using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Runtime.InteropServices;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using IPA.Logging;
|
|
|
|
namespace IPA.Utilities
|
|
{
|
|
/// <summary>
|
|
/// Provides utilities for managing various critical sections.
|
|
/// </summary>
|
|
public static class CriticalSection
|
|
{
|
|
|
|
internal static void Configure()
|
|
{
|
|
Logger.log.Debug("Configuring exit handlers");
|
|
|
|
ResetExitHandlers();
|
|
}
|
|
|
|
private static void Reset(object sender, EventArgs e)
|
|
{
|
|
Win32.SetConsoleCtrlHandler(registeredHandler, false);
|
|
WinHttp.SetPeekMessageHook(null);
|
|
}
|
|
|
|
#region Execute section
|
|
|
|
private static readonly Win32.ConsoleCtrlDelegate registeredHandler = HandleExit;
|
|
internal static void ResetExitHandlers()
|
|
{
|
|
Win32.SetConsoleCtrlHandler(registeredHandler, false);
|
|
Win32.SetConsoleCtrlHandler(registeredHandler, true);
|
|
WinHttp.SetPeekMessageHook(PeekMessageHook);
|
|
}
|
|
|
|
private static class WinHttp
|
|
{
|
|
public delegate bool PeekMessageHook(
|
|
bool isW,
|
|
uint result,
|
|
[MarshalAs(UnmanagedType.LPStruct)]
|
|
in Win32.MSG message,
|
|
IntPtr hwnd,
|
|
uint filterMin,
|
|
uint filterMax,
|
|
ref Win32.PeekMessageParams removeMsg);
|
|
|
|
[DllImport("bsipa-doorstop")]
|
|
public static extern void SetPeekMessageHook(
|
|
[MarshalAs(UnmanagedType.FunctionPtr)]
|
|
PeekMessageHook hook);
|
|
}
|
|
|
|
private static Win32.ConsoleCtrlDelegate _handler = null;
|
|
private static volatile bool isInExecuteSection = false;
|
|
|
|
// returns true to continue looping and calling PeekMessage
|
|
private static bool PeekMessageHook(
|
|
bool isW,
|
|
uint result,
|
|
[MarshalAs(UnmanagedType.LPStruct)]
|
|
in Win32.MSG message,
|
|
IntPtr hwnd,
|
|
uint filterMin,
|
|
uint filterMax,
|
|
ref Win32.PeekMessageParams removeMsg)
|
|
{
|
|
if (isInExecuteSection)
|
|
{
|
|
if (result == 0) return false;
|
|
|
|
switch (message.message)
|
|
{
|
|
case Win32.WM.CLOSE:
|
|
if (removeMsg != Win32.PeekMessageParams.PM_REMOVE)
|
|
{
|
|
removeMsg = Win32.PeekMessageParams.PM_REMOVE;
|
|
exitRecieved = true;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
removeMsg = Win32.PeekMessageParams.PM_NOREMOVE;
|
|
return true;
|
|
}
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private static bool HandleExit(Win32.CtrlTypes type)
|
|
{
|
|
if (_handler != null)
|
|
return _handler(type);
|
|
|
|
return false;
|
|
}
|
|
|
|
private static volatile bool exitRecieved = false;
|
|
|
|
/// <summary>
|
|
/// A struct that allows <c>using</c> blocks to manage an execute section.
|
|
/// </summary>
|
|
public struct AutoExecuteSection : IDisposable
|
|
{
|
|
private readonly bool constructed;
|
|
internal AutoExecuteSection(bool val)
|
|
{
|
|
constructed = val && !isInExecuteSection;
|
|
if (constructed)
|
|
EnterExecuteSection();
|
|
}
|
|
|
|
void IDisposable.Dispose()
|
|
{
|
|
if (constructed)
|
|
ExitExecuteSection();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates an <see cref="AutoExecuteSection"/> for automated management of an execute section.
|
|
/// </summary>
|
|
/// <returns>the new <see cref="AutoExecuteSection"/> that manages the section</returns>
|
|
public static AutoExecuteSection ExecuteSection() => new AutoExecuteSection(true);
|
|
|
|
/// <summary>
|
|
/// Enters a critical execution section. Does not nest.
|
|
/// </summary>
|
|
/// <note>
|
|
/// During a critical execution section, the program must execute until the end of the section before
|
|
/// exiting. If an exit signal is recieved during the section, it will be canceled, and the process
|
|
/// will terminate at the end of the section.
|
|
/// </note>
|
|
public static void EnterExecuteSection()
|
|
{
|
|
ResetExitHandlers();
|
|
|
|
exitRecieved = false;
|
|
_handler = sig => exitRecieved = true;
|
|
isInExecuteSection = true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Exits a critical execution section. Does not nest.
|
|
/// </summary>
|
|
/// <note>
|
|
/// During a critical execution section, the program must execute until the end of the section before
|
|
/// exiting. If an exit signal is recieved during the section, it will be canceled, and the process
|
|
/// will terminate at the end of the section.
|
|
/// </note>
|
|
public static void ExitExecuteSection()
|
|
{
|
|
_handler = null;
|
|
isInExecuteSection = false;
|
|
|
|
Reset(null, null);
|
|
|
|
if (exitRecieved)
|
|
Environment.Exit(1);
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|