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@ -22,6 +22,9 @@ namespace BSIPA_ModList.UI.ViewControllers |
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{ |
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internal BlockTag Tag; |
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internal HeadingData hData; |
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internal ListData lData; |
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internal int listCount; |
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internal int listIndex; |
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} |
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private string markdown = ""; |
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@ -217,18 +220,8 @@ namespace BSIPA_ModList.UI.ViewControllers |
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} |
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} |
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private static Sprite blockQuoteSidebar; |
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private static Sprite BlockQuoteSidebar |
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{ |
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get |
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{ |
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if (blockQuoteSidebar == null) |
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blockQuoteSidebar = Resources.FindObjectsOfTypeAll<Sprite>().First(s => s.name == "BackButtonBG"); |
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return blockQuoteSidebar; |
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} |
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} |
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private static readonly Color BlockQuoteColor = new Color(30f/255, 109f/255, 178f/255, .25f); |
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private static readonly Color BlockQuoteColor = new Color( 30f / 255, 109f / 255, 178f / 255, .25f); |
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private static readonly Color BlockCodeColor = new Color(135f / 255, 135f / 255, 135f / 255, .5f); |
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#if DEBUG
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#if UI_CONFIGURE_MARKDOWN_THEMATIC_BREAK
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@ -258,6 +251,11 @@ namespace BSIPA_ModList.UI.ViewControllers |
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private const string LinkDefaultColor = "#0061ff"; |
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private const string LinkHoverColor = "#009dff"; |
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const float PSize = 3.5f; |
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const float BlockCodeSize = PSize - .5f; |
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const float H1Size = 5.5f; |
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const float HLevelDecrease = 0.5f; |
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private IEnumerator UpdateMd() |
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{ |
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mdDirty = false; |
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@ -284,6 +282,8 @@ namespace BSIPA_ModList.UI.ViewControllers |
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const float BreakHeight = .5f; |
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const int TextInset = 1; |
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const int BlockQuoteInset = TextInset * 2; |
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const int BlockCodeInset = BlockQuoteInset; |
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const int ListInset = TextInset; |
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void Spacer(float size = 1.5f) |
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{ |
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@ -442,24 +442,127 @@ namespace BSIPA_ModList.UI.ViewControllers |
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l.childForceExpandWidth = true; |
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l.padding = new RectOffset(BlockQuoteInset, BlockQuoteInset, BlockQuoteInset, 0); |
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var go = l.gameObject; |
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var rt = go.GetComponent<RectTransform>(); |
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var im = go.AddComponent<Image>(); |
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im.material = CustomUI.Utilities.UIUtilities.NoGlowMaterial; |
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im.type = Image.Type.Sliced; |
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im.sprite = Instantiate(BlockQuoteBackground); |
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im.color = BlockQuoteColor; |
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} |
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break; |
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case BlockTag.IndentedCode: |
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case BlockTag.FencedCode: |
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{ |
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currentText = null; |
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var go = new GameObject("CodeBlock", typeof(RectTransform)); |
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var vlayout = go.GetComponent<RectTransform>(); |
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vlayout.SetParent(layout.Peek()); |
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vlayout.anchorMin = new Vector2(.5f, .5f); |
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vlayout.anchorMax = new Vector2(.5f, .5f); |
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vlayout.localScale = Vector3.one; |
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vlayout.localPosition = Vector3.zero; |
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vlayout.sizeDelta = new Vector2(layout.Peek().rect.width - BlockCodeInset * 2, 0f); |
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var tt = go.AddComponent<TagTypeComponent>(); |
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tt.Tag = block.Tag; |
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l = go.AddComponent<VerticalLayoutGroup>(); |
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l.childControlHeight = l.childControlWidth = true; |
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l.childForceExpandHeight = false; |
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l.childForceExpandWidth = true; |
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l.spacing = 1.5f; |
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l.padding = new RectOffset(BlockCodeInset, BlockCodeInset, BlockCodeInset, BlockCodeInset); |
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var im = go.AddComponent<Image>(); |
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im.material = CustomUI.Utilities.UIUtilities.NoGlowMaterial; |
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im.type = Image.Type.Sliced; |
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im.sprite = Instantiate(BlockQuoteBackground); |
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im.color = BlockCodeColor; |
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var text = BeatSaberUI.CreateText(vlayout, $"<noparse>{block.StringContent}</noparse>", Vector2.zero); |
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text.fontSize = BlockCodeSize; |
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text.font = Consolas; |
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} |
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break; |
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case BlockTag.List: |
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l = BlockNode("List", .05f, true, t => t.lData = block.ListData, matchWidth: true, matchWidthDiff: ListInset * 2, spacer: 1.5f); |
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if (l) |
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{ |
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l.childForceExpandWidth = true; |
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l.padding = new RectOffset(ListInset, ListInset, 0, 0); |
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var go = l.gameObject; |
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var tt = go.GetComponent<TagTypeComponent>(); |
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/*var im2 = go.AddComponent<Image>(); |
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im2.material = CustomUI.Utilities.UIUtilities.NoGlowMaterial; |
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im2.type = Image.Type.Sliced; |
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im2.sprite = Instantiate(BlockQuoteSidebar);*/ |
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//im2.color = BlockQuoteColor;
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// count up children
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var count = 0; |
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for (var c = block.FirstChild; c != null; c = c.NextSibling) count++; |
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tt.listCount = count; |
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tt.listIndex = 0; |
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} |
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break; |
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case BlockTag.ListItem: |
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l = BlockNode("ListItem", .05f, false, matchWidth: true, spacer: null); |
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if (l) |
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{ // TODO: this is mega scuffed
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l.childForceExpandWidth = true; |
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var go = l.gameObject; |
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var rt = go.GetComponent<RectTransform>(); |
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var tt = go.GetComponent<TagTypeComponent>(); |
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var ptt = rt.parent.gameObject.GetComponent<TagTypeComponent>(); |
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var index = ptt.listIndex++; |
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var listCount = ptt.listCount; |
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var maxNum = listCount + ptt.lData.Start; |
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var numChars = (int)Math.Floor(Math.Log10(maxNum) + 1); |
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var cNum = index + ptt.lData.Start; |
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var lt = ptt.lData.ListType; |
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var id = lt == ListType.Bullet ? ptt.lData.BulletChar.ToString() : (cNum + (ptt.lData.Delimiter == ListDelimiter.Parenthesis ? ")" : ".")); |
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var ident = BeatSaberUI.CreateText(rt, $"<nobr>{id} </nobr>\n", Vector2.zero); |
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if (lt == ListType.Ordered) // pad it out to fill space
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ident.text += $"<nobr><mspace=1em>{new string(' ', numChars + 1)}</mspace></nobr>"; |
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var contGo = new GameObject("Content", typeof(RectTransform)); |
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var vlayout = contGo.GetComponent<RectTransform>(); |
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vlayout.SetParent(rt); |
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vlayout.anchorMin = new Vector2(.5f, .5f); |
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vlayout.anchorMax = new Vector2(.5f, .5f); |
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vlayout.localScale = Vector3.one; |
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vlayout.localPosition = Vector3.zero; |
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//vlayout.sizeDelta = new Vector2(rt.rect.width, 0f);
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var tt2 = contGo.AddComponent<TagTypeComponent>(); |
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tt2.Tag = block.Tag; |
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var csf = contGo.AddComponent<ContentSizeFitter>(); |
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csf.horizontalFit = ContentSizeFitter.FitMode.PreferredSize; |
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csf.verticalFit = ContentSizeFitter.FitMode.Unconstrained; |
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l = contGo.AddComponent<VerticalLayoutGroup>(); |
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l.childAlignment = TextAnchor.UpperLeft; |
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l.childControlHeight = l.childControlWidth = true; |
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l.childForceExpandHeight = false; |
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l.childForceExpandWidth = true; |
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l.spacing = .5f; |
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layout.Push(vlayout); |
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} |
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else |
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layout.Pop(); // pop one more to clear content rect from stack
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break; |
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case BlockTag.HtmlBlock: |
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break; |
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case BlockTag.ReferenceDefinition: // i have no idea what the state looks like here
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block.DebugPrintTo(Logger.md.Info, 5); |
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//block.DebugPrintTo(Logger.md.Info, 5);
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break; |
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} |
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} |
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@ -475,9 +578,6 @@ namespace BSIPA_ModList.UI.ViewControllers |
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textFlags &= ~flag; |
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} |
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const float PSize = 3.5f; |
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const float H1Size = 5.5f; |
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const float HLevelDecrease = 0.5f; |
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void EnsureText() |
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{ |
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if (currentText == null) |
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@ -488,25 +588,24 @@ namespace BSIPA_ModList.UI.ViewControllers |
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currentText = BeatSaberUI.CreateText(layout.Peek(), "", Vector2.zero); |
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currentText.gameObject.AddComponent<TextLinkDecoder>(); |
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currentText.enableWordWrapping = true; |
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switch (tt.Tag) |
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{ |
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case BlockTag.List: |
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case BlockTag.ListItem: |
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case BlockTag.Paragraph: |
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currentText.fontSize = PSize; |
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currentText.enableWordWrapping = true; |
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break; |
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case BlockTag.AtxHeading: |
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var size = H1Size; |
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size -= HLevelDecrease * (tt.hData.Level - 1); |
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currentText.fontSize = size; |
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currentText.enableWordWrapping = true; |
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if (tt.hData.Level == 1) |
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currentText.alignment = TextAlignmentOptions.Center; |
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break; |
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case BlockTag.SetextHeading: |
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currentText.fontSize = H1Size; |
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currentText.enableWordWrapping = true; |
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currentText.alignment = TextAlignmentOptions.Center; |
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break; |
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// TODO: add other relevant types
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@ -549,6 +648,10 @@ namespace BSIPA_ModList.UI.ViewControllers |
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EnsureText(); |
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currentText.text += " "; // soft breaks translate to a space
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break; |
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case InlineTag.LineBreak: |
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EnsureText(); |
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currentText.text += "\n"; // line breaks translate to a new line
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break; |
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case InlineTag.Link: |
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EnsureText(); |
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Flag(CurrentTextFlags.Underline); |
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@ -557,6 +660,13 @@ namespace BSIPA_ModList.UI.ViewControllers |
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else if (node.IsClosing) |
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currentText.text += "</link></color>"; |
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break; |
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case InlineTag.RawHtml: |
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EnsureText(); |
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currentText.text += inl.LiteralContent; |
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break; |
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case InlineTag.Placeholder: |
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break; |
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} |
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} |
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} |
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