diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index d021404..61b2dff 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -114,9 +114,6 @@ SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=22.000000),UpperBound=( +ActiveGameNameRedirects=(OldGameName="MediocreMapper",NewGameName="MediocreMapAssistant2") bSmoothFrameRate=True -[/Script/WindowsTargetPlatform.WindowsTargetSettings] -Compiler=VisualStudio2017 - [/Script/Engine.CollisionProfile] -Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) -Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) @@ -191,6 +188,23 @@ bGenerateCrashReportSymbols=True CrashReportClientVersion=4.7.1 DataRouterUrl="https://o462013.ingest.sentry.io/api/5464708/unreal/40d9818b9fee4b72be61bcd0cc2c5e3b/" +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +Compiler=VisualStudio2017 +-TargetedRHIs=PCD3D_SM5 +-TargetedRHIs=PCD3D_SM4 ++TargetedRHIs=PCD3D_SM5 ++TargetedRHIs=PCD3D_SM4 +MinimumOSVersion=MSOS_Vista +AudioDevice= +AudioSampleRate=48000 +AudioCallbackBufferFrameSize=1024 +AudioNumBuffersToEnqueue=1 +AudioMaxChannels=0 +AudioNumSourceWorkers=4 +SpatializationPlugin= +ReverbPlugin= +OcclusionPlugin= + [/Script/Engine.PhysicsSettings] DefaultGravityZ=-980.000000 DefaultTerminalVelocity=4000.000000 @@ -232,4 +246,6 @@ AsyncSceneSmoothingFactor=0.990000 InitialAverageFrameRate=0.016667 PhysXTreeRebuildRate=10 +[/Script/Engine.EndUserSettings] +bSendAnonymousUsageDataToEpic=False diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index c017d90..bd31ba9 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -3,7 +3,7 @@ ProjectID=F5529D354BF9DDA5B4BC06BB62D10933 bShouldWindowPreserveAspectRatio=False ProjectName=MediocreMapAssistant2 ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "A4F171D24A09E6B0C435A39031D526F5", "Mediocre Map Assistant 2") -ProjectVersion=4.8.2 +ProjectVersion=4.8.3 [/Script/UnrealEd.ProjectPackagingSettings] Build=IfProjectHasCode