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- using System;
- using System.Collections.Generic;
-
- namespace UnityEditor.PackageManager.UI
- {
- internal interface IListOperation : IBaseOperation
- {
- bool OfflineMode { get; set; }
- void GetPackageListAsync(Action<IEnumerable<PackageInfo>> doneCallbackAction, Action<Error> errorCallbackAction = null);
- }
- }
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