|
|
-
- # BSIPA [![Build status](https://ci.appveyor.com/api/projects/status/fql702mky0d5bcky?svg=true)](https://ci.appveyor.com/project/nike4613/beatsaber-ipa-reloaded)
-
- Beat Saber IPA - The mod injector tailored for Beat Saber
-
- ## How To Install
-
- 1. Download a release (https://github.com/nike4613/BeatSaber-IPA-Reloaded/releases)
- 2. Extract the contents into the game folder
- 3. Run **IPA.exe**
- 4. Start the game as usual
-
- A console window should open before the game starts if the installation was successful.
-
- ## How To Uninstall
-
- 1. Drag & drop the game exe onto **IPA.exe** while holding <kbd>Alt</kbd>
- - Or run `ipa -rn` in a command window
- 2. Done
-
- ## How To Develop
-
- 1. Create a new **Class Library** C# project (.NET 4.6)
- 2. Download a release and add **IPA.Loader.dll** to your references
- 3. Implement `IBeatSaberPlugin` or `IEnhancedBeatSaberPlugin`
- 4. Build the project and copy the DLL into the Plugins folder of the game.
-
- See [Developing](https://github.com/nike4613/BeatSaber-IPA-Reloaded/wiki/Developing) for more information.
-
- ## How To Keep The Game Patched
-
- BSIPA will automatically repatch the game when it updates, as long as `winhttp.dll` is present in the install directory.
-
- ## Arguments
-
- `IPA.exe file-to-patch [arguments]`
-
- - `--launch`: Launch the game after patching
- - `--revert`: Revert changes made by IPA (= unpatch the game)
- - `--nowait`: Never keep the console open
- - See `-h` or `--help` for more options.
-
- Unconsumed arguments will be passed on to the game in case of `--launch`.
|