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- using IllusionInjector.Logging;
- using IllusionPlugin;
- using System;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.IO;
- using System.Linq;
- using System.Reflection;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using System.Text;
-
- namespace IllusionInjector
- {
- public static class PluginManager
- {
- #pragma warning disable CS0618 // Type or member is obsolete (IPlugin)
-
- /// <summary>
- /// Gets the list of loaded plugins and loads them if necessary.
- /// </summary>
- public static IEnumerable<IBeatSaberPlugin> BSPlugins
- {
- get
- {
- if(_bsPlugins == null)
- {
- LoadPlugins();
- }
- return _bsPlugins;
- }
- }
- private static List<IBeatSaberPlugin> _bsPlugins = null;
-
- public static IEnumerable<IPlugin> IPAPlugins
- {
- get
- {
- if (_ipaPlugins == null)
- {
- LoadPlugins();
- }
- return _ipaPlugins;
- }
- }
- private static List<IPlugin> _ipaPlugins = null;
-
-
- private static void LoadPlugins()
- {
- string pluginDirectory = Path.Combine(Environment.CurrentDirectory, "Plugins");
-
- // Process.GetCurrentProcess().MainModule crashes the game and Assembly.GetEntryAssembly() is NULL,
- // so we need to resort to P/Invoke
- string exeName = Path.GetFileNameWithoutExtension(AppInfo.StartupPath);
- Logger.log.Info(exeName);
- _bsPlugins = new List<IBeatSaberPlugin>();
- _ipaPlugins = new List<IPlugin>();
-
- if (!Directory.Exists(pluginDirectory)) return;
-
- string cacheDir = Path.Combine(pluginDirectory, ".cache");
-
- if (!Directory.Exists(cacheDir))
- {
- Directory.CreateDirectory(cacheDir);
- }
- else
- {
- foreach (string plugin in Directory.GetFiles(cacheDir, "*"))
- {
- File.Delete(plugin);
- }
- }
-
- //Copy plugins to .cache
- string[] originalPlugins = Directory.GetFiles(pluginDirectory, "*.dll");
- foreach (string s in originalPlugins)
- {
- string pluginCopy = Path.Combine(cacheDir, Path.GetFileName(s));
- File.Copy(Path.Combine(pluginDirectory, s), pluginCopy);
- }
-
- //Load copied plugins
- string[] copiedPlugins = Directory.GetFiles(cacheDir, "*.dll");
- foreach (string s in copiedPlugins)
- {
- var result = LoadPluginsFromFile(s, exeName);
- _bsPlugins.AddRange(result.Item1);
- _ipaPlugins.AddRange(result.Item2);
- }
-
-
- // DEBUG
- Logger.log.Info($"Running on Unity {UnityEngine.Application.unityVersion}");
- Logger.log.Info("-----------------------------");
- Logger.log.Info($"Loading plugins from {pluginDirectory} and found {_bsPlugins.Count}");
- Logger.log.Info("-----------------------------");
- foreach (var plugin in _bsPlugins)
- {
- Logger.log.Info($"{plugin.Name}: {plugin.Version}");
- }
- Logger.log.Info("-----------------------------");
- }
-
- private static Tuple<IEnumerable<IBeatSaberPlugin>, IEnumerable<IPlugin>> LoadPluginsFromFile(string file, string exeName)
- {
- List<IBeatSaberPlugin> bsPlugins = new List<IBeatSaberPlugin>();
- List<IPlugin> ipaPlugins = new List<IPlugin>();
-
- if (!File.Exists(file) || !file.EndsWith(".dll", true, null))
- return new Tuple<IEnumerable<IBeatSaberPlugin>, IEnumerable<IPlugin>>(bsPlugins, ipaPlugins);
-
- T OptionalGetPlugin<T>(Type t) where T : class
- {
- // use typeof() to allow for easier renaming (in an ideal world this compiles to a string, but ¯\_(ツ)_/¯)
- if (t.GetInterface(typeof(T).Name) != null)
- {
- try
- {
- T pluginInstance = Activator.CreateInstance(t) as T;
- string[] filter = null;
-
- if (pluginInstance is IGenericEnhancedPlugin)
- {
- filter = ((IGenericEnhancedPlugin)pluginInstance).Filter;
- }
-
- if (filter == null || filter.Contains(exeName, StringComparer.OrdinalIgnoreCase))
- return pluginInstance;
- }
- catch (Exception e)
- {
- Logger.log.Error($"Could not load plugin {t.FullName} in {Path.GetFileName(file)}! {e}");
- }
- }
-
- return null;
- }
-
- try
- {
- Assembly assembly = Assembly.LoadFrom(file);
-
- foreach (Type t in assembly.GetTypes())
- {
- IBeatSaberPlugin bsPlugin = OptionalGetPlugin<IBeatSaberPlugin>(t);
- if (bsPlugin != null)
- {
- bsPlugins.Add(bsPlugin);
- }
- else
- {
- IPlugin ipaPlugin = OptionalGetPlugin<IPlugin>(t);
- if (ipaPlugin != null)
- {
- ipaPlugins.Add(ipaPlugin);
- }
- }
- }
-
- }
- catch (Exception e)
- {
- Logger.log.Error($"Could not load {Path.GetFileName(file)}! {e}");
- }
-
- return new Tuple<IEnumerable<IBeatSaberPlugin>, IEnumerable<IPlugin>>(bsPlugins, ipaPlugins);
- }
-
- public class AppInfo
- {
- [DllImport("kernel32.dll", CharSet = CharSet.Auto, ExactSpelling = false)]
- private static extern int GetModuleFileName(HandleRef hModule, StringBuilder buffer, int length);
- private static HandleRef NullHandleRef = new HandleRef(null, IntPtr.Zero);
- public static string StartupPath
- {
- get
- {
- StringBuilder stringBuilder = new StringBuilder(260);
- GetModuleFileName(NullHandleRef, stringBuilder, stringBuilder.Capacity);
- return stringBuilder.ToString();
- }
- }
- }
- #pragma warning restore CS0618 // Type or member is obsolete (IPlugin)
- }
- }
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