|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using CustomUI.BeatSaber;
|
|
using CustomUI.Utilities;
|
|
using HMUI;
|
|
using IPA.Updating.BeatMods;
|
|
using TMPro;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using VRUI;
|
|
|
|
namespace BSIPA_ModList.UI.ViewControllers
|
|
{
|
|
// originally ripped verbatim from Andruzz's BeatSaverDownloader
|
|
internal class DownloadProgressViewController : VRUIViewController, TableView.IDataSource
|
|
{
|
|
private TextMeshProUGUI _titleText;
|
|
private TextMeshProUGUI _manualDownloadText;
|
|
|
|
private Button _checkForUpdates;
|
|
private Button _downloadUpdates;
|
|
private Button _restartGame;
|
|
private TableView _currentlyUpdatingTableView;
|
|
private LevelListTableCell _songListTableCellInstance;
|
|
private Button _pageUpButton;
|
|
private Button _pageDownButton;
|
|
private TableViewScroller _scroller;
|
|
|
|
private const float TableXOffset = 0f;
|
|
private const float ButtonXOffset = 36f;
|
|
private static readonly Vector2 ButtonSize = new Vector2(40f, 10f);
|
|
|
|
protected override void DidActivate(bool firstActivation, ActivationType type)
|
|
{
|
|
if (firstActivation && type == ActivationType.AddedToHierarchy)
|
|
{
|
|
DownloadController.Instance.OnDownloaderListChanged -= Refresh;
|
|
DownloadController.Instance.OnDownloadStateChanged -= DownloaderStateChanged;
|
|
|
|
_songListTableCellInstance = Resources.FindObjectsOfTypeAll<LevelListTableCell>().First(x => (x.name == "LevelListTableCell"));
|
|
|
|
_titleText = BeatSaberUI.CreateText(rectTransform, "DOWNLOAD QUEUE", new Vector2(0f, 35f));
|
|
_titleText.alignment = TextAlignmentOptions.Top;
|
|
_titleText.fontSize = 6f;
|
|
|
|
_manualDownloadText = BeatSaberUI.CreateText(rectTransform, "Manual Restart Required", new Vector2(37f, -3f));
|
|
_manualDownloadText.alignment = TextAlignmentOptions.Top;
|
|
_manualDownloadText.fontSize = 4f;
|
|
_manualDownloadText.gameObject.SetActive(false);
|
|
|
|
_pageUpButton = Instantiate(Resources.FindObjectsOfTypeAll<Button>().Last(x => (x.name == "PageUpButton")), rectTransform, false);
|
|
(_pageUpButton.transform as RectTransform).anchorMin = new Vector2(0.5f, 1f);
|
|
(_pageUpButton.transform as RectTransform).anchorMax = new Vector2(0.5f, 1f);
|
|
(_pageUpButton.transform as RectTransform).anchoredPosition = new Vector2(TableXOffset, -14f);
|
|
(_pageUpButton.transform as RectTransform).sizeDelta = new Vector2(40f, 10f);
|
|
_pageUpButton.interactable = true;
|
|
_pageUpButton.onClick.AddListener(delegate ()
|
|
{
|
|
_scroller.PageScrollUp();
|
|
});
|
|
|
|
_pageDownButton = Instantiate(Resources.FindObjectsOfTypeAll<Button>().First(x => (x.name == "PageDownButton")), rectTransform, false);
|
|
(_pageDownButton.transform as RectTransform).anchorMin = new Vector2(0.5f, 0f);
|
|
(_pageDownButton.transform as RectTransform).anchorMax = new Vector2(0.5f, 0f);
|
|
(_pageDownButton.transform as RectTransform).anchoredPosition = new Vector2(TableXOffset, 8f);
|
|
(_pageDownButton.transform as RectTransform).sizeDelta = new Vector2(40f, 10f);
|
|
_pageDownButton.interactable = true;
|
|
_pageDownButton.onClick.AddListener(delegate ()
|
|
{
|
|
_scroller.PageScrollDown();
|
|
});
|
|
|
|
var gobj = new GameObject("DownloadTable");
|
|
gobj.SetActive(false);
|
|
_currentlyUpdatingTableView = gobj.AddComponent<TableView>();
|
|
_currentlyUpdatingTableView.transform.SetParent(rectTransform, false);
|
|
|
|
_currentlyUpdatingTableView.SetPrivateField("_isInitialized", false);
|
|
_currentlyUpdatingTableView.SetPrivateField("_preallocatedCells", new TableView.CellsGroup[0]);
|
|
|
|
var viewport = new GameObject("Viewport").AddComponent<RectTransform>();
|
|
viewport.SetParent(gobj.GetComponent<RectTransform>(), false);
|
|
gobj.GetComponent<ScrollRect>().viewport = viewport;
|
|
|
|
/*RectMask2D viewportMask = Instantiate(Resources.FindObjectsOfTypeAll<RectMask2D>().First(), _currentlyUpdatingTableView.transform, false);
|
|
viewportMask.transform.DetachChildren();
|
|
_currentlyUpdatingTableView.GetComponentsInChildren<RectTransform>().First(x => x.name == "Content").transform.SetParent(viewportMask.rectTransform, false);*/
|
|
|
|
(_currentlyUpdatingTableView.transform as RectTransform).anchorMin = new Vector2(0.3f, 0.5f);
|
|
(_currentlyUpdatingTableView.transform as RectTransform).anchorMax = new Vector2(0.7f, 0.5f);
|
|
(_currentlyUpdatingTableView.transform as RectTransform).sizeDelta = new Vector2(0f, 60f);
|
|
(_currentlyUpdatingTableView.transform as RectTransform).anchoredPosition = new Vector3(TableXOffset, -20f);
|
|
|
|
ReflectionUtil.SetPrivateField(_currentlyUpdatingTableView, "_pageUpButton", _pageUpButton);
|
|
ReflectionUtil.SetPrivateField(_currentlyUpdatingTableView, "_pageDownButton", _pageDownButton);
|
|
|
|
_currentlyUpdatingTableView.selectionType = TableViewSelectionType.None;
|
|
|
|
_currentlyUpdatingTableView.Init();
|
|
_currentlyUpdatingTableView.dataSource = this; // calls Init
|
|
_scroller = gobj.GetComponent<TableViewScroller>();
|
|
gobj.SetActive(true);
|
|
gobj.GetComponent<ScrollRect>().content.anchorMax = new Vector2(.6f, 1f);
|
|
|
|
_currentlyUpdatingTableView.RefreshScrollButtons();
|
|
|
|
_checkForUpdates = BeatSaberUI.CreateUIButton(rectTransform, "CreditsButton", new Vector2(ButtonXOffset, -30f), ButtonSize, CheckUpdates, "Check for updates");
|
|
_checkForUpdates.interactable = DownloadController.Instance.CanCheck || DownloadController.Instance.CanReset;
|
|
_checkForUpdates.ToggleWordWrapping(false);
|
|
|
|
_downloadUpdates = BeatSaberUI.CreateUIButton(rectTransform, "CreditsButton", new Vector2(ButtonXOffset, -19f), ButtonSize, DownloadUpdates, "Download Updates");
|
|
_downloadUpdates.interactable = DownloadController.Instance.CanDownload;
|
|
_downloadUpdates.ToggleWordWrapping(false);
|
|
|
|
_restartGame = BeatSaberUI.CreateUIButton(rectTransform, "CreditsButton", new Vector2(ButtonXOffset, -8f), ButtonSize, Restart, "Restart Game");
|
|
_restartGame.interactable = DownloadController.Instance.HadUpdates;
|
|
_restartGame.ToggleWordWrapping(false);
|
|
}
|
|
|
|
DownloadController.Instance.OnDownloaderListChanged += Refresh;
|
|
DownloadController.Instance.OnDownloadStateChanged += DownloaderStateChanged;
|
|
|
|
DownloaderStateChanged();
|
|
}
|
|
|
|
private void Restart()
|
|
{
|
|
Process.Start(Path.Combine(Environment.CurrentDirectory, Process.GetCurrentProcess().MainModule.FileName), Environment.CommandLine);
|
|
Application.Quit();
|
|
}
|
|
|
|
private void DownloadUpdates()
|
|
{
|
|
if (DownloadController.Instance.CanDownload)
|
|
DownloadController.Instance.StartDownloads();
|
|
}
|
|
|
|
private void CheckUpdates()
|
|
{
|
|
Updater.ResetRequestCache();
|
|
if (DownloadController.Instance.CanReset)
|
|
DownloadController.Instance.ResetCheck(false);
|
|
if (DownloadController.Instance.CanCheck)
|
|
DownloadController.Instance.CheckForUpdates();
|
|
}
|
|
|
|
private void DownloaderStateChanged()
|
|
{
|
|
_checkForUpdates.interactable = (DownloadController.Instance.CanCheck || DownloadController.Instance.CanReset) && !Updater.NeedsManualRestart;
|
|
_downloadUpdates.interactable = DownloadController.Instance.CanDownload && !Updater.NeedsManualRestart;
|
|
_restartGame.interactable = DownloadController.Instance.HadUpdates && !Updater.NeedsManualRestart;
|
|
_manualDownloadText.gameObject.SetActive(Updater.NeedsManualRestart);
|
|
}
|
|
|
|
protected override void DidDeactivate(DeactivationType type)
|
|
{
|
|
DownloadController.Instance.OnDownloaderListChanged -= Refresh;
|
|
DownloadController.Instance.OnDownloadStateChanged -= DownloaderStateChanged;
|
|
|
|
if (DownloadController.Instance.IsDone)
|
|
FloatingNotification.instance.Close();
|
|
}
|
|
|
|
private void Refresh()
|
|
{
|
|
_currentlyUpdatingTableView.ReloadData();
|
|
}
|
|
|
|
public float CellSize()
|
|
{
|
|
return 8.5f;
|
|
}
|
|
|
|
public int NumberOfCells()
|
|
{
|
|
return DownloadController.Instance.Downloads.Count;
|
|
}
|
|
|
|
public TableCell CellForIdx(TableView view, int row)
|
|
{
|
|
LevelListTableCell _tableCell = Instantiate(_songListTableCellInstance);
|
|
DownloadProgressCell _queueCell = _tableCell.gameObject.AddComponent<DownloadProgressCell>();
|
|
_queueCell.Init(DownloadController.Instance.Downloads[row]);
|
|
return _queueCell;
|
|
}
|
|
}
|
|
}
|