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Anairkoen Schno b3994aeb2d
Add NoEnableDisableAttribute to indicate that a plugin does not need an OnEnable and OnDisable method
3 years ago
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Composite Switched entirely over to attribute based system 4 years ago
Features Features can now have multiple definitions of each by way of an array of objects 3 years ago
CannotRuntimeDisableException.cs Changed disable logic to only disable if all dependents could be disabled 4 years ago
DependencyResolutionLoopException.cs Dependency loops now don't kill everything 3 years ago
DisabledConfig.cs Added check to DisabledConfig reload for first load 4 years ago
HarmonyProtector.cs Added BindingFlags to get PatchProcessor patch target 4 years ago
LibLoader.cs Upgrade to Framework 4.7.2 for less pain 3 years ago
PluginComponent.cs Disabled BeatMods updater 3 years ago
PluginExecutor.cs Add NoEnableDisableAttribute to indicate that a plugin does not need an OnEnable and OnDisable method 3 years ago
PluginInitInjector.cs Add the ability for init injectors to themselves request injected parameters 3 years ago
PluginLoader.cs Features can now have multiple definitions of each by way of an array of objects 3 years ago
PluginManager.cs Added stopwatch timing for certain sections of initialization 3 years ago
PluginManifest.cs Features can now have multiple definitions of each by way of an array of objects 3 years ago
PluginMetadata.cs Switch to Hive.Versioning (part 3) 3 years ago
StateTransitionTransaction.cs Transaction commit now correctly clones the transaction when scheduling processing on the Unity main thread 4 years ago
description.md PluginMetadata now forwards to the manifest for appropriate properties 4 years ago
manifest.json Bump version number 3 years ago