using UnityEngine;
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using UnityEditor;
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using System.Collections;
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namespace TMPro.EditorUtilities
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{
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[CustomPropertyDrawer(typeof(KerningPair))]
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public class KerningPairDrawer : PropertyDrawer
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{
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private bool isEditingEnabled = false;
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private bool isSelectable = false;
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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SerializedProperty prop_FirstGlyph = property.FindPropertyRelative("m_FirstGlyph");
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SerializedProperty prop_FirstGlyphAdjustment = property.FindPropertyRelative("m_FirstGlyphAdjustments");
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SerializedProperty prop_SecondGlyph = property.FindPropertyRelative("m_SecondGlyph");
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SerializedProperty prop_SecondGlyphAdjustment = property.FindPropertyRelative("m_SecondGlyphAdjustments");
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position.yMin += 2;
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// We get Rect since a valid position may not be provided by the caller.
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GUILayoutUtility.GetRect(position.width, 45);
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float width = position.width / 2;
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float padding = 5.0f;
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Rect rect;
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isEditingEnabled = GUI.enabled;
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isSelectable = label.text == "Selectable" ? true : false;
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// First Glyph
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GUI.enabled = isEditingEnabled;
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if (isSelectable)
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{
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bool prevGuiState = GUI.enabled;
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GUI.enabled = true;
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rect = new Rect(position.x, position.y, 40, 18);
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EditorGUI.LabelField(rect, "Char:", TMP_UIStyleManager.label);
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rect = new Rect(position.x + 35f, position.y, 30, 18);
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EditorGUI.LabelField(rect, "<color=#FFFF80>" + (char)prop_FirstGlyph.intValue + "</color>", TMP_UIStyleManager.label);
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// Display ASCII decimal value
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rect = new Rect(position.x + 60f, position.y, 30, 18);
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EditorGUI.LabelField(rect, "ID:", TMP_UIStyleManager.label);
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rect = new Rect(position.x + 80f, position.y, 40, 18);
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EditorGUI.LabelField(rect, "<color=#FFFF80>" + prop_FirstGlyph.intValue + "</color>", TMP_UIStyleManager.label);
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GUI.enabled = prevGuiState;
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}
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else
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{
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rect = new Rect(position.x, position.y, width / 2 * 0.8f - padding, 18);
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string glyph = EditorGUI.TextArea(rect, "" + (char)prop_FirstGlyph.intValue);
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if (GUI.changed && glyph != "")
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{
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GUI.changed = false;
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prop_FirstGlyph.intValue = glyph[0];
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}
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rect.x += width / 2 * 0.8f;
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EditorGUI.PropertyField(rect, prop_FirstGlyph, GUIContent.none);
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}
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GUI.enabled = isEditingEnabled;
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EditorGUIUtility.labelWidth = 25f;
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rect = new Rect(position.x, position.y + 20, width * 0.5f - padding, 18);
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EditorGUI.PropertyField(rect, prop_FirstGlyphAdjustment.FindPropertyRelative("xPlacement"), new GUIContent("OX"));
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rect.x += width * 0.5f;
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EditorGUI.PropertyField(rect, prop_FirstGlyphAdjustment.FindPropertyRelative("yPlacement"), new GUIContent("OY"));
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rect.x = position.x;
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rect.y += 20;
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EditorGUI.PropertyField(rect, prop_FirstGlyphAdjustment.FindPropertyRelative("xAdvance"), new GUIContent("AX"));
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//rect.x += width * 0.5f;
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//EditorGUI.PropertyField(rect, prop_FirstGlyphAdjustment.FindPropertyRelative("yAdvance"), new GUIContent("AY"));
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// Second Glyph
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GUI.enabled = isEditingEnabled;
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if (isSelectable)
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{
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bool prevGuiState = GUI.enabled;
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GUI.enabled = true;
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rect = new Rect(position.width / 2 + 20, position.y, 40f, 18);
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EditorGUI.LabelField(rect, "Char:", TMP_UIStyleManager.label);
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rect = new Rect(rect.x + 35f, position.y, 30, 18);
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EditorGUI.LabelField(rect, "<color=#FFFF80>" + (char)prop_SecondGlyph.intValue + "</color>", TMP_UIStyleManager.label);
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// Display ASCII decimal value
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rect = new Rect(rect.x + 25f, position.y, 30, 18);
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EditorGUI.LabelField(rect, "ID:", TMP_UIStyleManager.label);
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rect = new Rect(rect.x + 20f, position.y, 40, 18);
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EditorGUI.LabelField(rect, "<color=#FFFF80>" + prop_SecondGlyph.intValue + "</color>", TMP_UIStyleManager.label);
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GUI.enabled = prevGuiState;
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}
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else
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{
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rect = new Rect(position.width / 2 + 20, position.y, width / 2 * 0.8f - padding, 18);
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string glyph = EditorGUI.TextArea(rect, "" + (char)prop_SecondGlyph.intValue);
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if (GUI.changed && glyph != "")
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{
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GUI.changed = false;
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prop_SecondGlyph.intValue = glyph[0];
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}
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rect.x += width / 2 * 0.8f;
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EditorGUI.PropertyField(rect, prop_SecondGlyph, GUIContent.none);
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}
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GUI.enabled = isEditingEnabled;
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EditorGUIUtility.labelWidth = 25f;
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rect = new Rect(position.width / 2 + 20, position.y + 20, width * 0.5f - padding, 18);
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EditorGUI.PropertyField(rect, prop_SecondGlyphAdjustment.FindPropertyRelative("xPlacement"), new GUIContent("OX"));
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rect.x += width * 0.5f;
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EditorGUI.PropertyField(rect, prop_SecondGlyphAdjustment.FindPropertyRelative("yPlacement"), new GUIContent("OY"));
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rect.x = position.width / 2 + 20;
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rect.y += 20;
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EditorGUI.PropertyField(rect, prop_SecondGlyphAdjustment.FindPropertyRelative("xAdvance"), new GUIContent("AX"));
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//rect.x += width * 0.5f;
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//EditorGUI.PropertyField(rect, prop_SecondGlyphAdjustment.FindPropertyRelative("yAdvance"), new GUIContent("AY"));
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}
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}
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}
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