- using CustomUI.BeatSaber;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using UnityEngine;
- using VRUI;
-
- namespace BSIPA_ModList.UI
- {
- internal class ModInfoViewController : VRUIViewController
- {
- private Sprite Icon;
- private string Name;
- private string Version;
- private string Author;
- private string Description;
- private bool CanUpdate;
-
- public void Init(Sprite icon, string name, string version, string author, string description, bool canUpdate)
- {
- Icon = icon;
- Name = name;
- Version = version;
- Author = author;
- Description = description;
- CanUpdate = canUpdate;
- }
- }
- }
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