This website works better with JavaScript.
Home
Explore
Help
Sign In
DaNike
/
BeatSaber-IPA-Reloaded
mirror of
https://github.com/bsmg/BeatSaber-IPA-Reloaded.git
Watch
1
Star
1
Fork
0
Code
Issues
0
Projects
0
Releases
78
Wiki
Activity
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
919
Commits
9
Branches
6.6 GiB
C#
95.6%
C
3.8%
C++
0.5%
Python
0.2%
Tree:
af7af0dd52
feature/system-text-json
gh-pages
master
monomod-reorg
0.13.3-update-dev
4.0.0-beta
embedded-manifest
piracy-check
refactor
4.1.4
4.1.3
4.1.2
4.1.1
4.1.0
4.0.5
4.0.4
4.0.3
4.0.2
3.9.1
3.9.0
3.8.9
3.8.8
3.8.7
3.8.6
3.8.5
3.8.2
3.8.1
3.8.0
3.7.2
3.7.1
3.7
3.6.3
3.6.2
3.6.1
3.6
3.5.2
3.5
3.4
3.13.7
3.13.5
3.13.2
3.13.1
3.13.0
3.12.9
3.12.8
3.12.7
3.12.6
3.12.5
3.12.4
3.12.3
3.12.24
3.12.23
3.12.22
3.12.21
3.12.20
3.12.2
3.12.19
3.12.18
3.12.17
3.12.16
3.12.15
3.12.14
3.12.13
3.12.12
3.12.11
3.12.10
3.12.1
3.12.0
3.11.6
3.11.5
3.11.4
3.11.3
3.11.0
3.10.5
3.10.4
3.10.3
3.10.2
3.10.0
4.3.5
4.3.4
4.3.3
4.3.2
4.3.1
4.3.0
4.2.1
4.2.0
4.1.6
Branches
Tags
${ item.name }
Create branch
${ searchTerm }
from 'af7af0dd52'
${ noResults }
BeatSaber-IPA-Reloaded
/
IPA.Loader
/
Utilities
/
Async
History
Anairkoen Schno
d1d7de0f71
Fixed UnityMainThreadTaskScheduler to use ConditionalWeakTable
4 years ago
..
Coroutines.cs
Added guarantee that enable/disable will always be from main thread
4 years ago
SingleThreadTaskScheduler.cs
Added MainThread checks and UnityMainThreadTaskScheduler
4 years ago
Synchronization.cs
Properly moved Synchronization class to Async namespace
5 years ago
UnityMainThreadTaskScheduler.cs
Fixed UnityMainThreadTaskScheduler to use ConditionalWeakTable
4 years ago