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using IPA.JsonConverters;
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using Newtonsoft.Json;
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using SemVer;
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using System;
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using System.Collections.Generic;
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using Version = SemVer.Version;
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namespace IPA.Loader
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{
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internal class PluginManifest
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{
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[JsonProperty("name", Required = Required.Always)]
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public string Name;
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[JsonProperty("id", Required = Required.AllowNull)]
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public string Id;
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[JsonProperty("description", Required = Required.Always), JsonConverter(typeof(MultilineStringConverter))]
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public string Description;
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[JsonProperty("version", Required = Required.Always), JsonConverter(typeof(SemverVersionConverter))]
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public Version Version;
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[JsonProperty("gameVersion", Required = Required.Always), JsonConverter(typeof(SemverVersionConverter))]
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public Version GameVersion;
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[JsonProperty("author", Required = Required.Always)]
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public string Author;
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[JsonProperty("dependsOn", Required = Required.DisallowNull, ItemConverterType = typeof(SemverRangeConverter))]
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public Dictionary<string, Range> Dependencies = new Dictionary<string, Range>();
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[JsonProperty("conflictsWith", Required = Required.DisallowNull, ItemConverterType = typeof(SemverRangeConverter))]
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public Dictionary<string, Range> Conflicts = new Dictionary<string, Range>();
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[JsonProperty("features", Required = Required.DisallowNull)]
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public string[] Features = new string[0];
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[JsonProperty("loadBefore", Required = Required.DisallowNull)]
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public string[] LoadBefore = new string[0];
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[JsonProperty("loadAfter", Required = Required.DisallowNull)]
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public string[] LoadAfter = new string[0];
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[JsonProperty("icon", Required = Required.DisallowNull)]
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public string IconPath = null;
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[Serializable]
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public class LinksObject
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{
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[JsonProperty("project-home", Required = Required.DisallowNull)]
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public Uri ProjectHome = null;
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[JsonProperty("project-source", Required = Required.DisallowNull)]
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public Uri ProjectSource = null;
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[JsonProperty("donate", Required = Required.DisallowNull)]
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public Uri Donate = null;
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}
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[JsonProperty("links", Required = Required.DisallowNull)]
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public LinksObject Links = new LinksObject();
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}
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}
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