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  1. using CustomUI.BeatSaber;
  2. using System;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. using UnityEngine;
  8. using VRUI;
  9. namespace BSIPA_ModList.UI
  10. {
  11. internal class ModInfoViewController : VRUIViewController
  12. {
  13. private Sprite Icon;
  14. private string Name;
  15. private string Version;
  16. private string Author;
  17. private string Description;
  18. private bool CanUpdate;
  19. public void Init(Sprite icon, string name, string version, string author, string description, bool canUpdate)
  20. {
  21. Icon = icon;
  22. Name = name;
  23. Version = version;
  24. Author = author;
  25. Description = description;
  26. CanUpdate = canUpdate;
  27. }
  28. }
  29. }