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using System;
using System.IO;
using System.Linq;
using UnityEngine;
#if UNITY_2019_1_OR_NEWER
using UnityEngine.UIElements;
#else
using UnityEngine.Experimental.UIElements;
#endif
namespace UnityEditor.Collaboration
{
internal class CollabHistoryDropDownItem : VisualElement
{
public CollabHistoryDropDownItem(string path, string action)
{
var fileName = Path.GetFileName(path);
var isFolder = Path.GetFileNameWithoutExtension(path).Equals(fileName);
var fileIcon = GetIconElement(action, fileName, isFolder);
var metaContainer = new VisualElement();
var fileNameLabel = new Label
{
name = "FileName",
text = fileName
};
var filePathLabel = new Label
{
name = "FilePath",
text = path
};
metaContainer.Add(fileNameLabel);
metaContainer.Add(filePathLabel);
Add(fileIcon);
Add(metaContainer);
}
private Image GetIconElement(string action, string fileName, bool isFolder)
{
var prefix = isFolder ? "Folder" : "File";
var actionName = action.First().ToString().ToUpper() + action.Substring(1);
// Use the same icon for renamed and moved files
actionName = actionName.Equals("Renamed") ? "Moved" : actionName;
var iconElement = new Image
{
name = "FileIcon",
image = EditorGUIUtility.LoadIcon("Icons/Collab." + prefix + actionName + ".png")
};
return iconElement;
}
}
}