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Merge pull request #96 from Meivyn/virtualize-editor

Add beatmap editor to the list of default game assemblies
pull/99/head
nike4613 1 year ago
committed by GitHub
parent
commit
1cdbee7fcd
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 2 additions and 2 deletions
  1. +2
    -2
      IPA.Loader/Config/SelfConfig.cs

+ 2
- 2
IPA.Loader/Config/SelfConfig.cs View File

@ -89,7 +89,7 @@ namespace IPA.Config
internal const string IPAName = "Beat Saber IPA"; internal const string IPAName = "Beat Saber IPA";
internal const string IPAVersion = "4.2.2.0"; internal const string IPAVersion = "4.2.2.0";
// uses Updates.AutoUpdate, Updates.AutoCheckUpdates, YeetMods, Debug.ShowCallSource, Debug.ShowDebug,
// uses Updates.AutoUpdate, Updates.AutoCheckUpdates, YeetMods, Debug.ShowCallSource, Debug.ShowDebug,
// Debug.CondenseModLogs // Debug.CondenseModLogs
internal static SelfConfig CommandLineValues = new(); internal static SelfConfig CommandLineValues = new();
@ -208,7 +208,7 @@ namespace IPA.Config
{ {
#if BeatSaber // provide these defaults only for Beat Saber builds #if BeatSaber // provide these defaults only for Beat Saber builds
"Main.dll", "Core.dll", "HMLib.dll", "HMUI.dll", "HMRendering.dll", "VRUI.dll", "Main.dll", "Core.dll", "HMLib.dll", "HMUI.dll", "HMRendering.dll", "VRUI.dll",
"BeatmapCore.dll", "GameplayCore.dll","HMLibAttributes.dll",
"BeatmapCore.dll", "GameplayCore.dll", "HMLibAttributes.dll", "BeatmapEditor3D.dll"
#else // otherwise specify Assembly-CSharp.dll #else // otherwise specify Assembly-CSharp.dll
"Assembly-CSharp.dll" "Assembly-CSharp.dll"
#endif #endif


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