMods_ => (Instance?.YeetMods ?? true) |
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&& CommandLineValues.YeetMods; |
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&& CommandLineValues.YeetMods; |
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[JsonProperty(Required = Required.Default)] |
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[JsonProperty(Required = Required.Default)] |
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public string LastGameVersion = null; |
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public virtual string LastGameVersion { get; set; } = null; |
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// LINE: ignore
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// LINE: ignore
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public static string LastGameVersion_ => Instance?.LastGameVersion; |
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public static string LastGameVersion_ => Instance?.LastGameVersion; |
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} |
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} |